
Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergsons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 8 → 12.29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.19−90% | 23.3Kreviews | 88% | — | $773.7K |
| $21.99 | 3.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] [u]Recenzja napisana po osiągnięciu 100%[/u] [/b] [u]Dziękuje za Prezent SSJ Rick[/u] Gra opowiada o rodzinie Bergsonów która musi zmierzyć się z plagą opanowującą świat która jest skutkiem złości Boga góry Ou, Rodzina bohaterów zastanawia się czy złożenie ofiary to jedyna możliwa opcja by zakończyć gniew Boga góry czy istnieje inne rozwiązanie? [b]Dobre elementy [/b] -Bardzo dobrze wykonane postacie oraz uczucie grania nimi z pośród 7 bazowych postaci nie przyjemnie grało mi się tylko 1 z nich przy niskim poziomie, w późniejszej fazie około 14 poziomu postaci grało się już całkiem całkiem. -Oprawa graficzna no nie będę ukrywał jestem bardzo wielkim fanem pixel-art. -Historia i przedstawienie fabuły, podczas progresowania w domu bohaterów widać każdą zmianę dotyczącą z zmianami fabuły czy znajdźkami {Pogłębiający się efekt korupcji świata czy pamiątki porozstawiane po pokojach domowników. -Muzyka też niczego sobie. [b] Z słabych elementów to mam jeden [/b] -Dlc z zwierzakami jest mało przydatne pozytyw jego zakupu to przekazanie przez twórców dochodów na schroniska. -Dlc z nową postacią nawet nie wiem gdzie, kiedy i jak ją można było odblokować przez co nawet nie miałem okazji jej przetestować. [b] Polecajka? [/b] Jeżeli szukacie czegoś w podobnej tematyce do Moonlightera tylko bardziej akcyjnego myślę że to naprawdę solidny wybór.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Korean, Traditional Chinese, Japanese* +1 more
| $21.99 |
| 3.2Kratings |
| 88% |
| — |
| not modelled |
| $3.29−85% | 436ratings | 84% | — | not modelled |
| $21.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]⚔️ Uma família inteira carregando o mundo nas costas.[/h1] [quote]🙌 Children of Morta foi um dos melhores jogos que tive o prazer de jogar em coop.[/quote] [h2]Uma história que surpreende[/h2] Quando comecei, esperava só mais um hack and slash com elementos roguelite. O que encontrei foi uma história excelente sobre uma família tentando permanecer unida enquanto o mundo desmorona ao redor dela. [h2]🎮 Jogabilidade que prende[/h2] A progressão é muito boa...
想折磨自己的可以玩玩,尤其是单人,超绝堆怪,腐化的小怪有人样吗,b成就也是刷半天刷不出来。越到后面越无聊,本来还想刷全成就的,收集品这成就太脑残了,还有救npc这种任务为什么我刷这么多把遇不到啊,逆天了到通关了又回去刷了十几把,收集品跟npc的影子都没见,搞不懂通关后多塞几个蓝门不行吗。
I've been giving this a go for a little while now and I think it really isn't all that great. A lot of the characters feel meh and a couple feel decent. The roguelite elements feel tacked on and I'd prefer most of them to just be built into the character upgrade paths. It seems like maybe the game initially didn't want this roguelite-ness to it but they added it to add some more playtime. The issue with it is the enemy variety is pretty low and boss fights aren't great, so if you do more of any of it, it starts to run thin fast. It's not a horrible game or anything but in the good ol year of 2026 there is better roguelites and likes, and there is better looter rpgs, which the game isn't really a looter rpg but its likened to it pretty often. The pixel art looks really solid but it gets worse as you're zoomed in staring at them for a while. Everything is lacking in detail while simultaneously having a great picture-esque element to it. The voice acting and narration has been really really good. I would have liked to see that great effort expended on a better game. The famous saying, if steam had a meh rating, it'd get a meh.
Game is beautiful to look at, and characters are nice, but: - Too little variation for a roguelike! So boring repeating the same dungeon with little to no variation each time - Combat is stiff; not sure why, but it just doesn't feel nice to play, especially with melee characters; i think main issue is that the characters completely stops on its feet as soon as you attack
[b]Children of Morta[/b] narra a vida dos membros da família Bergson (ações e costumes do dia a dia) entre as runs. Capricharam em dar um tom de vida cotidiana e apreço pela proteção familiar, o famoso “um por todos e todos por um”. [b]A história é, essencialmente, sobre amor familiar.[/b] [h3]✅Pontos positivos[/h3] [b]Evolução em família[/b] - Embora haja habilidades e passivas individuais, ao aumentar o nível de cada personagem também se desbloqueiam passivas que servem para todos. Além disso, há atributos universais disponíveis para toda a família na oficina do Ben e livro de rea. [b]Variedade de personagens[/b] - São 7 personagens jogáveis na história principal, cada um com seu estilo de gameplay. Particularmente preferi os que possuem ataque a distância, pois é fácil errar o timing com os de curta distância. [b]Audiovisual[/b] - A arte é muito bonita e até que bem detalhada, dentro dos limites da pixel art. A música é ok, mas não é algo em que eu preste muita atenção, já que sempre deixo o volume bem baixo. [b]Multiplayer[/b] - O Remote Play Together funciona perfeitamente, então um amigo pode jogar junto mesmo sem possuir o jogo. [h3]➖Pontos Neutros[/h3] [b]Dificuldade adaptativa[/b] - No multiplayer ela basicamente aumenta a quantidade de inimigos, mas não muda nada nos bosses. [b]Abrigo de animais[/b] - Ajuda um pouco, mas não dá para alimentar todos os animais, já que os recursos são limitados. É apenas uma forma de ganhar algum tipo de bônus. [b]Plot específico[/b] - [spoiler]O que mais me quebrou foi o vilão ser, basicamente, um marido tóxico pra que não suporta dividir a atenção da esposa com a própria filha.[/spoiler] [h3]❌Ponto Negativo[/h3] [b]Problema com controle[/b] - Se o controle desligar durante o jogo, ele só volta a funcionar depois de retornar ao menu inicial.
I really liked the storytelling and progression. Playing as an entire family of heroes, each with unique abilities, gives the game real emotional weight. The narrative unfolds as you play, making every run feel meaningful. A roguelite with genuine heart.
[h2] 🥇 Bonito e desafiador dungeon crawler rogue lite! [/h2] Primeira coisa: que jogo bonito! Pixel arte muito bem feita, animações fluidas e detalhadas. Você sente o esmero dos desenvolvedores em cada canto. As vezes coisas simples acontecendo no plano de fundo, como membros da família interagindo, coisas que nem é esperado que o jogador preste muita atenção, são muito bem feitas. Esse amor no desenvolvimento combina muito com o jogo, que trata do amor de uma família. Joguei em co op local com minha irmã. Nos divertimos em testar diferentes dinâmicas. Cavaleiro e maga, Arqueira e monge, feiticeira e gatuno. O jogo permite diferentes modos de jogar, que funcionam bem e adicionam variação ao gameplay. O gameplay é estilo dungeon crawler de ação. Mas aqui não é só esmagar botão e ver número voando! Atenção ao ambiente e bons reflexos é importante. Os inimigos telegrafam seus movimentos, há armadilhas por todo lado, então esquive ou bloqueie no momento certo! Use as habilidades de atordoamento, lentidão e ilusão nas hordas e mini chefes para não acabar sendo atropelado! O jogo tem dois modos: História e Desafios Familiares. Os níveis e upgrades são mantidos no modo história (rogue lite). Cada run é independente no modo Desafios (rogue like). O jogo também tem boa música para animar a pancadaria. Desataque também para os efeitos sonoros que servem de dica para os movimentos e ataques dos inimigos. Fora os sons satisfatórios das habilidades e o 'plém!' ao bloquear com sucesso. A história é simples e funciona bem no estilo não linear de um rogue lite. Temos aqui um dublador épico e um texto bem escrito, texto que serve para reforça a importância da jornada e os laços da família. No final eu e minha irmã queríamos ser adotados pelos Bergsons! [b]Categoria:[/b] ⚔️ RPGS de ação, porrada e número voando
Playing this through with my 5 year old, so far it's fun. Lot's of characters to play with and a good challenge. 5yr olds comments --> "It's quite hard. Im not sure what to say. NOT that! DONT WRITE THAT! stop writing! DAD you're making it all wrong" (unfortunately I have caused crying/moody) A few mins later. Is there anything else you want to say? ---> "No"
Обожаю столь затягивающую игру, мы ссоримся постоянно с моей подругой, у нее и так мозг высыхает от интернета, так от этой игры вообще. Игра изумительная и в режиме хардкор вызывает искренние эмоции и чувств, особенно если играть в компании. Спасибо за невероятные качели в данной игруле. Люблю.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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