
Car Manufacture is an automotive tycoon game. Start in the beginning of the XX century and create thriving business. Build cars, manage people, expand your plant and research new technology. Make tons of money and stay on top.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 14 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About













Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Looking forward to seeing this game completed. Welcome back.
Finally broke this game in the other day - played all day long. Had a great time. Since this game is rocky on whether it continues to be developed or not, I felt the need to give a positive review for the hard work that has been put into it and the nostalgia that I'm getting from the game. Firstly, this game is a revival of Motor City (1994) (Or Old Timer) and maybe a little bit from Car Tycoon (2002). (Detroit (1993) was another amazing car factory game, but its interface and mechanics was completely different and I see no elements of that game in this.) I think what I like a lot between Motor City and Car Manufacture is that you let salesmen sell the cars than you checking an order book every turn. This game sticks to the early 19th Century as an option, which is great, as I really like that early period. Other than that, the music is catchy, even if there are only a couple of tracks, and gives a good feel to the game. What I will focus on is what I enjoyed as there are many areas of tweaks and balancing to be made that I am not interested giving my two cents about. Basically, I've found a lot of amusement with the game even if I have to intentionally stretch out my gameplay as the timing on this thing is off. In my first playthrough, I was getting car types of the 1930s and 1940s before 1900 even came around. So, it's not very balanced even though I do appreciate the pace the clock is going. The research needs to sync to it since this game is focused on known cars that you unlock rather than you building your own car - the world is still waiting for that masterpiece of a game. So, nothing about the car is customizable except you can paint them different colors if you want. I really enjoy how easy it is to build your factory and like the options available, especially the assembly line. I think the only thing that would be nice if it were different is the robot options. I think there should be some thought to the period on what automation looked like and the speed that it gave. So, as you unlock robotics over time it should get faster and more complex. Currently, it tries to pivot on metrics you aren't privy to, like weight. So, it's not super clear at first which robot arms you pick except by capacity and how much of the car your putting on the robotics to handle. It's really not too much of a deal as it just means how often maintenance needs to happen. Since there is no maintenance managing/scheduling in this game, I just pick the heaviest duty arms to build things and go from there. Other than that, it has some interesting "sketches" as there are some parts of the game that are visible but aren't accessible or finished. So, I'm sure if this game had its day, it would certainly have some neat things to play around with. So, for what this is, I love what I can play and I guess that's all that matters to me since I've played many car tycoon games and they all have the same problem: They don't know how to handle the complexity of car building, but certainly have neat ways to entertain you anyway.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Arabic, Bulgarian, Czech, Danish, Dutch +16 more
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
abandoned game had great potential loved the cozy car factory but not worth it
После обновление NPS стали вести себя максимально не адекватно. Качество машин максимальное, продавцы прокачены, репутация 9000, но NPS не покупают машины, а разговаривают с продавцом и уходят без причины.
Welcome back, dear Dev! This just goes to show once again that you shouldn’t be too quick to declare a game ‘abandoned’. Developers are only human, after all, and sometimes need a break! That’s perfectly understandable! I’m really looking forward to seeing how this game progresses, as it’s very promising and great fun! 🤩
Wie man sieht habe ich 29 Minuten in dem Spiel verbracht. An sich ein tolles Konzept, gute Idee, bisher auch grafisch sowie dem Spielmechanismus gut umgesetzt. Aber: innerhalb von 29 Minuten vier Fehlerberichte, die einem zwingen, das Spiel zu beenden. So aktuell leider unspielbar, ich rate davon ab.
ErrorId: 5765850d-f3a8-4988-ae7a-5ade11842a1f NullReferenceException Known error is making game unplayable. Dev is aware of the issue, but continues to do other updates without fixing this game breaking bug. Read the community discussions to see if the issue has been resolved before spending your money. Still an issue as of July 11th 2026
Gioco con buon potenziale ma incompleto, come marketing e economia lascia molto a desiderare, nessun concorrente e oltretutto abbandonato dagli sviluppatori. Mi ha deluso molto.
ich bekomme nach 2-3 Minuten eine Fehlermeldung die ich schon öfter abgeschickt habe und dieser Fehler wurde seit dem Kauf von mindestens 6 Monaten nicht behoben. Habe es wieder mal installiert um zu gucken ob es behoben wurde, aber leider ist das nicht der Fall. 24.6.26
After a long time where no updates came we thought the developement stopped but now we know that the developer was sick and now he is back
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 86% | Free | |
| $3.8M | 7.7K | 95% | $24.99 | |
| $1.5M | 2.3K | 65% | $19.99 | |
| $1M | 1.5K | 90% | $19.99 | |
| $178.7K | 390 | 85% | $12.49 | |
| $122.1K | 194 | 26% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.1K | 76% | $34.99 | |
| $1.1M | 4.5K | 98% | $19.99 | |
| $1.1M | 1.1K | 94% | $24.99 | |
| $1.1M | 1.8K | 89% | $24.99 | |
| $1.1M | 5K | 89% | $8.99 | |
| $1.1M | 6.1K | 88% | $6.99 |