
Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 25.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Call to Arms - Gates of Hell: Ostfront features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This RTS will take you from June 1941 until the end of the war in May 1945.
Call to Arms - Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
Conquest (dynamic campaign) mode offers singleplayer and co-op modes to play with your friends. Both modes allow you to compose your own army group, research new units and strategically advance in different paths to dominate the battlefield. The dynamic campaign can range from short to unlimited campaign lengths.
PvP/PvE offers a wide variety of maps from 1v1 to 4v4, and the use of “Doctrines”. These allow you to choose your own special units that fit your individual playstyle. The stage of the war (Early/Mid/Late) can be selected, to experience the evolution of equipment and vehicles as the conflict progressed.
Single player campaigns take place at historical locations, painstakingly recreated and immersive as hell.
12 historical singleplayer missions that can also be played in co-op with friends.
30 PvE and PvP maps
PvE Dynamic campaigns in which you develop your own army and fight an ever- changing war across a big collection of maps
PvP multiplayer offers doctrines to specialize your armies
Instantly switchable 3rd person/ direct control view mode for infantry
Instantly switchable 1st person/ 3rd person / direct control view mode for vehicles
Over 250 vehicles and 100 heavy weapons at your disposal
Air support mechanics and off-map artillery support
Realistically armored vehicles with accurate armor layouts, historical ammo loadouts and fully modeled internal components
The most realistic armor penetration and ammunition mechanics of any RTS out there
Land mines, magnetic mines, obstacle-laying, foxhole-building, bayonets, smokescreens, medics and countless other game mechanics
Authentic sound design and visuals
A full in- game editor plus modding/ workshop support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1688 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好玩的游戏,游戏优化再好一些就更好了
Very fun tactical first and third person game. p.s need to fix the range on the Sturmpanzer 1 for Germany, it says its max range is 210m but when tested it can only shoot to about 169.9m and it only shoots HE.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian, Turkish*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak
Definitiv das bisher beste Rts im WW2! Das Spiel vereint fast alles was ich bei Strategiespielen liebe und rundet das ganze mit der innovativen Funktion ab. Direktsteuerung der Einheiten, ob in third-person oder in taktischer Sicht aus der Vogelperspektive, ermöglicht unglaubliche Veränderungen im Spielerlebnis. Aber was ist mit eigentlich mit Klaus los?
i am not gay now
Good Game :)
任务做得还可以,有些任务很牢但是耐心做也能完成,整体是不错的。 重点喷一下弱智征服,玩得真是火大。经典垃圾寻路,后期无聊就不谈了。为什么解决不了换地图的问题要直接把无限大规模删掉? tmd地图库里面塞一堆垃圾山地图,特别是西线。日尼玛了本来寻路索敌就弱智,还做一堆复杂地形何意味?山地做得比珠穆朗玛峰都高,炮也不能打,坦克也不能好好开。ai幽默索敌隔着反斜狂抽大地母亲。做了改不了就算了,起码开局能预览一下地图吧?一进去发现是nm山地图心态都崩了。 还有步兵前进的时候遇到枪打炮击也不停cos万岁冲锋,隔壁欧根都知道做个搜索前进。一撤退了就开始疯狂还击,byd这时候想起来要放两枪了是吧。 开个迷雾,重炮开炮有时标点有时不标,声波扩散圈一秒无,无标记重炮你就找吧一找一个不吱声,出个三四台坦克去找都有可能翻车。ai出个三四门重炮能给你恶心完,重炮开炮标记能不能做好?找都找不到反尼玛架设? ai无限弹药真是没母了,迫击炮直接飞升超级EVP利器,往个坑里或者石头后面一蹲开局炸到结尾,你自己不玩的吗? 征服联机也是,能不能把联机做好了再放出来?什么叫ai正在和玩家抢鼠标?关了自由运动也抢? 最近还把弹药车自动恢复关了,那几十点补给是从你家搬的这么急着收回??
Depicts the reality and brutality of the war. Also the Strafbattalion and StuIG 3 are hot.
yes
Mega geiles game !!!!man breuchte nur noch freunde dan währe es ultematief geilo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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