
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 12.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 30.1Kreviews | 62% | — | $44.2M |
| $59.99 | 295.6Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best cod zombies imo, directors cut is a very cool reward for completing all maps. easter eggs are very fun.
w
game likes to freeze
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #62, worst UK #91 · 7 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Traditional Chinese*languages with full audio support
| $14.99−75% |
| 176ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak
I bought this decade ago when it was first released and only comment today. Developer should turn this game into HOTAS realistic space combat simulations since there's already the animation and models, just enlarge the accessible terrain for us to fly around engaging enemy fighters, ships and drones Developer should create a new DLC that give us spca combat sims of infinite warfare as successor to Wing Commander series. We would get future space force first against the Mars rebels, then alien faction in sequel. I would love to fly the F-19 + Edi like starfighter design that still looks practically realistic having directional thrusters for maneuvering and braking. Make the numbers of missiles and ammo realistic requiring to dock with ships that are logical in size to reload. Not just a small flying drone that can carry that many armament to reload. As for the current game, the gameplay is bad, mech powerful autocannon can't break through furnitures and unarmored walls. There's enemy droid that has powerful shield that I'm supposed to attack only from rear or lob grenade. I can't weaken the deflector shield with energy weapon. The guns are more of present day rotating bolt rather than rail powered gun. They tried to make things high technology but the vehicles especially APC looks like they are from Soviet 70's era without compressed cabin for planet without breatheable air operation. The mechs look obsolete with thighs wrapped with canvas to hide the exposed wiring and actuators. The entire warfare looks dull and ridiculous. Enemy advanced capital ships have really weak windows especially the command bridge that they can be easily detonated with breach charges sending enemy crew into space vacuum. Aren't they forgetting that they are in space. Also the troops in space suit have really fragile helmet glass that can easily crack. By right they would have similar bubble canopy glass as in fighter jets that are really tough.
惩戒号上无懦夫!
100% the most underrated zombies game ever this ♥♥♥♥ is amazing in 2026
amazing and nostalgic game
goated game, best zombies by far
Most goated zombies of all time
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $240.6M | 234.1K | 85% | $59.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $133.3M | 262.7K | 92% | $39.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $13.6M | 18.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $44.2M | 57K | 96% | $19.99 | |
| $44.6M | 55.5K | 91% | $49.99 | |
| $43.5M | 106.2K | 57% | $34.99 | |
| $43.5M | 46.7K | 91% | $29.99 | |
| $45.1M | 72.6K | 93% | $39.99 | |
| $45.3M | 261.8K | 97% | $9.99 |