
A platform-adventure game about time travelling, puzzle solving and a friendship between an Old Inventor and a Snail.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


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Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a rather short puzzle-platformer, able to be beaten in around 1.5-2 hours depending on puzzling and platforming experience. What you get for that time is a pretty unique blend of puzzles featuring time stopping, past/future swapping, and controlling multiple characters. It also has good dialogue and a great ambiance. The story is a bit by-the-numbers, but that's to be expected given how short it is, and is definitely far better than many other platformers with almost no story to speak of. The platforming of this game isn't very difficult, with time stopping and other puzzle elements taking priority over hand-eye coordination. Put differently, this is a game about puzzle solving not platformer timing. Due to the short playtime, I would have marked this game down if it cost more, but $5 seems like right about the right price for the amount of game you get. As such, I can heartily recommend it.
Jogo simples de quebra-cabeça aonde se usa viagem no tempo para resolver. Fiquei travado somente no quebra-cabeça da flor, de resto não foi muito difícil. Recomendo para quem gosta de jogos assim.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
старый дод
Неплохая игра на один вечер (очень короткая). В целом приятная головоломка платформер с красивой рисовкой - единственное в конце внезапно трешовый платформер с пилами и таймингом. Так же на мой взгляд замятый сюжет - как будто первая проба пера или недоделана.
good challenge with a nice balance between thinking and skill
У деда способность ностальгировать, а у улитки способность супер сильно замедлять время.
Buen juego, entrañable.
A short and fun little puzzle game. The puzzles never seem to reach their heights. The mechanics had the potential to be Portal level puzzles. Instead, they stay a bit simple. The end section is a lite platform section and not a puzzle, but still fun. I would recommend this short game for fans of the simple puzzle genre.
简单的2D平台解密游戏,通过主角和蜗牛的能力操控时间,在不同的时间线中,合作找出通关的方式; 剧情比较简单,通过能力解开谜团,最终打败邪恶的科学家,无汉化,但是剧情基本可以读懂; 关卡方面一共8章,游玩时间约2小时; 由于游戏比较老,没有鼠标适配,只能通过手柄或者纯键盘进行游玩,最高分辨率为1080P。
The concept of the game is really fun and the mechanics add an interesting twist to what would otherwise be a pretty standard platformer. I had a lot of fun with it and only had to look up a few tips on some of the puzzle components at the end. The only real downside for me is that the story is pretty underdeveloped, which makes the ending pretty underwhelming. It feels like a proof of concept game in that way. It would have been nice to have the story fleshed out more and have an accompanying gradual increase in complexity for the time shifting mechanics. It was a good game for the price and I do recommend it, but it would've been nice to get a little more, even if that meant a price increase.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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