
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
le type de jeu full d'easter egg a trouver, il est trop addictif
Wer nach einem anstrengenden Tag ein wenig abschalten möchte und das beim Fällen von Bäumen tun möchte, ist bei Justin Lumber und seiner neu gegründeten Möbelfabrik genau an der richtigen Adresse. Mit seiner unglaublich kurzweiligen Art und seinem herrlich flachen, memehaften Humor hat es mich schnell gepackt und begeistert. Wenn man auf diese etwas bekloppte Art von Humor steht, wird man hier viel Spaß haben. Auch das Bäumefällen fühlt sich überraschend befriedigend an, mit den verschiedenen Tool-Upgrades wird das Ganze im Laufe des Spiels immer angenehmer, entspannender. Die unterschiedlichen Biome zu entdecken, neue Ressourcen zu sammeln und Aufträge zu erledigen, mit dem Ziel, den ehemaligen Arbeitgeber auszuschalten, bringt einen einige wundervolle Spielstunden Spaß. Ein paar Dinge gibt es trotzdem zu kritisieren. Inventar und Werkbank wirken leider stellenweise etwas unübersichtlich und gerade das ständige Scrollen durch das UI kann auf Dauer etwas nervig werden. Auch die 100%-Komplettierung zieht sich auch durch wiederholende Aufträge zu sehr. Davon abgesehen, bietet das Spiel wirklich kurze Weile und die Zeit vergeht beim Holzhacken wie im Flug. Es ist unkompliziert, unterhaltsam und perfekt geeignet, zum Abschalten für zwischendurch. Vielleicht nicht unbedingt das tollste Spiel für einen 100% Run, aber definitiv ein lustiger Zeitvertreib, zu dem man immer wieder gerne zurückkommt.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i have to say the gameplay itself is satisfying and feels good, progression can be a little off and direction isn't directly given but an amazing game so far with lots of hope for the holiday updates
This is a nice, straight forward game. I enjoyed it a lot :) You do need your eyes with you if you want all the achievements without guides. I'm a blind mole so I did end up needing the help with 3 ducks, 1 recipe, and 3 Zen Stones, and the well :) I definitely recommend it if you just want a chill game to slowly go through. the progressing felt smooth and I didn't feel stuck at any point.
So much fun. Wasn't expecting to enjoy this reasonably priced game so much, but was pleasantly surpised.
Nice little Game!
Absolutely a great time. The game is so much fun, and progression has been consistent throughout so far. If I could make one suggestion, I wish there was a quicker way to get wood. Maybe adding another automatic wood chopper so that you can have two different types of wood being automated at the same time. Other than that, it is a blast to play and the humor is great.
Игра клёвая, узнала про неё от Римпака. Затянула. Хочу добить все ачивочки:)
Depois de cerca de 15 horas, posso dizer que é muito viciante. A gameplay começa extremamente simples: cortar árvores, processar a madeira, fabricar móveis e vender. Mas aos poucos você vai desbloqueando máquinas, ferramentas, novas áreas e formas de automatizar a produção, e é justamente essa progressão que faz o jogo funcionar tão bem. Existe uma sensação constante de “só vou fazer mais uma melhoria”, porque quase tudo que você faz gera dinheiro ou recursos para deixar sua produção mais rápida e eficiente. É muito satisfatório olhar para algo que no começo você fazia praticamente todo manualmente e depois ver funcionando como uma pequena linha de produção. Também gostei bastante do humor e da forma descontraída como o jogo apresenta suas mecânicas. É simples de entender, relaxante de jogar e ainda tem bastante espaço para otimizar a produção. 15 horas passaram muito rápido. Recomendo demais para quem gosta de jogos de crafting, gerenciamento, progressão e automação.
Fun, quirky game. Devs seem invested in fixing bugs and QoL while also adding more content to game post launch. Very happy with purchase.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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