
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lots of potential but there is a very good reason why you see the server listings as having 1 hunter for 300 bunnies. first game i play i get bully squaded. the game is WILDY unbalanced. i was really excited for this game only to have it DOA. Incredibly disappointing. Do not buy until they fix it but they likely never will.
Save your money folks. This game promises alot, it is terrible for the new players. It has "MMR", but it's purely for show. I joined, had 0 mmr, level 1, it put me against 5 survivors/bunnies who were all level 40+ with near 2000 MMR, EVERY SINGLE TIME. They would see my MMR and level in the loading screen/pre-game, and I swear, they'd collectively decide, ok, we're going to troll this guy. Felt incredibly toxic, not to mention 1V5 felt incredibly unbalanced. They do absolutely NOTHING to help onboard newcomers or properly teach in detail the mechanics of the killers. I was stuck running around trying to figure out how to use the abilities, meanwhile the survivors are running circles around you taunting you. Yep toxic. Massive input delay with magicians long range grab. Not to mention the hit registration, so many times I would see my hand clip through the enemy when I swung for them, but the game would be like, nah bro, that hit didn't count. Honestly, just go play Dead By Daylight bro... This game has been the most tilting experience for me out of any games I have played, and I have played a dreadful few, but none came close to this. 3 hours in and I want to commit seppuku. As a hunter, magician specifically, you have absolutely NO pressure, your movement mechanic is supposedly: "climb into a cabinet, look for another cabinet, teleport to it", only problem is, they are so far and few between that if your trying to use it in reaction to a sound queue, you will be WAAAY to late when you finally arrive. Movement speed too feels abysmally slow as a hunter, bunny need only press shift and bam they're gone. There are also ledges on which, barely a few pixels tall, that you will actively get stuck on as the hunter. Honestly. Devs need to focus waaay more on balancing this nonsense.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game needs some heavy changes before it is ready for any new players. Serious lack of guidance in the bunny role resulting in them just running around without any objective because they can't find an exit, gear, or whatever. Game's maps are much too convoluted and difficult to navigate, even without the presence of a killer at all. Literally the only game I've ever just closed and quitted out of due to how frustrating it is. This is without even touching on the lag and FPS issues that seem to be present for everyone.
Tried to love this game, but constant hunter nerfs with little to no changes to the bunnies or the gameplay sucks all of the joy out of me. From the game being unplayable on EA launch due to server issues, to an exploit causing bunnies to freely get from 1f to 3f because they could walk through doors, from NA being down for 4+ days, this game has not been worth the $17. Progression is stale, no cosmetics, no build variety, and a gimmicky rng system. There is nothing more to be said other than the devs have no idea what direction they want to take the game. I uninstalled painfully after having 3-4 hour long queues as hunter just for it to be nerfed into oblivion. Take this warning seriously as someone who has been incredibly passionate and active in the Discord. It's not worth your time until they show a healthier competitive direction for the game. I may change this review, or I may not.
Игра хороша, но только при условии, что у вас в планах играть на мане. На кроликах играть без руководства невозможно, а руководство в игре "в разработке". Разраб гений, слов нет Нет, конечно можно потратить время и научиться играть по ютубу/твичу/самому сесть и разобраться во всём, но стоит ли оно того? В игре онлайн уже падает, а она релизнулась всего 2 недели назад. Максимальный онлайн в игре был 2,647 человек. Сейчас максимальный онлайн за день - меньше тысячи. Вечером катку ищет 5+ минут и пишет что в поиске 2-5 маньяков и 40-50 кроликов. Если так и продолжится, то через неделю катки и вовсе находить не будет.
The killers just don't stand a chance in the state of the game. The bunnies have spots on the map the killer simply can not reach. It just feels like the killers are very under whelming. That and there are only like 2 killers on a time with about 300 players on.
Biggest disappointment of the year
In the current state is game is a 5.5/10. Killer feels weak especially against 5 bunnies. The bunnies can wiggle off way too fast. There are barely any killer players since currently its mostly a bullying ritual. Progression is strange, especially with items, bunnies only really get items when they escape and killers only get items when they put bunnies in special cages which is sometimes impossible because of the wiggle time. So in most games you will walk away with 0 items apart from one chest you get for playing. Game needs a lot of work and buffs for killers, especially magician, he is very weak at the moment.
In its current state, new players will just get bullied by SWF squads with 3 stuns each, you'll get in a good chase, just to get looped for 5 minuets while four other survivors do objs. Leave the player your chasing? Everyone else also has 3 plus stuns. While this will be good once more players get better at the game, in its current state though, it just allows bunnies to bully you in VOIP with their vast game knowledge. There is a reason only 5 people play killer, and its not because survivor is more fun... devs, i encourage you to make the "power roll" seem more powerful. I feel as unthreatening as a squirt gun. Even with MMR, im only matching against players with 2k plus, and im hard stuck at 1k. I enjoy this game, and feel it has a lot of potential, however things needs to be changed. I understand since I'm new its gonna be harder for me, however this is WAY too high of a difficulty curve to expect anyone to want to put up with bully squads for a few days while they get their footing. Here is a good luck to the devs! I hope this game takes off, but there needs to be some changes to balance in favor of the killers.
играла на бэте множество часов, и влилась на релизе. если вы хотите играть на киллерах, то игра для вас, ведь существуют сестры, которых не слышно при телепорте, которые притягивают к себе зайцев в руки с гигантского расстояния с кд в 7 секунд. если хотите играть на кроликах, то добро пожаловать в ад. у вас будет 4 афк тела, которые всю игру будут лутаться и ничего не делать, ждать пока все умрут, чтобы потом в конце бегать за шляпой. я в таких играх люблю играть именно за сторону убегающего, так что у меня знатно полыхает со всего происходящего. стоит так же не забывать про фризы, которые могут произойти в погоне, и вы ничего не сможете сделать, пока убегаете от киллера. соответственно, раз у вас все стелсят и ничего не делают, пока вы пытаетесь что либо открыть, именно вы и будете привлекать внимание киллера, который будет рвать вас в клочья. 10 рваных заячьих жоп из 10.
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