
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a lot to say. Just support the studio , the game is amazing.
great game. the whole experience is comforting. Even with the stress points of almost falling, its a pleasant, peaceful and slow journey. The climb had the task of repetitive actions, but has managed to beat it by making them relaxing, not tedious.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 174.3K | 93% | $4.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 26.6K | 90% | $19.99 | |
| $20.1M | 19.8K | 88% | $39.99 | |
| $20M | 32.4K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak для смешариков
10/10 Game I enjoyed every minute of playing, finding all the stuff hidden away, and all the things I need to find on my next runthrough. Finished the normal gameplay so I will try and go back and free-climb the entire mountain on 1 life. Would recommed.
Actually having climbing experience weirdly makes this game very frustrating at times. About 75% of the time its incredibly fun with the best climbing mechanics put in a game yet. However the automatic limb system, doesn't work very well and when climbing hands will sometimes lose almost all of their grips - seemingly in cracks a lot requiring you to reinsert them with manual limb selection in the second before you tumble to the ground. The game should do a better job of having the character automatically adjust in moments like these, finding the 1cm part to hold on the wall with an art style that often makes these small holds very hard to see and gauge a total pain. Furthermore rest positions are totally bonkers at times, as others have said its not surprising that seemingly trivial grade v2 rest positions just don't work but you can rest doing a full splits with hands above your head in directions that don't generate good pulling force. Chimney climbing for example is pretty relaxing at times in real life, but in Cairn its incredibly annoying to start shaking with a simple isometric hold. Story, art style and the environmental storytelling is all gorgeous albeit nothing hugely magical to elevate it to that top tier of indie games. The climbing is a diamond in the rough, but weirdly I think if you climb IRL you'll push the game to its limits more often than the average reviewer and thus have a worse time with it. The last section of the game's hardest ending really suffers from pushing the climbing system to it's limits while also providing a gauntlet that you can get sunk into 3 hours for before realizing you haven't enough supplies to finish and having to load a 3 hour old save to retry (or turn on the assist mode). This really hurt the emotional weight I should have normally felt. It's despite these frustrations, definitely worth it and is the closest a game has come to the real life feeling of pulling on a rock hold, and donning an ice axe. In all the exhilaration, frustration and grit that it entails.
As the beginning of the tutorial of this game, this game has caught my attention really that it intended for me to play this even more. I am to be glad that I have bought the 2 game bundle from the summit bundle that both of them are as worth it as intended. It caught me to my surprise that both of these mountain climbing games are as adventuring as any other story game has to offer, I'm willingly would like to play this game even more if only I had most of the time available. But until then, I'd recommend everyone to try this game, whether you buy the summit bundle, or you buy the premium/normal version of this game. a worth it discounted offer indeed
真是个好游戏!最后那段给我爬冒汗了,完全心流模式。。在雪山上的喘气像哭泣一样。。哎。。选择继续爬下去的我好残忍。。
great
excelente juego, simple pero a la vez dificil. hermoso artisticamente, buen audio. una linda experiencia jugarlo.
Loved it, very emotional
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.