
Call to Arms - Gates of Hell is a realistic RTS/ RTT game that offers endless replay value. Command all types of troops in historical singleplayer, dynamic campaign, PvP and PvE battles. Are you ready for some serious immersion in World War 2?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Call to Arms - Gates of Hell: Ostfront features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This RTS will take you from June 1941 until the end of the war in May 1945.
Call to Arms - Gates of Hell: Ostfront offers a choice of game modes including Singleplayer, dynamic campaign, PvE, PvP and co-op.
With its instantly switchable views, there’s something for every type of player. First person gunner views for all vehicles, third person views for vehicles and infantry, classic top-down direct control of a single unit or classic RTS top-down; they are all available and instantly switchable.
Conquest (dynamic campaign) mode offers singleplayer and co-op modes to play with your friends. Both modes allow you to compose your own army group, research new units and strategically advance in different paths to dominate the battlefield. The dynamic campaign can range from short to unlimited campaign lengths.
PvP/PvE offers a wide variety of maps from 1v1 to 4v4, and the use of “Doctrines”. These allow you to choose your own special units that fit your individual playstyle. The stage of the war (Early/Mid/Late) can be selected, to experience the evolution of equipment and vehicles as the conflict progressed.
Single player campaigns take place at historical locations, painstakingly recreated and immersive as hell.
12 historical singleplayer missions that can also be played in co-op with friends.
30 PvE and PvP maps
PvE Dynamic campaigns in which you develop your own army and fight an ever- changing war across a big collection of maps
PvP multiplayer offers doctrines to specialize your armies
Instantly switchable 3rd person/ direct control view mode for infantry
Instantly switchable 1st person/ 3rd person / direct control view mode for vehicles
Over 250 vehicles and 100 heavy weapons at your disposal
Air support mechanics and off-map artillery support
Realistically armored vehicles with accurate armor layouts, historical ammo loadouts and fully modeled internal components
The most realistic armor penetration and ammunition mechanics of any RTS out there
Land mines, magnetic mines, obstacle-laying, foxhole-building, bayonets, smokescreens, medics and countless other game mechanics
Authentic sound design and visuals
A full in- game editor plus modding/ workshop support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1769 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
larp simulator but ww2
Great real time strategy game
Best WWII RTS, hands down!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $9.1M | 7.5K | 60% | $44.99 | |
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Same day: best PL #9, worst US #53 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 25.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Italian, Polish, Ukrainian, Turkish*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
优点:极其拟真,极其硬核,非常有代入感。大到载具的质感,小到钢盔的徽标、不同反坦克炮的炮声等等,细节无数。任何单位都可独立控制,自由度极高。 缺点:1.我方ai很蠢,非常呆。如对面装甲车压上来了,近在咫尺,我方小兵还在打远处目标,还有走路过程中总是莫名其妙立定不动,这类问题很多。 2.无论哪个季节的地图,都很暗,灰扑扑的,很伤眼,我知道这是为了贴近战场真实感,但我还是更喜欢战争之人那种明亮的色调,玩起来不费眼。3.过于拟真是双刃剑,操作太累了,可以加一些可开关的自动化选项。
♥♥♥♥♥ игра, не советую
Проходить 5 часов потную миссию в коопе, и за 10 минут до конца, рассинхрон, выброс из игры и начинай по новой.
最棒的RTS游戏,没有之一,玩法很硬核,对二战时期苏德双方的武器装备还原的也很到位,很推荐对二战感兴趣的朋友去玩。
Вобщем и целом, игра нормальная , но максимально без души. Обычный не продуманный режим захвата флагов, никаких вариаций с обороной и атакой, ну вот играешь и понимаешь ДА графика класс, звук классный но все так не интересно.............. Один режим, одни и те же юниты, не понятный баланс. играешь час,второй
遭遇战太少了,多人里的攻守模式还差点意思,应该多出一些遭遇战地图。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.