
Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergsons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 8 → 12.29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.19−90% | 23.3Kreviews | 88% | — | $773.7K |
| $21.99 | 3.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's one of those "meh" reviews The initial impression was very good. The pixel art is great. The voice-over is amazing. The story is also nice to follow, the characters feel distinct. I like that we get a little quest progress cutscene after almost every run However, the gameplay itself is very boring. Each run feels virtually the same. Killing monsters simply isn't fun. And another big thing for me - the fatigue mechanic is just terribly designed. I understand the intention, but I should be incentivized to play other family members to unlock something cool. Not punished because I want to play a specific character
伐木累对抗一个因为嫉妒自己孩子的二傻子的故事
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Korean, Traditional Chinese, Japanese* +1 more
| $21.99 |
| 3.2Kratings |
| 88% |
| — |
| not modelled |
| $3.29−85% | 436ratings | 84% | — | not modelled |
| $21.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
за 100 рублей по скидке - норм дороже брать не рекомендую [h2] Почему в это не стоит играть [/h2] 1) Хронометраж - игра проходится за 7 часов (играли в коопе вдвоём). Да, есть режим рогалика, или что-то подобное, но в него не хочется играть, ибо игра не очень 2) Боёвка - она отвратительна. Тяжело понять, когда враги замахиваются для удара, а ещё у врагов многовато хп. Как будто специально для того, чтобы растянуть короткую игру. Да и в целом от основных атак какого-то кайфа не получаешь, только от скиллов. В игре нету нормальной прокачки (вам не дадут почувствовать себя сильным) 3) Отсутствие roguelike составляющей - практически. Если вы пришли сюда за сборками билдов, то делать вам тут нечего. В отличие от нормальных рогаликов, всякие реликвии, руны и прочее здесь - не то, что может стать геймченджером, а лишь приятный бонус. Тут нету даже классических стакающихся предметов, дающих плюсы к каким-то хар-кам. 4) Сайд-квесты - один смех. В них можно даже не вникать. Вся суть сайд-квестов - в подземелье спавнится какая-то комната, где нужно убить пару монстров или проводить кого-то. Ничего интересного, а ещё появляется эта комната гарантированно (либо с ОЧЕНЬ высоким шансом) В общем, не впечатлило
Muy buen jogo,esta muy divertido para jugar con amigos :D cada habilidad aleatoria que te aparece es mas interesante, me encanto que buen trabajo por parte de los desarrolladores :3
Absolutely lovely game. Amazing art style, fantastic voice acting, a familial D&D vibe, and just the right amount of challenge to the gameplay. It's not often I go out trying to 100% a game, or play on New Game Plus, but I'm already trying to do both.
我是来玩游戏的,不是来被游戏玩的,一点机制都没用,就是纯纯刁难玩家。 I'm here to play the game, not to be played by it. The game's mechanics are completely useless; it's just a pure attempt to make things difficult for players. 私はゲームをプレイするためにここにいるのであって、ゲームにプレイされるためにここにいるのではない。このゲームの仕組みは全く役に立たない。ただプレイヤーを難しくするためだけのものだ。
Дуже спокӯйный тай простый рогалик з сюжетом, иппен то з цімбором в коопі, кыбы м їх мав. А так мінусӯв у бавцім не увідів, прекрасны\ представник в свому жанрови 10/10 сувенірув бонсая
Es un juego variado, con un progreso constante y tangible, a la vez que te cuenta una historia que cumple y esta hermosamente narrada, pero sobre todo puedes salvar un lobo y y criarlo como un miembro de la familia, GOTY.
함께해서 더 즐거운 소울, [칠드런 오브 모타]. 바인딩 오브 아이작처럼 맵을 탐방하고, 보스 패턴 파악을 하여 승리하며 나아가는 느낌의 게임. 생각보다 컷신, 보이스오버, 그래픽의 움직임 등이 너무 훌륭하여 놀라게 하였고, 게임 난이도 자체도 고난이 느껴지거나 스토리 진행이 방해가 될 정도로 어렵진 않기 때문에, 두 명이서 할 게임을 찾고 있다면 강력추천 해주고 싶다. 세일 할 때를 노린다면, 매우 싼 값에, 매우 훌륭한 게임을 할 수 있으니, 도트 느낌의 그래픽이 싫지만 않다면, 친구와 같이 꼭 해보자.
хуевее управления, чем в этой игре на геймпаде на лучнице еще попробуй найди, а чё, RT больше не актуально с прицеливанием правым стиком? какая же блевотина, а так игра норм
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| $53.8K | 209 | 83% | $14.99 | |
| $15.3K | 79 | 84% | $10.49 | |
| $6.7K | 48 | 85% | $6.99 | |
| $2.6K | 54 | 80% | $1.99 | |
| $7.6M | 47.8K | 67% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $773.7K | 1.8K | 83% | $19.99 | |
| $773.8K | 2.2K | 80% | $14.99 | |
| $773.8K | 975 | 87% | $39.99 | |
| $773.2K | 2K | 75% | $11.99 | |
| $774.3K | 2.5K | 81% | $10.99 | |
| $772.7K | 1.9K | 50% | $14.99 |