
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
你他妈能不能停更啊,赚了钱就老老实实跑路啊!每一次更新就像赌博一样不是这个mod版本不支持就算那个mod完全停更。你没事更新一些莫名其妙的东西出来恶心谁呢
Looked and played like crap on my old RTX 2070 Super; now still looks and plays like ♥♥♥♥ on my RTX 3070. 6 FPS at 1440p
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Same day: best AU #17, worst BR #55 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 40/day in the week to Sep 16 → 40.25/day in the week after.
Of the 5 markets with a position on both sides, 5 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 32.86/day in the week to Sep 15 → 46.2/day in the week after.
Reviews, worldwide (the counter carries no country): 28.14/day in the week to Aug 7 → 34.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
you can build stuff (i think)
After having played and enjoyed Cities Skylines I decided to try Cities Skylines 2. There is a lot of new content and it is improved. But I will say I cannot recommend this game unless it costs the same as the original. They simply did not fix enough stupid bugs. I cannot even open the options menu in my game anymore, I have to click f5 to save and then exit through alt tab. That and the subways and tunnels in general still suck and are a nightmare to get to connect to each other, sometimes requiring me to delete entire loops because the last section would not connect no matter what depth I put it at. Things seem great at first. But the more you play the more the bugs are the same thing they were in the original. The more you cannot accomplish because of awful tunnel mechanics and pathfinding. I am at the point where I have not completed one city and I am struggling to want to play more because the grand building projects I envision get messed up by bad mechanics reminiscent of the original. I have a bit over 40 hours into the game at time of this review. A lot of that time is just letting it run to earn money because I was tired of building roads for low density residential which is all it seems to ask for 90% of the time. My city is ready for bigger and better things and it only wants to build small houses. It is ok and can be fun; but at the same time it destroys satisfaction through bad mechanics and bugs. I do not think it is worth more than $15 in the current state.
死妈游戏脑残优化 云存档和制作组的母亲一样不存在 更新完老子的存档被你吃了?????
yes
I am unable to get the game to play despite multiple attempts. And without Paradox please.
simcity忠实玩家,好评的原因是天际线2看着比天际线1更接近SimCity2013,而且音乐有相当进步,但还是比不上simcity
Love this game so much runs great on Steam Machine in Desktop Mode
caused widespread pollution and urban decay would again
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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