
Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergsons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 8 → 12.29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.19−90% | 23.3Kreviews | 88% | — | $773.7K |
| $21.99 | 3.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
너무 오래전에 했어서 잘 기억은 안나는데 재미있게 했던게임 요즘은 로그라이크 못하겠던데 이건 왜 재밌게 했던 기억이 있을까나...
[h1]成長遅すぎる[/h1] 成長システムなのにクソほど成長が遅い。 レベルを5くらい上げてもし最初の面の雑魚敵がワンパンできず、爽快感はなくボス部屋では敵の数の暴力で毎回殺されるだけ。 金を稼ぐことでしか成長が買えないが敵から得られる金は本当に少ない。 何度も挑戦させるためだろうが、バランス悪すぎてやってられないという印象しかない。 なんというかソウルゲーみたいに何度も死なせたいのはわかるがピクセルゲームでそれは無理だろ。 シナリオも何言ってんだかよくわかんないし、500円以下で買ったがその価値すらない。 ゲームを起動してから操作できるまでが長い。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Korean, Traditional Chinese, Japanese* +1 more
| $21.99 |
| 3.2Kratings |
| 88% |
| — |
| not modelled |
| $3.29−85% | 436ratings | 84% | — | not modelled |
| $21.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
games kinda fun when it's not lagging like crazy, i've been in IT for over 20 years and this game is unfinished in terms of multiplayer. no reason i should be stuck in place for 5 seconds or crashing to desktop, or running through some purple fog. this game has serious techincal problems that need addressed such as latency on the same LAN, and other issues such as hit recognition. good thing it's cheap i dont feel so swindled out of my money.
Tadımlık chill oyun.
[i]Children of Morta[/i]'s narrator, accompanied by the beautiful soundtrack, leaves a lasting impression. Rea's environments deepen the immersion through their attention to detail and atmosphere. Bergsons' distinct playstyles introduce heaps of variety, with every family member feeling powerful in their own manner.
Divertido , intenso en algunos momento y con muchas cositas que lo hacen extremadamente adictivo
Check the Linux support forums first. You'll see that this game IS NOT COMPATIBLE, despite what the store page suggests. If you don't play on Linux, it's a nice purchase. Otherwise, avoid it.
[h1]joguem no modo dificil unica coisa que eu recomendo.[h1]
Que jogo maravilhosoooo, até eu que detesto roguelike me rendi!!
Solid. 7-8/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| $53.8K | 209 | 83% | $14.99 | |
| $15.3K | 43 | 77% | $10.49 | |
| $6.7K | 48 | 85% | $6.99 | |
| $2.6K | 54 | 80% | $1.99 | |
| $7.6M | 47.8K | 67% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $773.7K | 1.8K | 83% | $19.99 | |
| $773.8K | 2.2K | 80% | $14.99 | |
| $773.8K | 975 | 87% | $39.99 | |
| $773.2K | 2K | 75% | $11.99 | |
| $774.3K | 2.5K | 81% | $10.99 | |
| $772.7K | 1.9K | 50% | $14.99 |