
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.6Kreviews | 79% | — | $60.1M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2408 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hikaye güzel, grafikler ateş ediyor, vuruş hissiyatından zaten söz etmeye gerek yok. 6 saatlik kısa ve öz bir aksiyon deneyimi sunuyor, iki oturuşta bitirdim. Dil de pek ağır değil, İngilizce bilgim çok olmamasına rağmen konuşmaların çoğunu ve görevleri anladım; havada kalan bir şey olmadı. Online tarafını oynamadım.
16比19单人吊10000倍!!!!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JUst crazy
This was the first time I played the Modern Warfare series, and it was an absolutely amazing experience. The story was short but perfectly structured, with a series of well-paced and memorable missions. I'm going to play Modern Warfare II and III over the next few days, and I think they'll quench my thirst after being away from a truly breathtaking FPS game for quite some time.
донатная ♥♥♥♥♥ а сюжет забс
For the campaign, this is arguably the best in the modern CoD era. While I personally prefer Black Ops Cold War for its plot twists, this one stands out as the best in the MW Reboot series. It feels serious, realistic, features stunning visuals, and offers a good variety of missions—even if it doesn’t quite tell the whole story as we all know. The multiplayer is a massive upgrade from previous titles. The visual quality, heavy sound design of military hardware, and the use of real gun names make it feel incredibly authentic. However, I absolutely despise the campers here. The character movement and the straight-up ♥♥♥♥♥♥♥♥ map designs unfortunately encourage that playstyle. Still, it’s a pretty fun multiplayer experience, despite the long matchmaking times and the occasional hacker, especially on Shipment. As for the Co-op mode, it feels more annoying than challenging; with the given objectives, you end up wondering if you’re fighting actual soldiers or a horde of zombies. And as for Warzone... Performance-wise, it runs beautifully. Max settings combined with DLSS Quality easily pushes the framerate past 100 FPS. You can even turn on Ray Tracing, though there’s really no point since the base game already looks gorgeous. My only question is: are the devs too lazy to remove leftover assets from BOCW and Vanguard? Just installing the base HQ launcher alone—without any actual game modes—already devours nearly 80 GB. Good lord. Overall: It delivers a top-tier cinematic campaign, groundbreaking multiplayer audio-visuals, and excellent PC performance, but the entire experience is heavily dragged down by terrible map design that rewards camping, an annoying Co-op mode, and a ridiculously bloated installation size in 2026.
傻逼地图一堆,好图不往出放,全鸡巴蹲逼,玩你妈
good 😎
Esse jogo é uma obra-prima. O melhor COD que já joguei, e jogo COD desde o primeiro
玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $40.8M | 29.9K | 47% | $69.99 | |
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| — | 23 | 78% | — | |
| — | 782.1K | 59% | — | |
| $8.7M | 5K | 38% | $69.99 |
Related
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|---|---|---|---|---|
| $60.2M | 373.2K | 89% | $13.99 | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $59.5M | 198.8K | 98% | $14.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $58.8M | 123.9K | 89% | $19.99 | |
| $58.6M | 148.7K | 97% | $19.99 |