
Build your own bus depot from scratch and create your personal bus routes in City Bus Manager. Play in your own hometown or any famous city in the world with real map data. Buy buses, maintain them, take care of your staff and lead your bus company to become the #1 in town!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.9Kreviews | 91% | — | $2.8M |
| $49.99 | 236ratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] Although I did put this as recommended, this review is actually a mixed one. [/b] [h1] Pros and Cons [/h1] [h3] Pros [/h3] -Open world (literally, you can go to any town/city in the world) -Extensive management on the buses, staff, and passengers alike ---For passengers, there is passenger satisfaction and your rating, which is based on a variety of things ranging from punctuality to seat comfort, it is also affected based on how well you maintain your buses ---For buses, you have to maintain it by cleaning it, fueling it, and keeping it in good condition ---For staff, there is stress level, and I like that friendliness gets higher the more you pay them, they can also ask for vacations or raises -Traffic delays buses, which is counteracted with bus priority (a feature I like, as it adds realism to the game) -Sandbox mode included! (I, personally, am a sucker for sandbox mode, as you can make whatever your heart desires, there is also normal and expert modes, which provides variety to gameplay) -Steam workshop support, now I can mod the heck out of this game, as I usually do with other modable games (it also adds gameplay variety) [h3] Cons [/h3] -Lack of POIs (Points of Interests) in some cities (due to the usage of OpenStreetMap rather than something like Google Maps) -UI can get buggy (when I had the route maker open, I somehow closed the map and I couldn't do anything until I managed to open the map back up) -Lack of depth in routemaking, cover a decently sized area and you're good to go, you don't even need bidirectional service (it is just passengers coming from and going to random areas) -Livery editor can be limited (it's cool that you can import your own images and make a custom livery, however, you cannot stretch or squash images [u] [that I am aware of, please let me know if you actually can do this] [/u], and this has resulted in some difficulty in making a good livery) -Base price is a little high for what it is (in my opinion, I would pay $15-$20 for this game, not $30, I got this during a sale [u] [this is only my opinion, everyone's price preferences are different] [/u]) -The "guide" isn't even a guide, it just tells you what to buy without much further explanation. The buttons can also be a little hard to find sometimes (from my experience). [h1] My Verdict [/h1] City Bus Manager is good for those who just want a detailed tycoon-style management game, I recommend the game because of that. For those who want to make actual public transport systems, I would recommend [b] NIMBY Rails [/b] or [b] Transport Fever 2[/b], and maybe even [b] Cities: Skylines [/b] if you also want to make the city. To be honest, I would've chosen a "thumbs middle", "mixed", or a "neutral" option if it was offered. I feel like this would be a much better game if the cons were addressed. Edit: Apparently you can dispatch buses automatically, but you have to unlock it under "shift schedule" via the tech tree, I've removed that con. Edit 2: I've updated this review to have another con about the "guide".
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Bulgarian, Dutch, Czech +2 more
| $29.99 |
| 113ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不行 繁琐、僵化、单一这些都不是致命伤 但现实中存在的道路地图里没有,然后还不能修路就不能忍了
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10 ---{ Comment }--- If you like optimizing, planning, micro-management and busses you will like this game. It’s not perfect by any means – it’s a small group of people who worked on this, so e.g. the UI is a bit cluncy sometimes. Check out the steam workshop, there are hundreds of modded busses, and you’ll find exactly what you need! Can get a bit laggy when you have like 70+ busses. I recommend playing in a medium sized city :) ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
not working
Das neue Map-Update hat viele Fehler erheblich verbessert, aber leider ist Rheinau nun überflutet. Vor dem Update hatte es teilweise fehlendes Wasser. Ich war heute übrigens in Rheinau, um es schnell zu überprüfen. Es ist noch nicht geflutet. Ich wünschte mir, dass auch kleinere Bäche auf der Karte angezeigt wären oder u.a mehr Optionen bezüglich Orten, Wäldern, Sehenswürdigkeiten etc:. bestehen würden, (z.b auch Höhlen), welche ja eigentlich auch auf OSM vorhanden sind. Meine letzten zwei Aspekte sind das Eisenbahnsystem und die Schedule. Ich verstehe noch nicht ganz, inwiefern die einzelnen Bahnstationen miteinader interagieren, was für einen Buslinien-Simulator grundsätzlich ja auch weniger von Relevanz wäre, allerdings passiert es manchmal, dass ich einen SEV zwischen bei Stationen errichten muss, die nicht mal von der selben Strecke bedient werden. Das macht für mich irgendwie keinen Sinn. Bezüglich der Schedule: Hier stören mich vor Allem zwei Probleme. Zum einen das Mikromanagement und das Fehlen von Filtern oder halbautomatischen Sortierungsmöglichkeiten. Momentan muss ich jede Schicht einem Bus zuweisen. Das macht anfangs noch Spaß, aber je mehr Linien man hat, desto mühsamer wird es, das jeden Morgen (Ingame-Morgen) zu tun. Mir ist bewusst, dass man Schedules aus den vergangenen Tagen kopieren kann, allerdings verringert das den Mikromanagement-Aufwand bloß ganz wenig, wenn man beispielsweise Wochenend-Schedules von letzter Woche kopieren möchte, aber man inzwischen sieben neue Linien hat, drei gelöscht hat und bei einigen anderen die Zeitpläne angepasst hat. Jetzt fällt mir sogar ein dritter Punkt ein, nämlich die Routenführung. Wenn ich zwei Haltestellen miteinander verbinde, passiert es oft, dass die offensichtliche gerade Straße vom Spiel nicht automatisch in Betracht genommen wird, sondern eher der schöne, viel längere Umweg. Warum tut es das? Das stört mich meistens auch dann, wenn diese Umwege beispielsweise durch Parkplätze führen. Das lässt sich meistens sehr einfach mit einem Waypoint korrigieren, ist aber trotzdem frustrierend, wenn man solche Routenfehler erst später feststellt. Und hier kommt es wieder zum Punkt Schedules, denn wenn ich die Route dann korrigiere, fährt die Linie trotzdem die alte Route bis zum Ende des Tages. Das nervt. Es wäre schön, wenn es eine Option gäbe, die Änderungen sofort anzunehmen. Zusätzlich muss dann auch JEDE einzelne Schicht der Linie in der Schedule angepasst werden, was mit der Zeit einfach nur den Spielspaß raubt und man sich wie ein unterbezahlter Angestellter fühlt. Ich spiele dieses Spiel grundsätzlich gerne. Was ich nicht so gerne tue, ist neue Maps zu erstellen, wenn das Mikromanagement bei den alten Spielständen voller als eine S-Bahn im Schwarzwald wird. Ich weiß gar nicht, ob das Argument hier Sinn macht, aber ich hoffe mein Feedback wird wertgeschätzt und zur Kenntnis genommen. Eigentlich fällt mir noch vieles mehr ein, wie z.B. fehlende Präzisions-Möglichkeiten beim Färben/Lackieren eines Busses, teilweise buggende Stempel in der Lackiererei, dass man Fenster nicht ebenfalls übermalen kann... Aber ich denke das reicht fürs erste. Ich würde dem Spiel grundsätzlich gerne eine positive Bewertung geben, aber im aktuellen Zustand verhindern die genannten Punkte für mich eine klare Empfehlung. Andernfalls wäre der momentane Preis von City Bus Manager aus meiner Sicht auch nicht wirklich gerechtfertigt.
The biggest disappointment of my gaming life. I love tycoon games, I love transport games, and I loved what this game promised in its description. Unfortunately, almost none of it is true. The game has a beautiful concept, but the execution is ugly, frustrating, and simply not fun to play. My worst purchase ever.
бесконечная загрузка. потратил деньги зря
Great game for bus enthusiasts.
бесконечная загрузки карты, раз 20 перепробовал перезапуск разных городов и деревень, ждал от 5 минут до получаса. игра выдает потеря соединения с сервисом, нафига такая игра которая банально в офлайне не запускается.
Macht riesig Spaß, ist herausfordernd und hat einen großen Wiederspielwert.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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