
Play as one of six factions to confront the Abyssloa Empire. Command your troops, develop your bases, and take control of the continent of Meltitea in this tactical strategy RPG!
Modeled estimate, not a reported figure. How we estimate →
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Once upon a time, the world was saved by the Brigandine.
This arcane armor, forged by the great sorcerer Lunadea, brought an end to the ambitions of the Abyssloa Empire.
200 years have since passed, and the continent’s current greatest superpower, the Kingdom of Solginat, has grown into a disquieting presence. In response, the rulers of various nations, spearheaded by the queen of Mysteine—a realm that carries on Lunadea’s will—gather together to issue a formal denunciation…

Story Mode
Experience the unique stories of six distinct nations, each set in motion by the rebirth of the Abyssloa Empire.

Mission Mode
Select from 24 nations to play as, each with its own win condition.

During Organization Phases, allied troops can be strengthened in preparation for the upcoming battles.
Efficient task management will prove key in maximizing your forces’ improvements.

During Attack Phases, other countries can be invaded to obtain resources or strengthen personnel.
Whether to invade or not is for you to decide.

Battles are turn-based and take place on a hexagonal grid.
Focus down enemy leaders to force a retreat or defeat each unit one by one. Strategy is in your hands.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 265reviews | 37% | — | $573.6K |
| $49.99 | 177ratings | 59% | — | not modelled | |
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Veterans of Brigandine are likely to find this game a mix. It offers new features not in previous Brigandines and removes some old ones. That being said, the core of the game is still the same and there is a lot of good. For my own enjoyment, I find the new functionality a good thing. New: Terrain elevation. Map placement has never been more important than now. Because elevation is a big factor, you can position troops in completely new ways to better protect them or strategically alter where you are attacking from. Maps with deep canyons and rivers or cliff faces are completely different from fighting on flat open fields. And yes, Brigandine has always had favored terrain for units, but that really only affects movement speed and minor buffs to att/def. The new terrain can completely alter even the ability to attack if you're too high/low from your opponent. New units. Several new creatures and some changes to old ones. Dragons can fly! Dhampir are amazing. Still checking out all the different units, but again, definitely a plus over previous entries. Recruitable generic rune knights. The game now has both special and generic rune knights. Generic can be recruited at your base, just like monsters. They can also die permanently, just like monsters. Equipment shops. Being able to buy low level gear immediately is amazing. First thing I do for my golems is get them better chance at hitting. GONE: Super nations. The story mode starts you off in a single city (though you immediately get a 2nd as story progression). This is a mixed bag. I know some people really wanted super nations, but I also find the mass micro nations to be an interesting change. I don't know that I'd ultimately call this good or bad. Simply something different that the developers are trying to do so the game is new. DIFFERENT: Story mode vs Mission mode. Story mode in Abyss is different from story mode in previous entries. It is trying to put more of a narrative on what is happening AND be unique for each nation. To that end, there are some times map points that are locked out of progressing until a story event happens. Story events happens after X number of seasons. Mission mode is actually the mode that is more like the older Brigandine's game structure, where it is free form expansion however you want. Both modes do start in the new 24 (25 if you count the super evil nation) single points instead of 6 super nations. OVERALL: At the end of the day, I am enjoying this new entry. Yes it is different from before, but that doesn't mean bad. There is a lot to like and love in Abyss and I think veteran fans and newbies alike should definitely give this a go.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $573.6K | 1.3K | 76% | $19.99 | |
| $573.4K | 548 | 76% | $39.99 | |
| $573.1K | 847 | 78% | $18.99 | |
| $573.1K | 1.9K | 79% | $19.99 | |
| $573K | 1.3K | 95% | $11.99 | |
| $574.2K | 1.2K | 86% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 20 | 100% | $5.99 | |
| $2.8K | 6 | 67% | $14.99 | |
| $0 | 49 | 90% | Free | |
| $8.9M | 5.7K | 90% | $29.99 | |
| $1.4M | 1.4K | 85% | $39.99 | |
| $339.5K | 315 | 96% | $31.49 |
Latest in each market: best JP #33, worst DE #87 · 8 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, French, German, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je connaissais pas la série, je suis venu en touriste. Et Brigandine Abyss, c'est le pote qui habite a 2h de bus. Tu l'adores, vous vous éclatez toujours, mais franchement... flemme du trajet quoi ! [b]Les +[/b] [list] [*]La stratégie / gestion sur la carte, mon coup de cœur ! Tu tiens ta ligne de front, tu gères tes unités, une vraie sensation de progression militaire. [*]Le leader tombe, l'escouade suit. Jusqu'à 6 ennemis retirés en une action. Un plaisir. [*]Richesses tactiques: dénivelé du terrain, encerclement etc. [*]Tes monstres peuvent se joindre au leader pour lui filer des bonus. Perso je leur servais de taxi: deux baffes pour le prix d'une. [*]Découpage en saisons et en phases, parfait en jeu de chevet. Ca sent le format nickel pour Steam Deck, mais j'ai pas pu vérifier. [*]De jolis thèmes musicaux. [/list] [b]Les -[/b] [list] [*]L'IA avec son QI d'un bulot cuit. Tant que t'es loin, elle bouge pas, puis jette ses leaders en première ligne avec 2PV. [*]La mort n'apporte aucune tension: on ressuscite avec des matériaux qu'on récupère facilement. [*]Le menuing d'une autre époque… tu veux 10 dragons ? clique 20 fois. Un curseur de quantité, c'est pas de la technologie quantique. [*]Plein de missions, mais flemme de les lancer. Les débuts de parties sont ennuyeux. Mêmes combats, mêmes terrains. [*]L'enrobage fait le minimum par politesse: c'est daté, le scénario peu développé et de nombreux leaders partagent le même modèle de base. [/list] Pouce vers le haut mais sévèrement tremblotant. S'il y avait du neutre sur Steam, je serais plutôt parti vers là. Réussir à la fois à me rendre accro et à me faire fuir, c'est une prouesse. Bref, un paquet de missions m'attend encore, je regarde les horaires de bus et… non. Je rentre chez moi. Présentation en vidéo: https://youtu.be/3ZWKSEeIfSM
Только одно слово подходит тут "Разочарование" Не рекомендую эту игру все сто знает что такое BRIGANDINE, ухудшено все! новые идеи не работают, враг качается по мгновению пальца, надежды убиты, ожидание не оправдано! Возвращаюсь в BRIGANDINE GE (MOd 7.0)
從PS1時代我就是幻想大陸戰記的老玩家,本著情懷,新作開賣馬上就入手了,戰旗遊戲越來越少,且玩且珍惜。 本作我覺得很平庸,除了支援系統以外,沒有亮點和突破,美術也輸給了前一代,幻想大陸戰記-路納基亞。 六邊形戰旗,加上3D,戰場的設計開發人員是有用功的,但不能斜向選到想要的格子,要轉視角正向才行,手感不佳,很難習慣。 原價入手太貴,建議打折入手,只是看到遊戲評價這麼慘,來幫補點血。
卡资源卡等级还限时 培养成本高就算了 对面还一堆evp怪海 高难命中还下毒 立绘建模跟前作也没法比 越玩越吃屎
玩了十多年的遊戲第一次負評就給了這款 別買!你會後悔
シリーズ未プレイ、本作が初。ストーリーモードをプレイ。 やってみて感じたのは「戦闘が始まってから考えるゲーム」ではないということ。 編成フェイズを何となくプレイしていると攻撃フェイズで痛い目を見るので、1ターンごとに腰を据えて考える必要がある。裏を返せば、練った編成が想定通りに機能したときの満足感はある。 主役はあくまで戦闘パート。 マップはヘックス型で属性や高低差と地形効果が効いてくるため、それらを無視した力押しだけだとすぐにユニットを失ってしまう。 良くも悪くも玄人向けで、SLGに慣れていない人は最初かなり面食らう難易度。 ただ「良く考えれば勝てる」という構造にはなっているので、シリーズ未経験でも取っつけないほどではない。 一方でストーリーは演出含めておまけ程度の印象。 それ目当てで買うタイトルではなく、昔懐かしのゲームシステムで戦略と戦術をじっくり味わうのがメインかなと。
Honestly i think the negative reviews was too much yeah the game have some issues that i found so far. 1) you can’t attack any base 2) classes are locked so you can’t mix up classes like the previous one 3) the maps and areas of fights isn’t that great 4) computer AI is stupid i am playing in hard mode and the AI decides that hitting my Rindo which is ninja with normal hit not even spell is the best option ( he is healer ) even though that mercenary have 4 full HP monsters with him But on the other hand this game have alot of good new features 1) Rally 2) development of bases 3) new cool monsters ( vampires is really interesting ) 4) you can recruit any knight i got 2 main characters from Purifaneo. Alysbelee with little princess class and Rindo from Shogun clan 5) the new shop is good and bad at the same making more restrictions for iteams like the reviving monsters is really easy that i don’t care if i lose one but it could be solved and the good this is you don’t need to grind like crazy for gear you can buy it after you discover it which is really nice Overall the game is good but my expectations was much higher hopefully they could fix some of the issues and do better games in the future
めっちゃハマる。 操作性に慣れるまではなんだこりゃってなるかもだけど、慣れたら全然楽しい。 買って12時間ぶっ続けでやった。
没有自由模式 ,从来没办法统一全图
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