
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.7Kreviews | 94% | — | $20.1M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo estupidamente bom e filosófico. Cairn acompanha Aava, cujo seu objetivo é conquistar o topo do monte Kami. O jogo em si é um survival muito apurado, e qualquer passo que tomamos costuma ser importante, as escolhas refletem muito entre uma escalada tranquila ou complexa. Durante a jornada, vamos conhecer mais da personagem e se aprofundar na pergunta central do jogo: Porque fazer o que fazemos ? A Aava é determinada e apesar de todos os contras, ela continua sua jornada para o topo do Kami, não por ser só mais uma escalada e sim por ser seu objetivo de vida. Durante a escalada, conhecemos outros personagens e histórias tão interessantes quanto, e é claro, como um bom roteiro o jogo não deixa de incomodar e te colocar no mesmo lugar que eles. O jogo é perfeito em te mostrar o progresso conquistado, e momentos de olhar pra uma distância percorrida e pensar: "Caramba, eu estava ali quase agora" ou "Eu já subi tudo isso ?" são comuns, e claro, muito recompensadores. A escalada é Cruel, em momentos a gente vai ter que respirar fundo e desistir de um caminho adotado, ou insistir até a última gota de suor em conseguir um movimento em específico ou uma conexão necessária para passar por um trecho difícil. O Kami é traiçoeiro, porém é recompensador, se souber ousar e explorar sempre vai achar segredos ou itens escondidos, e isso nutre uma sensação de justiça e recompensa por uma escalada ou tesouro encontrado. Na minha experiência, consigo dizer com clareza que fui submergido nesse jogo. A história conversa muito bem com quem tem uma meta ou objetivo traçado. A mecânica simulou muito bem a escalada, e embora consigamos uns angulos inexistentes com os braços e pernas, não tira a imersão do jogo. Construímos a escalada junto a Aava, sentimos, comemos, caímos, levantamos, conseguimos e também nos frustramos com cada tentativa acertada ou falha no processo para que enfim, o cume da montanha também seja nossa conquista. É interessante se trouxermos pro quesito pessoal e olharmos toda a história por essa ótica. No fim, a pergunta que fica é: Qual é o seu cume ?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
“Because it‘s there” 纯粹的登山 好久没有玩过这么沉浸的游戏了 2026年top1
Un des plus beaux jeux auxquels j'ai joué récemment. En tant qu'alpiniste, on retrouve un univers et des sensations connues, ce qui est un vrai tour de force pour un jeu. Cerise sur le gâteau : il est beau, et il est efficacement scénarisé !
很有趣很还原的攀登游戏,我刚掌握先锋攀登,孤山独影帮助我克服了对冲坠的恐惧(雾 写给开发者:游戏优化很不错,美中不足的是有一些小的显示按键bug,尽管这不影响游戏操作,切换到手柄背键ltlbrtrb选择肢体的时候有时显示出来肢体选择是xyab(我使用的xbox手柄)
cara que jogo bom, a história principalmente, você começa achando que vai ser somente um jogo sobre escalada, mas a montanha em si tem sua própria história e das demais pessoas que subiram e falharam, ou as que moravam na montanha, tudo é muito feito para puxar a atenção, com exceção da protagonista que me passou raiva do começo ao fim. Com essa única exceção todo o resto é ótimo, principalmente a trilha sonora.
holy ♥♥♥♥ actually such a beautiful game, 10/10 did not think id love it as much as i did because i dont really like climbing games but this one is somethin else
The technical implementation of the climbing system has really impressed me. It feels very immersive scanning a wall for good placements and considering the physics of supporting your body. It also offers a lot of freedom, being able to climb basically wherever you want, trying routes well off the beaten path. This comes at the cost of some jankiness: Body parts clipping into rocks, awkwardly still climbing when getting to stable ground. But that's a small price to pay for how robust and open the system is.
sehr schönes spiel
great game ASS ending
I climbed Kami
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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