
A family friendly, hand-animated, puzzle-filled adventure game with an all-star cast, including Elijah Wood, Jack Black and Masasa Moyo. Funded by a record breaking crowdfunding campaign and designed by industry legend Tim Schafer, Broken Age is a timeless coming-of-age story.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 8.2Kreviews | 84% | — | $2.2M |
| $14.99 | 18.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This has been my favorite PC Game since it came out. I was feeling nostalgic so I came back to replay it, the replay ability is so there as the storyline and morals within the plot grow deeper with each play through! This game is really a masterpiece and still my favorite. It allows for you to be immersed in an adorable environment but still has humor, BOMBS and great characters. The story honestly touches on something in society that I feel is so important: Do we continue doing outrageous things because 'that's how it's always been done' or will we question things that intuitively feel wrong and try to find another way? Secondly: Can someone be too sheltered to the point where nothing outside of their personally perceived reality is even conceivable? There is a final aspect of this story that I didn't pick up until this play through, and that was the special connection two change makers can have with each other without even a confirmation from the other...I didn't realize this was also kind of a love story. SO GOOD! I'll play again in a few years so I can forget some of the methods...the bot puzzles do change every playthrough though...so that's really cool!! I would go in depth with some of the other concepts too but don't want to put spoilers into this review!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Russian*languages with full audio support
| $14.99 |
| 727ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我玩到神作了。我会永远记得我刚打过第一关,男女主场景切换那一刻的震撼感,那一刻我才真正开始对这个游戏的世界观有所了解。【防止剧透不细说了】。 游戏采用男女主双视角的方式推进故事,每个视角内你可以通过与人物对话交互的方式了解故事背景以及人物心中的真实看法,同时在场景中寻找自己需要的道具,作用在特定位置或特定人物上以此推进剧情。游戏故事会在每一次对话、每一个交互后逐渐显露。 除此之外,游戏还设置了很多有意思的成就,比如男生视角,一个普通的吃饭会有什么故事呢?【笑】 第一话结束之后让我发现,这不是童话般的乌托邦。我想这背后的世界和故事一定很有趣。我很期待之后的剧情。
To sum it up: A game that starts out very strong but falls of incredibly hard at the end. Very enjoyable game, until you get to the Wiring Puzzles. The devs apparently have never used wires in their lives, since their wires are direcitonal and have an order... What in the actual frack. The amount of time I wasted on the stupid wiring stuff is utterly insane. The patterns are also randomized, so if you want to look up the solution, frack you I guess. With point and click games you kinda expect some moonlogic, but this one took the cake. The final puzzle is also a strict sequence that will waste your time relentlessly. If you don't do it in the exact order, you have to start over from scratch and repeat things you already have done. Like the fracking wiring... Absolute ♥♥♥♥♥♥♥♥ design that completely ruined the game for me. The story abruptly ends too, so don't expect any resolution to things you learned in the past.
The best compliment that I can give a point-and-click adventure game is that I didn't have to use a walkthrough to finish it. I can confidently say this about Broken Age.
i remembered playing this game with my dad as a kid. took me so long for these puzzles.
I remember watching Stampy's video on this game several years ago. I'm so happy I could finally experience the game for myself. Puzzles were quite difficult and often had random solutions, but I still enjoyed the game. 9/10
Not my kind of game at all... I tried but it felt too juvenile, with a story that didn't carry any weight with me. Puzzles made no sense and were becoming too difficult and the art style wasn't my cup of tea. Good voice acting alone, wasn't enough to keep me engaged so it's an hard pass.
Nice story and fairly challenging puzzles. Loved it! Had trouble with the cursor leaving the window, then it wouldn't move so I had to restart a few time. Then I slowed the cursor speed in options and had less trouble. Running on M3 Pro Mac.
Bugged piece of ♥♥♥♥. Interactive areas dont work properly with a touchpad. DO NOT PLAY THIS GAME WITHOUT A MOUSE, YOU WILL BE UNABLE TO PROGRESS THROUGH THE SECOND ACT.
给童年补票了
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 14.7K | 86% | $9.99 | |
| $1.3M | 3.5K | 88% | $19.99 | |
| $112K | 280 | 86% | $24.99 | |
| $58.6K | 214 | 88% | $19.99 | |
| $309.9K | 1.6K | 74% | $9.99 | |
| $0 | 235 | 94% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 3.8K | 97% | $19.99 | |
| $2.2M | 2.9K | 91% | $19.99 | |
| $2.2M | 11.1K | 96% | $9.99 | |
| $2.2M | 4.3K | 84% | $19.99 | |
| $2.2M | 8.2K | 81% | $14.99 | |
| $2.2M | 5.9K | 78% | $14.99 |