
A musical rhythm game with a variety of strange gameplay
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Double sabers, two-handed sword, electric arc, stick, fist, and some nameless weapons make up your arsenal, along with some outrageous hidden weapons like pistol and whip.
Your enemies are all kinds of tricky flying machines, splitting, resisting multiple attacks, forming formations and spinning...
100 pieces of music with a powerful beat.
Want to play your own edited music? With built-in custom track editor, you can play while editing.
Free DLC is collectable content.
Includes 100 avatar skins based on dozens AAA characters, with some weapon skins.

Genres
Reviews
[h1]Experienced on the Meta Quest 2[/h1] You can view my gameplay & initial impressions here: https://youtu.be/U33sElHcqMU This is a solid VR music rhythm game. The problem is that there are so many great VR music rhythm games out there. It's tough to stand out from the crowd unless you bring something unique or special, whether that's an interesting variation on the gameplay or overall polish. Saber Ship tries to incorporate an interesting variation on the VR music rhythm genre by adding ships that you destroy with your light saber. Some ships you only need to touch, others you need to strike, still others you need to hit perpendicular, still others you need to hit them on the X so that they all get destroyed. While there are some variations, and I haven't unlocked everything, so I don't know what the final form of the gameplay is like, what I have played so far is just solid, nothing genre-defining or even memorable. Saber Ship has varying difficulty levels which you unlock, which seems to bring new mechanics. There are, by my count, 32 songs included. The soundtrack is okay, it's really a hodge podge of songs and I was able to find some that I enjoyed. However, I also found some that I didn't enjoy. I did find some of the game's mechanics to be clunky, like having to spin around the front of the ship to avoid damage by pressing trigger and moving your motion controller in the direction of the intended movement (it seemed to work most, but not all the time). Game is running on the Unreal Engine 4. On my RTX 3080, I was getting steady 90 fps. I did not experience any serious issues or bugs. However, game lacked graphical settings and the only useful settings I found were for sound, language, & adjusting height. I did find the UI to be ugly. Also, I believe the tutorial could be much better at explaining things. Like I said, the VR music rhythm game genre is tough, because there are so many great VR music rhythm titles. This one is solid, but a notch or two below the top VR music rhythm games. I do think it is overpriced for what it is. It should be closer for $14.99 versus $24.99, only $5 less than Beat Saber which has better polish, gameplay, & soundtracks included. [b]Rate 6/10.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group, Oculus Rift Reviews, here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
bad saber.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9K | 75 | 77% | $5.99 | |
| $8.7K | 30 | 80% | $14.99 | |
| $464 | 1 | 100% | $19.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $544.7K | 1.1K | 91% | $12.99 | |
| $84.1K | 877 | 81% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410 | 64 | 62% | $0.49 | |
| $429 | 63 | 62% | $0.49 | |
| $429 | 52 | 65% | $0.49 | |
| $431 | 58 | 36% | $0.49 | |
| $432 | 56 | 73% | $0.59 | |
| $439 | 64 | 70% | $0.49 |