
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $7.6M — a different platform, not this one.
Navigate an open-world island in an old train, upgrade it over time, and use it to fight an evil spider train named Charles.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Stats
Sums Steam only; Epic, PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $19.99 | — | 90% | — | not modelled |
| $19.99 | 17.9Kreviews | 91% | — | $7.6M | |
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
| $19.99 |
| 2.9Kratings |
| 89% |
| — |
| not modelled |
| $19.99 | 1.9Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236.3M | 320.3K | 88% | $29.99 | |
| $85.7M | 71.4K | 86% | $29.99 | |
| $63.6M | 117.1K | 93% | $39.99 | |
| $57.6M | 20.3K | 90% | $69.99 | |
| $37.1M | 87.6K | 96% | $19.99 | |
| $34.9M | 219.6K | 79% | $11.99 |