
Loot, bribe, gamble, survive. The dice will be your savior or your downfall in this story-driven RPG. Every roll matters when trying to uncover cosmic horrors and outwit megacorps. Pray your next roll won’t be your last.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A dying city. A string of suicides. A detective with nothing left to lose.
Netherveil City eats the weak. Its streets bleed neon, its corpses crawl back to life, and its secrets? They'll gnaw through your sanity. Step into the worn boots of Detective Howard. Armed with a rusted badge, a sentient rose that won't shut up, and a pocketful of stolen dice.
Explore the city. Interrogate the dead. Expose the c*rpos.
Investigate. Make choices. Loot the dice. Roll the dice.
And survive. (Optional.)


Dice are oxygen. They keep you alive. Earn 'em, spend 'em, lose 'em. Hoard too long, and opportunities vanish. Roll recklessly, and resources burn.
There’s no perfect build. No power fantasies. Just survival... barely.



Your choices build character. Your character builds choices.
Intelligence picks locks in silence. Virtue pleads for mercy. Foolishness laughs at the abyss.
These fragments clash, corrupt, and rewrite your path mid-conversation. Choose your poison and deal with the consequences.


A hand-shattered art style. Where manga’s precision meets the raw nerve of American comics. Ripping pages from legends like Blame!, Biomega, Akira, and Berserk. Our artistry aims to evoke the same depth and intensity that made these series iconic.

Gear up for an auditory assault. Noir Jazz, Cyberpunk Techno, Death Metal. This isn't background noise. Sonic warfare.



Heroes don't last long in Netherveil. This is a manifesto for the forgotten, the erased, the expendable, those never given a chance. It’s about those who were never meant to survive, yet somehow still do. It’s about the existential terror of being alive in a world ruled by forces you can’t see. It’s about resistance.
“I’m here, and I won’t go quietly.”
Engagement
Reviews
Themes across 173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One thing I appreciated was that it isn't constantly trying to impress you with explosions or flashy set pieces. It lets the world do the work instead, and that ended up being more memorable.
It's an interesting game with a good art style, but programmed so poorly that you'll constantly be soft locked (story-wise or UI wise) and spend most of your time replaying the entire game due to crashes or the game simply not working anymore. The game is also ridiculously short.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 173 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid Disco Elisium vibes!
I appreciate when indie developers commit to a style instead of trying to appeal to everyone. This definitely feels like a passion project and maybe a set piecce or art piece or whatever it's called
great game
This scratched an itch I didn't realize I had. I haven't played many narrative-heavy games recently, and now I kind of want more of them.
Максимально близкая к качеству ДискоЭлизиум, интересная и атмосферная игра.
I've just begun to play this and I'm hooked. If you love dice and good RPG writing then this is a game for you my friends.
I have just requested a refund. Why plan, if then you don't find a die, and without dice, almost nothing can be done in terms of (meaningful) actions? It's sad when good potential gets wasted like that
Normally I don't bother reading journal entries or optional text in games. Here I actually wanted to because it added so much context.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 9.6K | 95% | $24.99 | |
| — | 0 | — | — | |
| $10K | 24 | 79% | $14.99 | |
| $4.9K | 13 | 92% | $14.99 | |
| $3.7M | 8.3K | 93% | $19.99 | |
| $1.5M | 2.7K | 91% | $24.99 |
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| $66.7K | 176 | 51% | $19.99 | |
| $66.7K | 383 | 85% | $4.99 | |
| $66.7K | 253 | 72% | $9.99 | |
| $66.7K | 377 | 96% | $9.99 | |
| $66.7K | 959 | 92% | $3.99 | |
| $66.7K | 246 | 90% | $4.99 |