
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1049 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é divertido, principalmente no começo. Garante cerca de 8 horas de diversão. Há vários mistérios para desenvolver e você encontra vários personagens interessantes durante a jogatina. O objetivo final em si é fraco. Após realizar as missões secundárias você acaba em um ciclo de construção automatizada apenas para encher um canhão com cada vez mais itens e lançá-los contra sua antiga empresa. É um jogo divertido, mas o endgame poderia ser melhor. As missões paralelas e o humor non-sense são o ponto alto do jogo.
A delightfully simple game if you love chopping down trees. Some interesting design choices, and enough nonsense to keep you interested for the roughly 15-20 hours of gameplay.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $369.9K | 1K | 80% | $9.99 | |
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| $369.7K | 914 | 70% | $19.99 | |
| $370.3K | 408 | 89% | $19.99 | |
| $369.6K | 643 | 91% | $14.99 | |
| $370.5K | 2.1K | 93% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.4K | 170 | 79% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2M | 3K | 86% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty cozy despite of the presentation. While it does gets menial near the endgame, it's still a satisfying experience
okay. this game is just stupid fun. the premise is delightfully daft, the gameplay is smooth and satisfying... it really hits the sweet spot where games should be: fun, but not boring, engaging, but not too grindy. it's time well wasted. :)
Got shot at by a cannibalistic duck with a shotgun. and chopped down metal trees. 10/10
Game was great. The plot was wild, and the grind to get to the end is real.
Who would have thought chopping trees could be so captivating!! Definitely worth the price!
Nach mittlerweile 18 Stunden bin ich immer noch begeistert von Chop Chop Inc. 😂 Ich liebe einfach die ganzen Easter Eggs und Anspielungen auf Filme, Serien und die Popkultur. Man läuft durch die Gegend und entdeckt ständig irgendwelche kleinen Details, bei denen man sich denkt: „Nein… das haben die jetzt nicht wirklich eingebaut.“ 😂 Genau diese ganzen Kleinigkeiten machen für mich einen riesigen Teil des Charmes aus. Ich habe definitiv noch lange nicht alles entdeckt und freue mich schon darauf, herauszufinden, was die Entwickler noch alles versteckt haben. 18 Stunden drin und immer noch am Entdecken – genau so muss ein Spiel für mich sein. ❤️ Klare Empfehlung! 👍
I would love to love this game, but there is no way to place your building wherever you want. That's a no-go for me.
This game will drag you in and keep you there. So many late nights playing. So much fun though. One suggestion I would make is anytime you are crafting, could the items be in alphabetical order for ease of use?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.