
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 30.1Kreviews | 62% | — | $44.2M |
| $59.99 | 295.6Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Story and gameplay wise on par with Modern Warfare 1 and 3. Not 2. 2 is king.
best campain they ever made
Great campaign, honestly cried a little bit at the end sadly this game was very poorly received.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.7M | 55.6K | 91% | $49.99 | |
| $43.6M | 106.3K | 57% | $34.99 | |
| $43.5M | 46.7K | 91% | $29.99 | |
| $45.2M | 72.7K | 93% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 | |
| $45.4M | 67K | 88% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $240.6M | 234.1K | 85% | $59.99 | |
| $3.9M | 14.7K | 96% | $9.99 | |
| $133.3M | 262.8K | 92% | $39.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $13.6M | 18.8K | 92% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #62, worst UK #91 · 7 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−75% |
| 176ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nostalagi för cod spelare som har spelat det 2016 roligt spel tycker jag och rekomenderar för dom som inte har spelat call of duty infinite warfare
under rated af great game
.
spaceland...
당시 나왔을때 콜옵1 리마스터랑 어거지로 묶어서 그냥 묶혀놓고 있었는데 거의 10년이 지난 지금 제대로 플레이 해봅니다. 지금 해보니 정말 괜찮은 연출에 타격감도 좋았고 무엇보다도 현재의 콜옵보다도 너무 좋게 캠페인을 재밌게 즐길수 있었습니다. 이정도 퀄도 못만드나? 지금 콜옵은? 돈에 눈먼 ㅅㄲ들.. 이 당시 개발하신 분들 정말 재밌게 했습니다~ 다들싱글 플레이 해보는거 강추 드립니다~! 요즘 콜옵이랑 떄깔이 달라요
经典,爽,好玩
We didn't know how good we had it with Infinite Warfare. Probably a top 3 game story wise - Likable characters with good dynamic - Great story. Short and simple with high stakes - reason to replay the game. side content actually has an effect on gameplay - Great gunplay. This game released at the time of advanced movement fatigue
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.