
Call of Duty®: Vanguard includes a deeply engaging single player Campaign, a massive Multiplayer offering featuring over 20 maps including 16 built for core Multiplayer and an exciting new Zombies experience developed by Treyarch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #85, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.4Kreviews | 67% | — | $5.3M |
| $23.09−67% | 55.8Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I never touched campaign or zombies mode, only multiplayer. I may try them at one point. Multiplayer died 2 days ago. No connections - unable to find a single match. I ticked all game modes with crossplay; no matches. Also, i came across a few cheaters but overall, multiplayer is very fun. I will change review if the matchmaking gets fixed. Edit: Matchmaking is back to normal now.
Probably the most infamous Call of Duty besides Black Ops 4, oh boy, where do I begin with this game? The Campaign is largely okay, the beginning segment on the train is enjoyable, and is actually really cinematic and cool on your first playthrough, but your probably going to be finding secrets or just getting screenshots on your second. Really, the only best part about the campaign is Polina, her segment is extremely fun, sniping in stalingrad will never not be fun, especially the stealth sections. The sneaking from the japanese as the pilot (forgot his name) can sometimes be fun if your a metal gear fan... i guess? The other parts are really more story and gameplay focused then the two I mentioned before, so it might be tough for some players... I don't know how but... I guess? The whole Final Reich thing is kinda unexplored besides for the end, so the huge overarching story of this game kinda gets ruined by this plot established at the end. Multiplayer is mid at best, can't really say much about it. The weapons are as you'd expect, WW2, from MP-40s to the PTRS-41 sniper rifle, however, I do enjoy that your allowed to put bayonets on marksman rifles this time unlike CoD WW2. Valos Revolver, a secondary, is also extremely fun as its basically a bayonet on a high powered revolver, combined with a shotgun, and scavenger, you can piss someone off in a instant. The maps are actually well designed, and probably the best thing about this game, from stalingrad to a literal Axis lodge... theres something for everyone to enjoy. A big issue is, if your used to the old movement of the classic CoDs, then your pretty much terrible in this game, semi-automatics are pretty much terrible to use since everyone is using SMGs or fully automatics, and running around and sliding everywhere... yeah, it takes a while to get used to. The operators are... weird, some fit the era or look great, others are just terrible, and for some reason Gabriel from CoD Ghosts and Khaled from CoD 4 MW are here? I don't know, I just stick with Polina because her dialogue is funny in both multiplayer and zombies... oh right, speaking of zombies... Zombies is... weird, hugely weird, like getting wasted and seeing things weird. The demon ability things are fun, but at times (especially with upgrades) they make it seem extremely too easy, like really REALLY easy. If you happen to get the raygun or another wonder weapon, its basically Round 1 forever, since you can just repeatedly buy ammo for it from ammo boxes, and ammo powerups are extremely common. Zombie swinging is too forgiving, especially with max armor, speed, and health perks, common undead will have 0 chance to do any real damage besides being free points and blocking their explosive friends. The specials are really interesting, but you can learn to counter them easily, from the loud as hell explosive things, to their armored minigun wielding brothers, they can be easy once you upgrade your gun like once. The perks? Oh my god, this game is too much. You can buy increased crit chance, health, reload speed, revive speed, running speed, and you can buy these 4 times... and they make the game STUPIDLY EASILY, we're talking reloading MG-42 fast while running fast while no zombie gets you down to 100 health easy. Yeah, vanguard is weird, definitely not the boots on the ground we wanted, but it can be fun extremely for someone not wanting complete historical accuracy, and just wanting a fun game to play maybe after work, school, a breakup, a successful date..? I don't know, Its okay, I'd get it if you like what I've described.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
| Free |
| 5.4Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you’ve ever wondered what it feels like to fight in a war where the real enemy is your Wi-Fi router, let me introduce you to Call of Duty: Vanguard. One star. The other four lagged out. I booted up Vanguard ready for intense WWII action. What I got instead was a historically accurate simulation of 1940s communication technology. My soldier doesn’t run — he teleports. Not in a cool sci-fi way. More like, “I was in a trench, now I’m staring at a wall, now I’m dead.” Incredible immersion. The lag is so powerful it should be listed as a playable faction. I’m not fighting enemy players — I’m fighting the space-time continuum. I’ll shoot first, reload, reconsider my life choices, and THEN the game decides whether my bullets existed. And the crashes? Oh, the crashes are artistic. Nothing says “next-gen gaming” like your console turning into a dramatic performance piece. Right when you’re about to win? Freeze. Black screen. Back to dashboard. It’s like the game whispers, “Victory? Let’s not get carried away.” Error codes pop up like collectible trading cards At this point, I don’t know if I’m playing a shooter or beta-testing a NASA prototype. The killcam is my favorite feature. It shows how the enemy eliminated me from a completely different timeline. On my screen I’m behind cover. On theirs I’m apparently tap-dancing in the open field wearing a neon sign that says “PLEASE SHOOT.
唐人剧情,唐人价格,唐人厂商,唐人BUG(进不去),买游戏的唐人我自己
nigdy więcej nie kupię gry w ciemno od activisiona, ta gra i jej cena to jakieś jedno wielkie nieporozumienie nie mówiąc już o tym ile kosztuje jak nie ma przeceny. Ja kupiłem za 109 zł i teraz nie wydał bym złamanego grosza
Игра супер, но положительный отзыв недоступен в вашем регионе
100% one of the best cod games there r especially since theres all these different mechanics 10/10 game
ПЯТИКРАТНО ПЕРЕВАРЕННЫЙ КАЛ.
Go, white boy, go!
ok
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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