
Roleplaying in the ruins of interplanetary capitalism. Live the life of an escaped worker, washed-up on a lawless station at the edge of an interstellar society. Inspired by the flexibility and freedom of TTRPGs, explore the station, choose your friends, escape your past and change your future.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 26 → 4/day in the week after.
About

One of 2022’s most acclaimed indies, the Game Awards-nominated Citizen Sleeper is a Tabletop-inspired narrative RPG set on Erlin’s Eye, a ruined space station that is home to thousands of people trying to survive on the edges of an interstellar capitalist society.
You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

Inspired by Tabletop Roleplaying games, Citizen Sleeper uses Dice, Clocks and Drives to create a player-led experience, where you choose your path in a rich and responsive world. Each cycle you use the dice you are dealt to choose what to do with your time. Make or break alliances, uncover truths and escape your hunters. Survive and ultimately thrive, one cycle at a time, and sometimes against the clock!

The station plays host to characters from all walks of life, trying to eke out an existence among the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.

Eventually, you will learn to use your dice to hack into the station’s cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station’s networks.

Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity’s expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.

Citizen Sleeper uses Dice, Clocks and Drives to create a player-led experience, where you choose your path in a rich and responsive world.

Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.

Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.

Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character's five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.

Citizen Sleeper now includes all three post-launch DLC episodes FLUX, REFUGE and PURGE, which expand the game and introduce additional characters and locations to Erlin’s Eye in an exciting new late game storyline.


Jump Over the Age is a one-person game development studio founded by Gareth Damian Martin (they/them). Gareth is the winner of GDCA and Indiecade awards, and has been nominated for a Games Award, multiple IGF Awards, a GDC Award, and four BAFTAs. They have been named both “An accomplished world-builder” (Edge Magazine) and “one of the most exciting indie talents around” (Eurogamer).
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.3Kreviews | 93% | — | $3.7M |
| $19.99 | 3.5Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, a couple of bugs and ALOT of reading but has fun mechanics and cool stories.
its pretty good
游戏类型:重剧情轻策略的文字冒险游戏 推荐指数:★★★★☆ / 9分 评价: 轻策略所以可以放开玩,真正沉浸去感受这个故事,不用查攻略前期要怎么怎么做,就算小失误也不会致命(前期的时候不太上手所以很莽撞,以为要重开二周目结果越过越好了)。剧情上设定很有意思,出场人物很多而且有血有肉,女角色穿衣正常人设正常,画风也很好看,大概是上床前点开游戏然后硬熬了一夜给通关了。 tips: 每个支线的结局都可以先点“离开”的选项,然后再读档选“留下”。先选“留下”的话档存会更新。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 36.2K | 71% | $5.99 | |
| $3.7M | 5.6K | 82% | $19.99 | |
| $3.7M | 3.3K | 75% | $31.99 | |
| $3.7M | 8.1K | 92% | $24.99 | |
| $3.7M | 6.9K | 82% | $14.99 | |
| $3.7M | 8.4K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.7K | 91% | $24.99 | |
| $9.3K | 21 | 81% | $14.99 | |
| $54.4K | 141 | 84% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $841.7K | 2.9K | 79% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 22 → 5.25/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Simplified Chinese
| $19.99 |
| 2Kratings |
| 88% |
| — |
| not modelled |
| $5.99−70% | 216ratings | 86% | #144 | not modelled |
| $19.99 | — | 92% | — | not modelled |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 986 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it was okay, the system felt fresh at first but it got repetitive fast especially as i progressed the end game questlines.
Great story, Great Characters, interesting dice mechanic that works well for the game. Recommend to at least give it a try.
I first heard of citizen sleeper when it came out, and promptly forgot it existed, so seeing this in the steam summer sale was a welcome surprise. Pros: - Amazing world, detailed and very well described. The Eye feels lived in, with a perfect tone. - Art is immaculate, I really like the design on the station itself and of course, the amazing character designs and art that fit the world like a glove. - gameplay is fun, but some of the risk is removed late game. Dice mechanic is unique and satisfying, while resource management is well designed. - This game has many stories, most of which made me feel for the characters. Mina and Lem were probably my favorites, along with Emphis and Ayala. Very well written, but some segments overstay their welcome just a bit. - runs great on steam deck and probably anything else. Cons: - Some time in the mid to late game getting through things became too easy, I had too many resources and very little to spend it on, and very few deadlines to meet. - I might have missed something, but the plot line with the bounty hunter guy had no consequence, you just get shot and wake up again with some condition points chipped off. - some of the risk and reward isn’t really there for me, the start is perfectly paced and methodical, but the further you get the less the game includes such high stakes scenarios. Overall, a very solid 8/10 for me, will most likely pick the sequel up as it looks much more my speed. If you like choice driven rpgs (or the Lancer TTRPG, this game is practically in that universe) you will enjoy this game.
老套的太空赛博朋克剧情套路,高科技与低生活的强烈反差,到了太空里仿生人机器人还是要吃面条和菌子才能活下去😄,但是我很喜欢。剧情上还都挺有意思的,虽然有地方不可避免的被上价值观就是,整体上很优秀的一款文字游戏。
Just about done with the game and it is a fantastic story and fantastic world, the gameplay can be a little bit frustrating at times but about 80% of that frustration is my own fault, not the fault of the game. Very good concept and execution
Soft recommend. Tried this after Esoteric Ebb and enjoyed parts, but found it much weaker overall. The gameplay is initially compelling when you have several time pressures, but you eventually amass enough resources or remove enough obstacles that all of this tension disappears. The story itself was a let down too, especially the main quests. You are not given enough description, agency, or context to make the right decisions early enough, sometimes leading to bad endings beyond your control. I also found their resolutions to be too quick, lacking impact, and the relevant NPCs would never be seen again. I would say this is a great game if you're new to the scifi genre, but was too shallow for me personally.
While it is a bit misleading with using words such as "freedom of TTRPGs", it is a delightful game. Don't expect a TTRPG. Expect a visual novel that has a dice mechanic that works in tangent with action management. I was obsessed with the game all the way to one of the endings. Highly recommend!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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