
Cellar Keeper is a cozy single-player organizing simulator where you sort 2,448 scattered bottles throughout a forgotten cellar. Return every bottle to its proper shelf, organize collections by type, unlock helpful abilities, and restore perfect order as efficiently as possible.
Modeled estimate, not a reported figure. How we estimate →
About
A once-pristine cellar has fallen into complete disarray.
Return 2,448 bottles to their proper racks by identifying their varieties and restoring perfect order throughout the cellar.
Long ago, the cellar belonged to an eccentric collector who loved his bottle collection more than anything else.
Desperate to preserve it forever, he attempted an ancient spell. The cellar survived... but the spell turned him into a chicken and trapped him inside a small cage.
Now the cellar has fallen into ruin.
Restore every rack, break the curse, and help the forgotten keeper see the sunlight once again.
The cellar starts in complete chaos.
As you organize each rack, the room gradually transforms into a clean, beautiful collection.
Watching disorder disappear is its own reward.
Unlock powerful abilities that improve carrying, searching, and movement.
Choose your upgrades wisely and discover the most efficient way to organize the cellar.
Cozy Mode
- Relaxing gameplay
- Unlock skills
- No time limits
- Organize at your own pace
Speedrun Mode
- No skill upgrades
- Pure efficiency
- Compete on the online leaderboard
- Every second matters
- Organize 2,448 bottles
- Sort bottles by their varieties
- Unlock powerful skills
- Restore a forgotten cellar
- Relaxing gameplay with no time limits
- Dedicated Speedrun Mode
- Online Leaderboards
- Atmospheric underground environment
Genres
Stats
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Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is THE spiritual successor to Arcane Library
Juego muy relajado. Ayuda a desestresarse
Dürüst konuşmak gerekirse oyun evet güzel, eğlenceli ve chill fakat en büyük sorunu aşırı kolay olması. Daha kitapların yarısına gelemeden en önemli özellikleri fullüyorsunuz ve oyun inanılmaz kolaylaşıyor. Kitapları tek tek aramak yerine 10 saniyede kendinize çekmeyi bekliyorsunuz. Her 10 saniyede bir yeteneği kullanıyorsunuz ve kitaplar elinize geliyor, ardından rafa diziyorsunuz ve BUM bir 10 saniye daha bekle ve tekrar etsin. Oyun döngüye giriyor. İlk 30 dakikada yaşadığınız, kitapları tek tek bulma çabası ve bulunca bir şey başardım hissi bir anda yok oluyor. Oyunda levelleri yükseltmeye çalışırken bir amacınız oluyordu en azından ama daha yarısına gelemeden levelleri fulleyince ya da en önemlileri fulleyince basitleşiyor, sıkıyor. Alt F4 atmak zorunda kaldım bilginiz olsun. Ona göre alın. Dengeyi kuramamışlar. Ha, sorun yok ben yine de oynarım derseniz oyun güzel evet.
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Languages: English, Spanish - Spain, Turkish, French, Italian, German, Simplified Chinese, Traditional Chinese, Japanese, Korean, Polish, Russian +1 more
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's another entry into the clean stuff up/organizing subgenre. The immediate parallels are obvious. If that's your jam and you've already played through the others, it's a decent if slightly more annoying to sort through time (the bottles all look very similar to one another, which slows things down a lot)
Супер, расслабляющая игра, рекомендую
fun, short and not as long as the Librarian game, but same fun mechanics.
I generally liked the sorting, but the symbols instead of numbers or letters made placement more difficult than it needed to be. Much time was wasted just trying to find the place where the bottles belonged. Yes, I know you have a skill for that, but a number or letter is easier for most people to remember than a symbol. I would remember better that (for example) the Shiraz belong on shelf K, rather than (insert symbol here). Also, I would have liked to be able to hold more bottles in my hand at a time. Ten is not enough; it means more time spent/wasted stocking up to put things away. Twenty bottles at a time would be better, and this could be a skill to be unlocked, i.e. earn enough skills to unlock two more bottles at a time up to twenty.
Good sorting game ! These games really start to pick up and this one for the price really good for a tryout. Personnally is the third one I played, it got a leaderboard for a competitive gameplay wich is new and fresh if you're into that kind of thing. Not one with the most item but the fact that multiple name is used for the many type of wines make's it challenging even if there's minus 3k items.
Great game! Addictive gameplay and meditative mechanics.
It's a pretty simple game, but at the same time it's a somewhat compelling premise? Let's put it this way, the game has certain things it doesn't need. It tries to have a story, that's a wash. It has special moves and upgrades, those aren't really needed. Which shelf bottles belong on requires a very basic translation, but that doesn't mix up the task much. Even so, it has the same core appeal that a game like Powerwash Simulator has where tidying up the space is fun, and it even excels a bit because unlike Powerwash you can actually do it wrong. So this isn't a game that needs a thousand sequels—even though I suspect it will spawn a thousand imitators—but it does embody being 'a game' better than one might expect. Whether or not the challenge itself is actually hard, you are free to tackle it however you see fit, can preserve metaknowledge between runs, and as mentioned before, can soft fail at the task. As a counter point, I would point to Powerwash Simulator's grime. There are many tools but grime all clears the same, so any given bit of grime is as interesting as any other. These bottles, on the other hand, address that flaw: each set has different patterns, different numbers of rows and different shelf layouts. Even if all you end up doing is finding bottles and putting them away, each shelf has it's own smaller subset of unique challenges that helps each set stay relevant right up to the finish. It kind of goes to show how even the smallest bit of friction is the difference between a mindless activity and a mindful one. It's exactly as long as it needs to be, and does everything it needs to do. I give it a thumbs up. If you want a game that is chill and will let you wind down but also avoids being a completely mindless affair then Cellar Keeper is a shockingly decent pick.
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