
Aurora, a young girl from 1895 Austria, awakens on the lost fairytale continent of Lemuria. To return home she must fight against the dark creatures of the Queen of the Night, who have stolen the sun, the moon and the stars. At stake is not only Lemuria, but Aurora’s true destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 18 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−70% | 13.5Kreviews | 91% | — | $1.3M |
| $22.49 | 39.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是我玩过最轻松悠闲的回合制游戏,一开始出色的画面与制作让我一直坚持玩了下去,慢慢的我喜欢上了里面收集,战斗搭配,角色之间的故事。这款游戏我在多个平台购入并总共通关过三次,喜欢捏适合休闲玩家!
It's good.
Amazing story, visuals and a must add for anyone who likes rpg games with beautiful art and soundtrack.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian**languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a beautiful, cohesive, and immersive game. No doubt the negative reviews are all about the fact this is owned by Ubisoft. This game is so amazing that I highly recommend it even though you need to deal with ubisoft ♥♥♥♥♥.
Jogo leve, divertido e com uma música e estética interessantes. A despeito de sua narrativa simples.
Добрая сказка на пару вечеров. И как же хорошо, что я после потери сейвов на харде решил пройти на нормале, ибо бои под конец уже откровенно надоедали. Выполнил не все побочки, но зато просто получил фан от несложной бродилки :-)
很喜欢战斗场面!
good game.
10 年前第一次看到這款遊戲的時候就不知為何被吸引住,但直到現在才入手並遊玩這個遊戲。 好在,這款遊戲並沒有讓我失望,優美的畫風及氛圍讓我不禁重複欣賞著這部作品。打鬥系統簡單,卻仍需要玩家動點腦筋才能在多對多的回合中勝出,在戰鬥開始之前到結束都有很多技巧需要用上。光明之子(女?)是一部溫馨、輕鬆的小作品,大概只有在某些時候會看不太懂類詩歌體的句子 XD ---------------------------- 遊戲富有冒險、尋寶的要素,這點雖然累人但也大大增加遊戲的可玩性。而在戰鬥系統上也有著相剋屬性的設計(還需要自己動腦合成寶石呢)。唯一的缺點是夥伴太多,而戰鬥最多只能操作兩位,怪物倒是很容易一次出現三個,玩到後來只習慣用兩三隻熟悉的角色,模式也相對重複。(每次打 Boss 還是相當累人) 最後,再次強調遊戲的氛圍、畫風及故事,滿滿的溫馨、夢幻且充滿變化,可以說是我對這個遊戲最喜愛的部分,遊戲中的每字每句都讓人感覺到相當珍貴。 8+1/10
育碧叫好不叫座的独立游戏之一,大家且玩且珍惜
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.2K | 70% | $19.99 | |
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| $1.3M | 1.7K | 75% | $19.99 | |
| $1.3M | 2.3K | 96% | $19.99 |
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| $5.9M | 12.8K | 95% | $14.99 | |
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| — | 0 | — | — | |
| $144.2M | 386.9K | 89% | $19.99 | |
| $29.3M | 71.6K | 95% | $19.99 |