
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, magic cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #91, worst KR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Aug 24 → 24.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome combat system, many, many skills and possible combos, stunning graphic and great music. If you liked Hades you will likes this. I was surprised EA has already so much content
可玩灵活性不高,道具收益很小,人很脆很容易掉血。
pretty fun game with its nice music and cute art style. fight does not feels "epic", but smooth. its combat mechanics and item/build variability help this game to be a very good action rougelike. recommended.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
まだクリアできてないけどラスボスの顔が見れたのでレビュー アクティブとパッシブと装備の組み合わせでシナジーを高めてくシステム! ローグライクが好きでかわいい女の子が好きならおすすめです! でおわらない… サブキャラの鍛冶屋じじいも他のじじいもなんか…そうですね… 「いいか小僧ども。この時代に老いぼれを見たら『生き残り』と思え」って感じで かっこいいんですよ… やはり平たい顔族とは違うな! 最初は絶望だって感じだった人たちも少しずつ何とかなるかもって 希望を見出していくのがセリフで出てくるのがうれしくなる。 やばい茸はいい茸 どっかの漫画の料理人も言ってたし正しいのかもな…
hey, its me. its peakity
不赖的,构筑无论是道具,被动,主动都有许多联动,并且较为丰富有趣,底子非常好,每个角色都有独特的构筑,并且四个角色虽然有强弱差距,但是还是相对较为平衡的,并且也有共通之处,期待正式版
随机机制做的一坨屎,经常刚开局把7次重随机会用完都刷不到流派相关的被动,气笑了
凄く面白いです。 蛇蝎の如く嫌われてるダブルボスも、アップデートで耐久力が減ってかなり戦いやすくなりました。 弱いとされるキャラも強化され、遊びやすくなっています。 今の出来でも個人的には十分ですが、まだなんとβ版です。完成品が非常に楽しみです。 しかし釣り、という要素だけは不可解です。[b]これだけプレイしてるにまだ見たこともないんですが…?[/b] まだ拠点にNPC全員揃ってないし、なんか変な気がします。 私のデータだけバグってるんでしょうか?
Massive fun. Builds feel real OP when done properly, yet game is still balanced.
One of the best roguelikes in the market right now imo. Great atmosphere, characters and variety of builds and gets lots of updates! Good job devs!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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