
Celestial beings see mortals as pawns—but you were never meant to exist on destiny's board. Recruit 15 companions, lead them through warring factions and hidden realms in tactical grid combat. Deep build-crafting fuels brain-burning strategy. 30+ hours in Early Access, updated through launch.
Modeled estimate, not a reported figure. How we estimate →
About
Early Access is now available for download! Welcome to jump into the game!
The Early Access build features 19 chapters of combat across four difficulty levels — Easy, Hard, Nightmare, and Hardcore — offering 30+ hours of combat-focused gameplay.
Game Overview:
Story and Background: The story of the game takes place in a fictional Xianxia world, where the world is filled with demons, monsters, humans, and various mystical beings. Players will dive into a complex world formed by ancient legends and modern fate, where every step they take influences the world's destiny. In this chaotic war between heaven and earth, players will face powerful enemies from the heavens and uncover internal strife and secrets within the Xuan Yuan world.
Strategic Gameplay: The game emphasizes deep tactical strategy gameplay. Players need to wisely position their units, utilizing terrain and each character's unique abilities to devise strategies. Special dungeons and challenge battles will incorporate some Roguelike elements, adding challenge and replay value.
Team BD: The core of the tactical game is team BD. We aim to create diverse battle experiences by combining character talents, rune and artifact mechanics, teammate combinations, and random battlefield conditions. How to clear a level? How to build a team BD? Players decide for themselves. There is no standard answer, only better ones. We design mechanics that lead to unexpected outcomes created by the players.
Crafting System: In addition to rich combat and exploration, we’ve added an important crafting system. "Celestial Descends" emphasizes the fun and randomness of crafting, recalling the joy of the "Xuanyuan Sword" when crafting magical items. We want players to experience the joy of creation and transformation. Players can collect various materials and recipes to craft powerful artifacts, potions, and charms, with each crafting attempt bringing unexpected results, making each try filled with surprises.
Open World: As a tactical game, we decided to develop world exploration. After unlocking the world map in the main storyline, players can freely explore the large world, uncover side stories, mystical events in the Xuan Yuan world, and complete various challenges. Ride the Kun to explore and discover the secrets of the world.
The Early Access version of the game is now available for download. Enjoy the experience!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, Japanese, Simplified Chinese*, Traditional Chinese, Korean, Spanish - Spain*languages with full audio support
Engagement
Reviews
Themes across 204 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
期待了很久 5个小时玩下来 还可以 就是难度差了点最高难度是认真的吗 感觉好简单
值得票价!玩过试玩版,感觉很无聊,于是刚发售没买!这两天不知道玩啥就买了!比最早的试玩版强很多,虽然配音是AI的,但是也很不错!看得出来做的很用心!支持!
总体来说质量不错,这个价位有这个品质非常不错了,推荐
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Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
需要限制帧率的功能
支持,很好玩的战棋游戏
之前‘在B站上就有关注,第一时间买来体验了 好评: 有良好的底子,不错的画风,一定难度(我已经噩梦难度卡在第五关两个老头那里了),一定的构筑深度 差评: 背击竟然没有加伤害,反而夹击有 战旗的站位和卡位是乐趣的来源之一
支持国风!游戏里不管是炼制法宝还是本命武器都很有仙侠的味道。 炼制系统不算复杂,很容易就能提升战力。 日常行动是自由移动探索(开放世界好耶!),进入战斗环节又会切换成棋盘移动方式的战旗。每个角色也有自己的本命武器和主动被动技能可以作为区分,不至于千篇一律。
硬核战旗??国产?? 这年头还有这组合呢,也是好起来呀。 认真评价:缺点挺明显,独游生产力有限,很多地方有些粗糙。虽然还是EA无伤大雅,但还是影响观感。希望之后能优化和丰富内容 优点:看得出来开发团队在核心的战旗玩法上下了功夫,数值设计比较合理。 玩法也有创新,本人战旗老玩家了,吃过见过的多,也能感受到乐趣。 目前到第四章,感觉流程应该还是挺长的。 按现在的体验来说,值得一个好评。
唯一的问题是难度太简单了 最高难度开跟开无双一样 希望后续的补丁能加强最高难度 暂且封档
不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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