
Click and Manage Tycoon is a clicker and management game! Welcome to our sweet world, become a good manager here!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
I won this game in a Giveaway a while ago and finally wanted to give it a try. Sadly it is badly programmed and has nothing to offer at all. It is probably the worst clicker/idle-Game I have ever played and will ever play. The implied Management is simply not existent and the Clicking itself is horrible. You can get the Achievements pretty easy though. If you care about stuff like that.
So i got it from a random steam key, which i won in a giveaway...and yet it cost me exactly 0 dollars, i call it trash. 0 Gameplay 0 Fun 0 Basic elements of story no tutorial, nothing....waste of time and money 0/10 and ♥♥♥♥ me, i wanna forget i ever played it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, German, Turkish
Hours played at review time, across 40 reviews with recorded playtime.
点击与挂机游戏,游戏内的每日结束后,会弹出当日点击数据的结算窗口,游戏会暂停,需要时不时“收菜”,建议窗口化游玩。 一开始可以点点鼠标获取“白手起家”的货币,之后就可以挂机等待店铺收益,全成就所需时长根据个人游玩习惯而不同。 成就全是解锁相关店铺(积攒一定的货币解锁),无难度。 没有中文,WASD键横向移动视野,Q键纵向上升视野、W键纵向下降视野(也可以使用鼠标滚轮),Z键逆时针调整视角、X键顺时针调整视角(也可以使用鼠标右键拖动)。 游戏内当天快结束时,才会自动存档,如果当天没有结束(没有弹出当天的结算窗口)就退出游戏(包括回到主菜单),下一次游玩时,就在从未结束的当天的白天继续。
If the developer spent as much time fleshing out actual gameplay as they did filling the world, this could have been better. This is not the case. As usual with clicker games, you click the bill icon to increase your money (score) enough times to start buying properties, which in turn auto increase your score. Repeat ad nauseam. Several things do not show correct prices, and are mostly copy-pasted from one building to another. Giving credit where it is due, it's a neat concept having your accumulators be represented graphically instead of as just words on a list. It also has a day night cycle that does not seem to affect anything, other than giving a "Daily News" at the end of the day which reports how many times you clicked, along with expenses that were never incurred. I feel like the dev had more planned for it, but at $4 for an at-best 30m game, hard pass.
10/10
Absolutely halfbaked clicking tycoon game. At first I didnt even understand what I had to do. Just get an autoclicker and click the ♥♥♥♥ out of the bottom left button, use upgrades to the clicking thing (2x, 3x, 4x, 10x) and then just buy all of the shops you need for the achievements (zoom out to find them easily). No effort spent, music is crackling, just NO. Im on a quest of at least trying every game in my library, of which I got plenty from all kinds of bundles. If you are interested in my journey, check out my other reviews :)
LIKE
Мне понравился. Достижения сделал. Русского языка нет. Не помню как игра появилась у меня, но точно по скидке.
⭐⭐⭐⭐⭐
Бестолкова гра для швидкого отримання 100%
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $426.5M | 943.2K | 97% | $19.99 | |
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| $101M | 196.3K | 97% | $19.99 | |
| $80.3M | 162.5K | 96% | $19.99 | |
| $63.3M | 73.9K | 89% | $29.99 | |
| $59.6M | 84.1K | 92% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5K | 255 | 85% | $1.99 | |
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| $11.5K | 64 | 55% | $5.99 | |
| $11.5K | 300 | 82% | $2.39 | |
| $11.5K | 86 | 85% | $6.99 | |
| $11.5K | 112 | 100% | $5.99 |