
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.8Kreviews | 94% | — | $20.2M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really fun and challenging. I have enjoyed the replay value, 4 complete climbs and 10 partials (damn free solo) so far. super fun to explore new caves and routes to increase the challenge.
Si bien Aava es un poco mal llevada, el juego es súper lindo.
хорошая игра , по вайбу 10/10 , механически кое где кривовато как по мне но терпимо надо наловчиться, автовыбор конечностей полная шляпа которая годиться только для прохождения обучения и может пару первых скал но дальше будет руинить.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 174.3K | 93% | $4.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $20.1M | 19.8K | 88% | $39.99 | |
| $20M | 32.4K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 125 | 88% | $23.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| — | — | — | — | not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太震撼了,最开始只是觉得是个画风好看的攀岩游戏,结果玩起来很沉浸,风景好看,可探索性也很强,中间的支线小剧情也很有意思,单纯的攀岩却带着一些对生命的思索,其实本来已经猜到大致结局,但最后那段融合还是让人惊艳,今年目前玩到最好玩的,让人对攀岩有了一些兴趣。
+
Jogo sensacional, ótima jogabilidade, relaxante, mas ao mesmo tempo muito desafiador.... RECOMENDO.
muy buen juego, no creí que lo terminaría, pero si. la verdad es que es muy gratificante llegar la cima y provoca jugarlos varias veces una vez lo completas por primera vez.
This game is actually really good. But the hunger system is so poorly balanced I cant recommend this game. Running out of food halfway up the mountain really sucks. And discovering that your only option to remedy this is to go down the mountain you just fought so hard to climb is just cruel and unusual punishment.
this game is not like other games. its a rock climbing game built by people who actually care about climbing. it doesnt hold your hand, and can feel unfair before you get a handle on the mechanics, but when you get it figured out you can really feel when a climb starts going wrong. the story really hits the feels for me, and im sure it will for anybody who has given it all to do the impossible. the art style isnt to my tastes but I warmed up to it as i played. this was a short great game that leaves you with some thoughts to mull over. 10/10. would, have, and will continue to recomend.
seru, pemandangannya bagus
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.