
Call of Duty® delivers the gritty realism and cinematic intensity of World War II's epic battlefield moments like never before.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 3 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.9Kreviews | 95% | — | $3.9M |
| Free | 13ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bardzo fajnie jest powrócić do pierwszej części call of duty, gierka nie wygląda źle jeżeli chodzi o grafikę jedyną rzecz którą odradzam jest granie na największym poziomie trudności przez brak apteczek na mapie gra staję czasami nie możliwa do przejścia polegając tylko na szczęściu i na największym poziomie trudności praktycznie cały czas trzeba klikać F5 do szybkiego zapisu
Gra dzieciństwa
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 9.3K | 90% | $19.99 | |
| $3.9M | 8.8K | 95% | $13.99 | |
| $3.9M | 2.3K | 69% | $49.99 | |
| $3.9M | 9.8K | 91% | $29.99 | |
| $3.9M | 5.3K | 78% | $29.99 | |
| $3.9M | 4.2K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 11.6K | 94% | $19.99 | |
| $12.5M | 15.8K | 55% | $39.99 | |
| $5.9M | 11.2K | 77% | $19.99 | |
| $1.2M | 2.3K | 87% | $19.99 | |
| $818.3K | 7.4K | 90% | $4.99 | |
| $218.6K | 2.3K | 91% | $3.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 924 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nunca eres el gran héroe de la guerra. Eres otro soldado al que le tocó estar ahí. Compré este Call of Duty de oferta porque recordaba haberlo jugado hace años y quería recordar cómo era su modo campaña. Se nota que es un juego de 2003 y hacerlo funcionar bien hoy requiere algunos ajustes, pero tampoco esperaba otra cosa. Con los estadounidenses la guerra se siente más organizada. Estás rodeado de soldados, tienes apoyo y avanzas como parte de una fuerza mucho mayor que está recuperando terreno. Hay peligro, claro, pero también una sensación real de que la ofensiva puede funcionar y que el rumbo de la guerra puede empezar a cambiar. Con los británicos pasa algo muy distinto. Muchas veces estás con pocos hombres, detrás de las líneas enemigas y enfrentándote a fuerzas mucho mayores. Te mandan a cumplir objetivos concretos, sabotajes e infiltraciones donde la presión viene precisamente de saber que estás en clara desventaja. Incluso se intenta utilizar el sigilo, aunque inevitablemente todo termina a tiros (limitaciones de la época). Luego llegas a Stalingrado con los soviéticos y todo se vuelve mucho más caótico. Hay bombardeos, pocos recursos y soldados cayendo alrededor. Desde el comienzo tienes la sensación de estar completamente superado y, por momentos, ni siquiera parece que estés luchando para ganar; simplemente intentas sobrevivir lo suficiente para seguir avanzando en medio del caos. Una misma guerra puede vivirse desde situaciones completamente distintas. Las situaciones desfavorables pueden revertirse, pero siempre hay un precio que pagar. Y eso el juego te lo recuerda constantemente: edificios reducidos a ruinas, ciudades enteras bajo bombardeo, soldados abatidos por ametralladoras o lanzados por los aires por explosiones.
Evet çok da FPS türü oynamayan biri olarak ilk defa bu donanımımla bu oyunu oynamış bulunmaktayım. Yani ilkokuldan günümüz dönemine herkesin dilinden düşmeyen bu efsanevi serinin ilk oyunu gerçekten çok güzel. Yapay zekasıyla, dönemin atmosferini yansıtışıyla ve hala sorunsuz bir şekilde günümüz donanımlarında akıcı çalışmasıyla bu oyun resmen Mona Lisa gibi sanatsal. He serinin özellikle 2014'ten sonraki oyunlarda batırmalar söz konusu ama bu oyunu Steam'in dolarla oyun sattığı dönemde aldığımdan zerre pişman değilim. Mutlaka oynayın, oynatın, oynattırın. Ulan Activision. Sana söylenecek çok şey var. Ulan bu oyundan yeterince para kaldırmadın mı zaten aq çıktığı ilk günden beri. Lan steam dolara geçmedenki son indirim döneminde şu oyunu 40 TL'ye veriyordun. Şimdi 20 dolara bu oyunu satıyorsun. Şerefsizliğin danıskasıdır bu yaptığın. Yavşak oğlu yavşaklıktır. Neyse çalışıp kazanıyoruz şükür. Ama ciddili bir oyun koleksiyonu yapmıyorsanız para verip de almayın yani bu oyunu. Velhasıl kelam, FPS dünyasında devrim sayılabilecek bu oyunu sorunsuz bir şekilde günümüz sistemlerinde oynayıp nostaljinin dibini yaşayabileceğiniz ya da boş zaman aktivitesi diye oyun serisinin tarihine inebileceğiniz, efsanevi bir yapım. Ama oyun gerek tam gerekse indirimli ücretiyle alınmalı mıdır.... Orası tartışmalı. Ama ben aldığıma asla pişman değilim. Hem teşekkürler hem de senin ben aq Activision.
I so desperately want to like this game. It has a much more grounded feel compared to even just the sequel CoD 2... let alone whatever the bastardized thing modern CoD is supposed to be. It's somewhere between CoD 2 and something like a Brothers in Arms game. I really want a modern singleplayer WW2 game with this kind of pacing and difficulty. However, I can't. The level design is super ass. The opening mission isn't terrible, but the second is nothing short of utter ♥♥♥♥♥♥♥♥: Enemies appear at nonsensical (for a video game) times and locations, I can break the scripting by playing too fast OR too slow, and the intended lines of travel a player is supposed to make are not clear. None of this would be insufferable if it weren't for the fact that enemies kill you fast in this game and you can't cheese them with regen like in CoD 2 onward. (That in itself is not a problem, and is in fact something I appreciate a lot.) The other however-many-levels that come after could be absolute masterpieces, but I wouldn't know because the second mission is nearly unplayable in my eyes. Maybe I will return and use the console to access the other levels and give the game a better shake, but for now I can't bring myself to do it. The game does give me an even greater appreciation of CoD 2 than I already do, however. Please go play that if you want a quality classic CoD experience. It is a massive step-up compared to the 63 minutes of either "eh" or "fml" I got here.
"8/10." One of the very first games I played on PC as a kid, so coming back to it was basically a nostalgia trip from start to finish. I remembered the campaign being much longer as a kid, though — this time I absolutely flew through it. The Stalingrad missions still hit just as hard as I remember, especially Red Square. Charging up that hill with nothing but a clip of Mosin-Nagant ammo (and yeah, I did get lucky) while watching soldiers being sent forward with barely any chance of survival is genuinely disturbing. Seeing the way their own people were treated makes those missions feel less like a typical WWII shooter and more like a small glimpse into just how brutal that war actually was. And unfortunately, some of those scenes feel uncomfortably relevant even today. A true classic and one of those games that will always have a special place in my gaming memories. Coming back to it after all these years was absolutely worth it. The one that started it all. 8/10
moi je trouve ce jeu incroyable malgré sa vieillesse mais par contre je ne vous conseille pas ce jeu si vous n'aimez pas le retro
An outstanding game. A game certainly worth adding to your list.
After hours of playing this game and finally beating all 3 campaigns, I've got to say.. this game is beautiful and you should play it if you haven't already.
[h1]El comienzo de una saga legendaria[/h1] Antes de convertirse en el coloso anual de ventas, Call of Duty debutó como una auténtica carta de amor a las grandes producciones bélicas del cine. Su campaña dividida en tres países ofreció una inmersión, un caos y una intensidad en los tiroteos que dejaron en evidencia a todos sus competidores de 2003. Eso sí, envejeció con trucos de diseño antiguos. Los enemigos no paran de salir hasta que pisas el gatillo invisible del escenario, la salud se cura con botiquines y la dificultad en veterano es un castigo injusto por la puntería absurda de la IA. Quitando esos tics de la época, sigue siendo una pieza de historia pura.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.