
Experience a visceral Campaign or assemble your team in the ultimate online playground with multiple Special Ops challenges and a mix of Multiplayer maps and modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.57/day in the week to Sep 3 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 45.5Kreviews | 79% | — | $54.5M |
| $59.99 | 1.1Mratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2331 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个游戏我玩了200多个小时就是游戏挂有亿点多 但是总体来说还是不错的四十块的游戏剧情说得过去我个人觉得还可以 我也玩了3次剧情对我这种没有接触过COD系列的人来说COD16在我的心中算巅峰的一部了 九年前的游戏放到现在还是一样能打
ok
It is really fun except for the activision acount the story's the games immersive I have nothing else to say but the game is just too good and rn it is having a 75% sale!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #61, worst FR #99 · 11 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America* +1 more
| Free |
| 39.1Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a
军骥工事玩型电玩电.
this game cant be played solo , the dificulty is insane and have nothing to do with entertainment the only way you can scrap some bits of entertainment is playing with friends
GOOD GAME
it was a nearly perfect game with nearly no frustrastion
campanha foda
折扣購入 可以游玩一番
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 23K | 47% | $69.99 | |
| $40.8M | 29.9K | 47% | $69.99 | |
| — | 23 | 78% | — | |
| — | 781.9K | 59% | — | |
| $8.7M | 5K | 38% | $69.99 | |
| $0 | 0 | — | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55M | 39.7K | 75% | $27.99 | |
| $53.8M | 32.8K | 96% | $47.99 | |
| $55.2M | 342.1K | 97% | $9.99 | |
| $55.4M | 48.5K | 90% | $49.99 | |
| $53.2M | 135.9K | 90% | $29.99 | |
| $52.9M | 113.3K | 80% | $29.99 |