
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 12.4Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Main mission "Traitor" in Kopachi region cannot be played. The map itself is loaded but your vision is a wall of black. However taking a photo in photo mode briefly shows that the map itself is properly loaded, even got attacked by an enemy. Verified files, recompiled shaders, set graphics to low, nothing worked. All stages up to this point had no problems, it is specifically this main mission stage. What a scam.
The gameplay and core mechanics are repetitive. The game tries to combine survival elements with a strong story, but ends up handling both weakly. It is the only survival game that actually forces the player to die.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6.5/10 - Chernobylite é um jogo feito com amor e carinho, cheio de boas intenções mas que, visivelmente, deixa a desejar. A impressão é que tudo no jogo tem algum defeito, mesmo que pequeno. A jogabilidade é imersiva mas pouco desafiadora. A ambientação é convincente mas pouco profunda. A historia é interessante mas arrastada. O sistema de base é uma boa ideia mas pouquíssimo interessante. Absolutamente tudo no jogo tem um "MAS" gigante ao lado. Ainda, sim, Chernobylite entrega uma experiência agradável, mesmo que cansativa e repetitiva em alguns momentos. Compre apenas com um bom desconto.
jAK KTOŚ LUBI UNIWERSUM STALKERA TO MUSI ZAGRAC
сталкер для крутых
Перевод игры хороший, озвучка хорошая (но не у всех персонажей) местами перегиб с пафосом как будто от этого смешно становится. Сама зона сделана приятно интересно побегать исследовать, для любителей собирать барахлишко в играх, самое то. Боевка средняя, вариативность оружий неплохая, но как будто бы маловато все же, разнообразие противников оставляет желать лучшего, их мало, по пальцам сосчитать можно, разница в прочности, по большей части если бы добавили раза в два больше разновидности противников (с разными способностями, а не их более прочные версии) игра была бы в разы интересней. Хоррор составляющая неплохая. В общем целом игра хорошая советую, особенно для любителей сталкера и тематики чернобыля.
I loved playing the game after playing the second part in beta, so I switched to the first. When I started, I felt the story was good, and the locations and visuals were excellent. They put a lot of effort into it, even though they're not a big international studio, but they did a fantastic job of depicting the real places. This is where the human touches came in; they clearly put a lot of effort into it. It's true the game is open-world, but it was a good experience for me. The missions and their repetition are a bit tedious, but they're enjoyable with the changing atmosphere, music, and even the waves between locations, which vary from place to place within the same level. I wish there was an expansion to explain the game more, close gaps, or add more storylines. Overall, it was a good experience, but the downside was the climbing and maneuvering around monsters; it wasn't good, and the soldiers literally never missed when it came to killing you.
A haunting sci-fi survival horror RPG that weaves non-linear storytelling, base management, and stealth gunplay through the eerie, foliage choked Exclusion Zone. The bad part is the severe mechanical repetition, quest clutter, and frustrating companion logistics. Searching the exact same overgrown maps for basic scrap turns tedious fast. You constantly get bombarded with new side quests while still trying to finish current ones, leaving your menu overflowing with waiting tasks. Managing resources and splitting scarce food rations among your companions gets genuinely annoying, as one unhappy teammate can ruin your entire crew dynamic. Furthermore, combat feels floaty and stealth remains shallow. The good part is the mesmerizing visual atmosphere, brilliant base customization, and intrigue surrounding the timeline mechanics. The time travel portal gun system feels weird and convoluted at times, but bending reality to rewrite past mistakes delivers genuine satisfaction. Building your secret hideout and exploring the photorealistic, 3D scanned ruins of Pripyat creates an undeniable, bleak beauty. A striking, atmospheric tale of loss and temporal madness, trapped beneath the weight of repetitive survival chores and bloated logistics.
Услышать детский смех в 3 часа ночи в одном из заброшенных домов Припяти - 9,5/10
Esta bueno, es entretenido, tiene historia y final interesante. Lindos graficos, crafteos aceptables. Para tener el buen final me volvi loco ya que tiene muchas decisiones. Pero la verdad ya quiero jugar al 2 haber hasta donde llega la trama.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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