
Cut robots apart in VR. Feel your sword disintegrate their metal bodies. Now you live and die in the Crashloop, a roguelike tournament to the death. Lock swords! Shoot shurikens from your wrist! This is CLONE DRONE... in the HYPERDOME!!!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sword fight with killer robots in VR!
Watch as limbs fly off from a single cut of your energy blade!
You are Blink, a teleporting robot who is the newest “looprunner” gladiator to compete in the Crashloop, a deadly roguelike tournament to the death. Die and reawaken in an endless loop, leap over lava pools, avoid turret fire, and take down waves of enemy defendroids.
Battle your fellow looprunners for a chance to fight the Captain in the Hyperdome, and claim his power for yourself! In between runs, get to know the other looprunners and learn the secrets of Crashloop. Take sides in their rivalries. Let your sword do the talking to win their favor.
Defeat other looprunners to claim their Turbofists! Shoot flames, launch shurikens, slow time, summon zombies and more! Upgrade the turbofists with power from other defeated looprunners to become unstoppable.
Swing lots of different weapons to find your favorite style. Two handed spears, a katana, an axe and shield? If you’re daring, fight with your bare metal fists!
Feel the power of voxel destruction. Learn to wield your laser sword. The Hyperdome awaits!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game
I love this game. When I first found out about CDITDZ I wanted to see if there would be any other version of it. And I found this. If you have VR, you should play this. It has good gameplay, has an endless mode, and I love it, and I think you would too.
as of recent, probably top 3 vr sword fighting games out currently
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Increíble juego con buenos movimientos, es divertido el movimiento y como cada choque de espadas se siente real, lo único malo de esto, es que a diferencia del clone drone original es que acá no tenemos tanta variedad de ataques, digo, tenemos un arco, unos accesorios para lanzar desde el puño (como shurikens o un empuje de aire) pero nada mas, la mayoría del tiempo solo vas a tomar una espada en cada mano y con eso la vas a ganar. sobre los enemigos, uno los puede subestimar como en el clone drone original, pero te sorprenden si te confías, lo mejor es como atacan todos en grupo sin importarles que tengas a 8 alrededor, ese es un punto a favor de la dificultad, los personajes npc son divertidos y carismaticos
Theres alot of VR games that do weapon melee combat and alot of them do it very well but CDITH does it the best. CDITH advances the genre by adding binding, a mechanic where you can clash weapons and they may stick together so you can face off with your opponent like two jedis in a sabre clash. this allows you to take control of your enemies weapon and pull off staggering techniques. CDITH has obviously been studying its genre, it uses physics up to the point where it detracts from the game. you can punch and push enemies around by they will always keep their feet planted which makes combat always a threat. you can be killed in one blow and so can the enemies. you can lose arms and legs and you just have to made do without. you can parry arrows out of the air, trick your enemies into swinging and killing their friends, duck underneath weapons and cut right through them. If you want to master the sword, no other game will give you the options of skill expression like CDITH. buy it if you love the melee genre, its worth twice the price of admission
Clone Drone in the Hyperdome ist für mich eines dieser VR-Spiele, bei denen man merkt, wie viel Arbeit und Leidenschaft hineingeflossen ist. Das Grundprinzip von Clone Drone funktioniert in VR erstaunlich gut. Die Kämpfe fühlen sich direkt, intensiv und angenehm physisch an, und gerade die Kombination aus Arena-Action, Waffen, Bewegung und dem typischen Clone-Drone-Humor macht Hyperdome zu etwas Besonderem. Was mir besonders gefällt, ist, dass sich das Spiel nicht einfach wie eine schnelle VR-Portierung anfühlt. Es wurde wirklich versucht, die Welt und das Gameplay von Clone Drone sinnvoll in VR zu übertragen. Wenn man mitten in der Arena steht und sich die Gegner direkt vor einem bewegen, bekommt das Ganze noch einmal eine völlig andere Intensität. Auch optisch funktioniert der Stil hervorragend in VR. Dazu kommen die unterschiedlichen Gegner, Waffen und Situationen, die immer wieder für richtig gute und teilweise ziemlich chaotische Momente sorgen. Umso trauriger finde ich es, dass vorerst keine weiteren Updates mehr geplant sind. Gerade weil das Spiel noch viel Potenzial für zusätzliche Inhalte, Modi und Erweiterungen hätte. Gleichzeitig kann ich die Entscheidung der Entwickler angesichts des momentan schwierigen VR-Marktes nachvollziehen. Deshalb möchte ich vor allem eines sagen: Danke, dass ihr Clone Drone überhaupt in die VR-Welt gebracht habt. Ich bin wirklich froh, dass Hyperdome existiert und hoffe sehr, dass die Entwickler irgendwann wieder die Möglichkeit bekommen, zu diesem Projekt zurückzukehren. Für VR-Spieler, die auf schnelle Arena-Kämpfe, Nahkampf, Humor und etwas völlig anderes als den hundertsten Standard-VR-Shooter stehen, ist Clone Drone in the Hyperdome definitiv einen Blick wert. Klare Empfehlung von mir. 🥽⚔️ Mein Gameplay zum Spiel: https://youtu.be/AGOB0flm3Ak
Clone Drone but in VR. Peak.
Tem um combate bem inconsistente, aonde funciona muito bem em momentos e outros momentos é extremamente travado e simplesmente não funciona. Ainda sim funciona o bastante para ser um ponto positivo, aonde eu passava o dia pensando em maneiras de melhorar e com vontade de jogar mais (ainda sinto vontade de jogar mesmo agora após ter zerado). História é interessante mas não tem muito desenvolvimento. Os personagens por outro lado são extremamente carismáticos e com bastante personalidade, e criar amizades com ele é usado para algo no fim e isso faz todo o carinho colocado neles não ser atoa. O formato Rogue like funciona bem, apesar de eu ainda não gostar. A temática também é muito boa. O que eu mais gostei é que tem um objetivo definido desde o começo, o que é o que eu senti falta em uns jogos que joguei no VR recentemente.
Truly an amazing VR experience, where you can slice your enemy in two, watch a really surreal story unfold, and gain access to fun to use superpowers in order to further obliterate your enemies and now climb the ranks of the skyscrapper. The characters in the story feel truly real, and the rest of the story is really interesting to think about on your own. Slicing through the robots like butter is incredibly fun, and the superpowers are incredibly creative, as well. I've had so much fun with this game, and is truly my favorite VR game that fits all of the specific things I ever could have wanted in a VR game. I don't think this review even does it justice. However, there are some issues I have that I hope will be fixed as the game gets more updates (which, unfortunately, may be a very long time due to the game now being temporarily abandoned.) I miss the progression that Clone Drone in the Danger Zone had. Being able to do missions in order to unlock new weapons and upgrades to use to complete other missions and unlock even more things to use was incredibly fun, and would really add to the experience of the skyscrapper in this game. Similar to Clone Drone, I also hope a level editor, along with some new robot alternatives get added as well. Fighting something like those robots with the spider legs and the laser would be incredibly fun, even if it would only be in the skyscrapper. It really disappoints me how the game is abandoned for now, and I truly hope the game is returned to in the future, because this game truly rivals some of the most popular VR games on the market at the moment. To summarize everything, Clone Drone in the Hyperdome is a remarkable experience, and deserves more praise, including yours. Please play this game so more people get to see it, as I believe it can rival even blade and sorcery if it continues to be updated frequently.
Amazing sequel to Clone drone in the danger zone. I felt that some of the weapons kinda sucked, but playing the bow was satisfying when I got good at it. Great game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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