
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak
美工绝了,沉浸感十足。挑战也很丰富,让玩家有动力攀登到峰顶。
harder than i thought it would be, peak tho (pun intended)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 174.4K | 93% | $4.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $20.3M | 63.8K | 92% | $19.99 | |
| $20.4M | 175.5K | 88% | $7.99 | |
| $20.4M | 59.9K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以 挺不错的一款游戏 是我见到的第一款2026年游戏界的黑马
Obra de arte. Sensível, bonito, envolvente, com uma trilha sonora incrível e uma dublagem excelente. É extremamente desafiador e, em vários momentos, chega a ser frustrante. Comecei sem esperar muita coisa e, no início, ele demora um pouco para engatar. Mas conforme avança, o jogo cresce em você. Você começa a querer descobrir o que vem pela frente e sente uma vontade de superar cada dificuldade que aparece, e isso o torna ainda mais envolvente. Teve horas que eu precisava parar, respirar e voltar depois, porque a escalada realmente testa a sua paciência, principalmente no final. Mas é justamente isso que faz cada conquista ser tão gratificante. É um jogo que te marca e faz sentir coisas que poucos conseguem. Recomendo demais.
好玩
Amazing game you won't regret buying. You will never put this game down until you reach the peak
90/100
Ну что ж, прошёл я эту игру и мнение моё не однозначно С одной стороны идея самой игры великолепна, реализация тоже ничего так (не считая автовыбора конечностей при подъёме, но это не критично, можно привыкнуть или использовать и ручной и авто режимы) НО, раскрытия ГГ как такого нет, зачем она туда полезла, почему она отталкивает всех и вся( обобщил, т.к. не хочу спойлерить) и в конце концов, зачем так обращаться с техникой?! Которая мало того что твою жопу держит при падении да ещё и связь с миром может поддерживать. Итог мой такой Гейплей на 5 из 5 Сюжет 3 из 5 Музыка моё почтение 10 из 5 P.S. Играть реально лучше на геймпаде
great game lots of fun and frustration dialog is meh at times but the story is overall very good. the ending is very emotional and feels rewarding. mechanics are clunky at times, might feel unfair but you'll get over it (budumtss). I'd imagine it's hard to balance difficulty, especially since you have to aim in two dimension onto a complex 3D-shape. overall the clunkiness is part of the climb. cooking is very useful and thankfully not to complicated. discovering is very rewarding. the visuals are very nice. it achieves a lot with very little.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.