
Clanfolk is a colony sim set in the Scottish Highlands. Harness your environment to survive - fish, gather, hunt, and farm as you prepare for the winter. Build an inn, trade with other clans, have children and marry them off - live life and prosper across the generations.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 26 → 1.86/day in the week after.
About
Starting with an empty plot of land and only your closest family, you will learn to survive as you establish your hearth and home, watch over your livestock, harvest your fields, and fight the bitter winter. Whether you grow your fledgling settlement into a bustling inn or a central trade hub, or you instead content yourself with building a prosperous and self-sufficient homestead or livestock ranch, everything rests in your hands - including the very lives of your clanfolk.

Craft your family's story from start to finish across multiple generations, building a home from nothing, and leaving behind a legacy for generations to come.
Create your precise lineage or choose from an existing clan, then take charge of a multi-generational family seeking to survive in the harsh Scottish Highlands. Your family members will get married, have children, grow old, and eventually pass away, leaving their contributions and struggles to be carried on by the next generation.
Manage schedules to make sure everyone is well rested, well fed, and reasonably happy without risking your family's preparedness for when the harsh winter inevitably settles in. Morning rituals, socializing, and rest punctuate a day of chores: sowing seeds, tilling soil, fishing, hunting, crafting, and cooking.
Every member of the family has their own traits, aspirations, dreams, and skills that help determine what they do best. They will care for themselves and for each other, and they will seek to better themselves over time. Your youngest family members are full of potential and learn from working alongside their elders - teach them to hunt, cook, clean, build, or farm, ensuring all the core survival skills are carried forward to the next generation.

The warm summers give way to crisp fall nights and brutal winters before life and spring return to the highlands - your survival depends on your ability to plan ahead and adapt to the flow of the seasons.
Each season presents its own challenges and opportunities - whether picking berries, trapping eels, hunting rabbit, or seeking out mushroom patches, you'll need to make the most of the opportunities of medieval life.
Soil conditions change and a host of factors impact how well your crops grow. Till the soil, employ techniques like slash-and-burn farming, and train the right farmers to keep your clan fed.
The environment presents constant challenges - your livestock, your wares, and your clanfolk themselves must be kept safe from heavy rain and sub-zero temperatures. Water left in the cold turns to ice that must be melted over a fire. Food soaked in the rain spoils quickly, though wet objects don't catch fire as easily. Farm animals without shelter can die of poor health, and unless your people are properly clothed in furs, they can freeze when not standing next to the warmth of a fire.

Establish your homestead starting with nothing but the land around you. Build the knowledge of survival across generations - every collected branch, tree, stone, and reed unlocks new ideas and methods your clanfolk can use to improve their living conditions.
From sleeping in the dirt under the night sky to constructing properly ventilated houses and barns made of brick and stone, you'll be unlocking new materials to use and items to craft every step of the way.
Technological advances happen naturally over time as you work the raw materials the land gives you, spurring your clanfolk to the creation of new ideas and methods. Pottery, bricks, and tiles are only available after you first dig up clay. Manufacture of iron tools are the product of chipping away at the right mountains. Working with furs is the result of hunting and skinning animals at the butcher's block.
Maintain complex and realistic production chains across the seasons, prioritizing tasks and setting crafting quotas and requirements. Balance the need for essentials and luxuries alike.
Prepare yourself for inevitable disasters – poor health, harsh weather, and raging fires can turn a thriving homestead into a graveyard or a funeral pyre.

Your clan is not the only family in the highlands - traders, travelers, and neighbors seeking work will visit, giving you an opportunity to make new friends, earn coin, or grow your settlement.
Trading posts attract members of other clans peddling useful goods and seeking to purchase your wares for themselves. Your reputation with another clan determines the types of goods their traders bring, and with each clan specializing in their own products, the right friends can ensure your survival.
Travelers seek lodging as they pass by your homestead, and if you so choose you can provide them shelter. Particularly happy guests might extend their stay or pay good coin, and building a bustling inn can be an attractive possibility.
Workers from other clans will arrive at job boards from time to time seeking an opportunity to earn money in exchange for their labor. A few extra skilled hands can go a long way towards finishing the harvest, bolstering your hunting parties, or staffing your newly built inn.
Clanfolk is a game about life and family. Lead the generations of your clan to experience full lives in the Scottish Highlands.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a kinda cosy colony management. It has in depth crafting mechanics that no other of his kind has. Also so many stats to work with from mood to greefing after a passing. Survival mechanics are so good as well. Babies to take care of, animals to herd , pets to keep the rats out , wild animals to hunt , flooding and the list of features goes on and on. Great job over all 10/10 colony management game. If it had some kind of combat later on I would love that but it's great without it.
Ich liebe dieses Spiel. Es ist eine Simulation mit gefühlt unendlichen Möglichkeiten. Man kann alles verändern von der Anzahl der Personen bis hin zu Unwetter, und und und. Vor allem finde ich die Grafik so unglaublich süß. Ich habe etwas gebraucht um mich zurecht zu finden aber nach und nach versteht man die Abläufe gut. Ich würde am Anfang das Tutorial anmachen. Von mir eine klare Kaufempfehlung.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 10.3K | 86% | $19.99 | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $4.1M | 7.9K | 97% | $14.99 | |
| $4.1M | 8.6K | 84% | $19.99 | |
| $4.1M | 3.5K | 43% | $29.99 | |
| $4.1M | 8.9K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $262.6M | 894.3K | 99% | $14.99 | |
| $373.3K | 664 | 88% | $24.99 | |
| $75.1K | 170 | 58% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Italian, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian +2 more
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogão! Viciante!
Es gibt so viele Spiele auf dem Markt und immer wieder komme ich auf Clanfolk zurück. Selbst nach Jahren gibt es noch Updates und Weiterentwicklung und es macht immer wieder Spaß.
It's very simple in gaming and style yet complex. I've played it since release and keep coming back. Love it!
Cool game, a lot of attention to detail. Please don't ♥♥♥♥♥ out.
well yes
Отличная игра, с каждым обновлением всё лучше. Зайду ещё раз через год.
Significantly better game than a year ago. Keep up the good work.
+ umfangreicher Inhalt + einwandfreie KI + schöne Details + Langsame Veränderung der Landschaft bei Wechsel der Jahreszeiten. Auch beim älter werden der Bürger und Tiere. + Arbeit geht nie aus - Sehr guter Spielfluss + Wiederspielwert + Freie Namensgebung der Bewohner und Tiere + Top Preis/Leistungsverhältnis + schöne 2D Grafik + Sehr große Karte + Händler und fremde Clans enthalten + Jetzt schon viele Einstellungsmöglichkeiten + Die Expeditionen sind super gemacht + Suchtfaktor - Bewohner nehmen beim Kochen und Essen nicht zuerst das Fleisch das gerade am vergammeln ist, sondern das Frische. - irgendwann zu eintöniger Soundtrack - man kann keine zwei Erwachsenen innerhalb des Clans (trotz verschiedener Eltern) zusammen bringen. Echt schade! - Bären sind etwas nervig! Besonders, weil man Sie nicht Töten kann. Und die Territoriumleiste leert sich viel zu langsam! Meine persönlichen Verbesserungsvorschläge; - Mehr Dekoration und mehr Spaß machende Beschäftigungen für die Bewohner des Clans (Für Babys und Erwachsene) wären schön. - Eine Möglichkeit ablaufendes Essen wie Trockenes Fleisch oder Fisch kühlen zu können. Zb. Eine Art Kühlschrank Hinzufügen oder Räume kühl halten zu können. - Pferde oder Esel Hinzufügen. Die man vielleicht auch zum Transportieren verwenden kann. - Bitte mehr verschiedene Zäune. - Krankheiten Hinzufügen. Damit die Kräuter mehr Verwendung finden können. - Bitte Armbrust gegen Bären Hinzufügen - einen Sinn für Gold außer den Verkauf Im Gesamten ist das Spiel jetzt schon großartig! Es hat sehr viel Spaß gemacht. Danke an die Entwickler <3. Ich bin gespannt was noch so für Neuerungen kommen werden für das Spiel. 84/100
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.