
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its early access doesn't have much and the missions are just fetch quest there's a system for switching limbs but there's not much of a point to it i would just wait till full release buy right now if you want to support the devs all around a cool game but it feels empty
Игра примитивная, но поиграть можно, а с коопом заходит на ура.
처음퀘스트 부터 뭐하라는지 몰라서 그냥 파밍이나하고있음
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A well-made indie single-player extraction/survival game. The fact that all characters including yourself are robots adds some neat game mechanics, like scavenging body parts from killed enemies to upgrade yourself in the field or replace a destroyed part. It's still in early acces but the engine is well enough polished and there's enough in there to easily last 20-30 hours even now, with more stuff planned for future releases. Dev is reasonably active woth updates and seems quite passionate about this game.
有bug!图2飞机楼,概率不刷顶楼钥匙,活活困死出不去!
[b]Foreward:[/b] If you are looking for a PvE extraction shooter experience but don't think this one is right for you, consider keeping it in mind and check back once it's fully released. It shows a lot of promise. [b]Review:[/b] As far as extraction shooters go, you could do a lot worse, especially for early access. It runs very well on my mid-range computer, and has a fair amount of content. The key features of this title are being strictly PvE/Co-op (with an option to disable friendly fire), and the customizability of your character (a robot) down to choosing what body parts to use. Difficulty-wise, it depends on how risky you want to play. There are locations/areas that are much more difficult (and rewarding), but the outer edges of the starting location are relatively easy, with only a few enemies. Some quests require you to visit the higher difficulty areas. Item crafting is locked behind leveling up and looting certain items to build or upgrade the crafting station. Some items can be very difficult to find for how early they are unlocked (I am almost level 15 and still have not found a desk lamp required for a level 7 upgrade, for example), while others can just be tedious to collect (various rubbers, polymers, binders, etc.). One feature that I really like is that being killed does not result in losing all your items and any items you brought in but dropped are returned to you; the only items lost are ones you pick up during a raid, and any ammo or other consumables you spent. However, equipment has durability that is slowly drained by use or damage, and repairing your equipment permanently removes a small portion of its maximum durability. If you are killed from a source of high damage (such as a point blank shotgun), you may find one of your body parts was completely broken and will need to be repaired. The game is, obviously, incomplete: sorting and crafting don't automatically stack items, at least 1 more location will be added (likely another high difficulty), and the Co-op mode is rough around the edges (no spectating or pinging, and if the host extracts first or disconnects the other players' progress for the raid is reset). Likely, more quests are in development as well. However despite this, it's still fun to play, especially if you dislike PvP.
Sbulloniamoci
There is just one thing! one single thing that could have kept me playing this game for hours, but unfortunately, it’s missing. Every time you play, the same enemies spawn in the exact same spots and in the exact same way; they appear in the very same location, down to the millimeter. I was really excited about a game where we try to survive as a robot in a dystopian universe by swapping out body parts, but sadly, it lost me.
Pongan soporte para controles de ps5 dualsense
Уникальный мрачный стильный вайб постапокалипсиса. на 18 уровне все закрыл(миссии,боссы) старался дальше прокачать до 25 ур. но пока-что пытка(скучно) жду обновы новых врагов сильных и т.д. Большой минус неудобный интерфейс: нарекания к элементам управления инвентарем и починке и торговцы которые очень скудно продают одно и тоже одно и тоже одно и тоже просто калит !!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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