
Survive on the edge of space! Craft and upgrade tools, scavenge resources, and save a galaxy gone completely off the rails. Can Ordinary Man save the galaxy with the help of the immortal Chicken and some duct tape?
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About
Breathedge 2 is a humorous survival adventure set in space, following an ordinary Man and his perfectly ordinary space problems. It’s a direct sequel to Breathedge, but don’t worry if you never played the first game: everything will be equally confusing to Breathedge veterans and complete newcomers alike.
The Breathedge Corporation unexpectedly started a galaxy-wide war, built an enormous army of Coffinbots, and attacked the largest human settlements. The Man and his faithful companion, an AI living inside his spacesuit, accidentally derailed the Corporation’s plans for a swift takeover and instantly became the number-one target of every hostile Coffinbot out there. Apparently, fate still wasn’t satisfied. Having barely survived, our heroes suddenly find themselves under attack by their own allies.
Who attacked whom? Who is Babe? Why does the Man need a Chicken? Where were we even going? And what are we supposed to do with all this duct tape? Figuring that out is now your problem.
Breathedge 2 is a story-driven adventure where exploring the world is a major part of the experience. Along the way, you’ll get to know the Man and his crew, learn more about life on the distant fringes of inhabited space, meet new characters, and gradually untangle the forces carving up the galaxy between them.
Explore abandoned stations, ruined settlements, shipwrecks, and plenty of places no reasonable person would ever think of entering. Discover other people’s stories, strange devices, useful junk, and completely useless one-of-a-kind treasures. Some discoveries will be funny, others strange or unsettling, and a few may help you understand what is actually going on and what part you have to play in it.
Hunted from every direction, the heroes of Breathedge 2 are forced to survive in some of the harshest conditions on the fringes of inhabited space. There are no 24-hour stores or banana smoothies out here, but there is an ocean of duct tape, tons of wreckage, and the Man’s remarkably capable hands, ready to turn all that garbage into surprisingly useful contraptions.
Learn new blueprints, craft tools and equipment, and upgrade both your gear and your spacesuit. Repair and dismantle machinery, gather resources, find ways into inaccessible places, and venture farther and farther from anything resembling safety. Out in open space, you’ll need to keep an eye on your oxygen, temperature, and various other little details capable of bringing your adventure to a premature end. Occasionally, you’ll also have to fight, run away, and shove aside the bodies of less fortunate astronauts.
Breathedge 2 is currently in Early Access and is still actively being developed. At the start of Early Access, the game includes its first major story chapter, a large area to explore, and its core gameplay systems. The story is not yet complete, parts of the world are still inaccessible, and some systems will continue to grow and evolve throughout development.
During Early Access, we plan to release major updates that continue the story and add new areas, mechanics, characters, items, and other features. At the same time, we may continue refining existing content, balance, UI, performance, and fixing issues as they are discovered.
Player feedback is an important part of this process. We’re incredibly grateful for your support and for all the comments that give us both inspiration and a fresh perspective on the game. Please keep sharing your feedback with us wherever you can. It helps us make Breathedge 2 even better.
Sums Steam only; Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 718 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Breathedge 2 takes a noticeably different direction than the first game, but it’s clear the developers actually listened to community feedback and took player complaints to heart. The quality-of-life upgrades make the core gameplay loop far more enjoyable: No tool durability: Easily the best change. You craft a tool once and keep it, eliminating the constant annoyance of essential gear shattering mid-expedition. I hope the devs leave this alone for full release, but if they don't resources are far more abundance and it won't cause too much of a headache. SUI is an absolute lifesaver: having a robot on your back to retrieve items cuts out all the awkward micro-navigation and causes much less frustration. Better lung capacity: Being able to hold your breath significantly longer right out of the gate allows you to actually explore instead of panic-sprinting back to an oxygen station every forty seconds. Being able to craft oxygen is a lot easier too which is a huge plus. Voice acting & charm: The presentation and voiced interactions bring the comedic tone together without bogging down the pacing. If the brutal durability grind and endless suffocation timers made the first game feel like a kick in the teeth, this sequel fixes all the worst friction points. Best of all, they kept the dirty humor and witty comebacks from the in game characters. This is a solid step forward for the series. Thanks, devs!
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Latest in each market: best JP #41, worst US #99 · 14 markets collected
US · last 30 days
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish, Ukrainian +1 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 719 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game series is fantastic!! As someone with severe motion sickness issues, this is the ONLY zero G game I can play. The comedy is on point and consistent, but allows for quiet and relaxing nothingness. It is so well mixed. The improvements upon the first game are insane! I am SO glad they made the changes they did. While I am unsure of how long the game is currently, I am already more hours in than the last game and I am STILL in chapter 1. There are VERY MINOR bugs and or things that seemed wrong to me. Collision bug and something flew past me that to me, looked wrong. I have only had ONE crash. I HIGHLY recommend this game to anyone who wants a chill game with space and humor. Humor that isn't super nasty either, I'm particular. Thank you so much for giving me a game to really look forward to!! -Cons While the VA's are doing a great job, the robot is sometimes very hard to understand and I have to read subtitles to understand. I think it's due to the accent and trying to turn it into a robot voice. Thank you Devs for an amazing game!!
pay to play what the demo was only one chapter not worth at moment
Руки авторам игры целовал. Спасибо что добавили крюк с захватом. Но, я считаю, нужно выпороть и лишить премии того, кто придумал открывать контейнеры двигая мышку.
Итак, моя первая рецензия. Как говорят маленькие глупые детишки: «не судите строго». Но тогда в чём смысл критики? Во вселенной Breathedge я новичок. Впервые узнал об игре года полтора назад из видео НАРРАТОРА, и тогда мне и приглянулась эта игра, а недавно её раздавали, и я понял, что это судьба, и решил пройти. Столько мета-отсылок, мемов и приколов я не получал давно, даже, упаси господи, жалкий Гусь из Atomic Heart и рядом не стоит по их количеству. Итак, игра Breathedge 2. Многие жалуются на ранний доступ, но у меня нет претензий, только уважение к маленьким и независимым студиям, которые своими небольшими силами делают великие проекты. Графика в игре стала заметно лучше и реалистичнее. Я сел за вторую часть на следующий день после прохождения первой, и у меня случился небольшой диссонанс, но в положительную сторону. Вместо маленького шаттла на окраине космоса нас закинули в вагон. Жаль, плацкарт не сделали, видимо, Мужик и Детка раскошелились на купе. Механика своеобразного крюка-кошки очень радует — что-то среднее между Spider-Man и перчаткой из Atomic Heart. Увеличение слотов порадовало, не нужно теперь 9 инструментов перекладывать каждые 3 минуты в 4 ячейки. Множество других механик тоже порадовало: недосып, недоедание и т. д. Этого не хватало в первой части, когда можно было не строить свою базу и кровать, а Мужик уже 7 дней не спит и разом закидывает в себя 10 литров воды, запивает чистым спиртом, и ему хоть бы хны. Не совсем понял, что произошло с актёрами озвучки, но есть и плюсы: Мужик научился мычать, а не просто всю игру молча втыкать. В 1-й части был вайб Portal, где разговаривает чисто робот, а главный герой молчит всю игру. В целом механики хорошие, весёлые, жду других приколюх. Не знаю, зачем впихнули в 1-ю главу столько ачивок. Серьёзно, 3 ачивки в 5 метрах друг от друга? По ощущениям, к финалу их под сотню будет. Всем советую заценить данную игрушку, как говорится, поддержим отечественный геймдев! Ну и как же без книги жалоб и предложений: предметы периодически проваливаются под пол, и у персонажей почему-то нет коллизии. На станции я спокойно могу посмотреть сквозь Детку или пройти сквозь полицей-бота, а так пока больше никаких нареканий. Успехов и здоровья разработчикам! ❤️
(1차 얼리액세스 리뷰입니다. V0.8.6) [b]⚠️현재로선 출시 할인가 (-20%) 정도에서 1. 예상 범위를 벗어나지 않는 브레스엣지식 우주 생존 어드벤처를 아직도 선호하는 사람들(🙋) 2. 어떻게 바뀔지 모르는 어렴풋한 미래에 투자하는 모험을 즐기는 시간이 널널한 우주 유영자들 정도에만 추천할 수 있는 상태입니다.[/b] 크지만 명확하지 않은 그림을 그리고 있다는 불안감이 발현된 지난 [url=https://store.steampowered.com/news/app/2412960/view/538883150377387092]4월의 초장문 Devlog[/url]처럼, 게임은 데모의 흐름에 기준을 잡고 병렬적으로 탐험 콘텐츠를 넓혀놓은 정도의 규모에서 멈춰 서 있습니다. 물론 이를 모두 훑어보게끔 플레이어를 여러 궁금증으로 건드려보기도 하고, 기본적인 DIY 제작과 전편을 플레이해 봤던 사람들에겐 익숙할 특유의 릴레이 생존 구간, 약..간의 포스트 소비에트식 유머, 기본적인 스토리와 방향성을 제시하는 초반 전개의 흐름으로 어느 정도 얼리 액세스의 느낌이라고 할 수는 있겠지만 데모를 해봤던 입장에서 본편 플레이 전 기대감을 기준으로 보면 [url=https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/2412960/extras/e7ec6dd86ea40b6c94c5a170f9312e84.avif?t=1788324312]로드맵[/url]상 '27년 1분기' (개인 소형 이동수단과 내부 구성 요소의 등장 시기, 현재 전체 맵에 해당하는걸로 보이는 구간 신규 지역 진입)까지를 첫 얼리 액세스 개시로 보는게 맞는 걸로 보입니다. 이후 27년 3분기부터 본격적인 건설 모듈 콘텐츠와 메커니즘 확장 등 출시 직전의 퀄리티에 해당하는 부분들의 업데이트가 예정되어 있고, 각 얼리 액세스 구간에 걸쳐 계획하고 있는 기존 브레스엣지의 관성을 벗어나려는 변경점 추가와 유저 피드백까지 수용해 가며 게임 방향성의 큰 변화 가능성도 존재하기 때문에 지켜볼 필요가 있습니다. 만약 큰 변화가 느껴지지 않을 정도의 업데이트가 오게 된다면, 과연 옆그레이드에 3년치의 기대를 거는 게 맞았었는지는 꽤 애매한 부분으로 남게 되겠습니다. 그래도 개발사는 지난날의 과오를 기억하고 있긴 한데다 현재 버전에서도 기본은 하고 있다고 느껴졌기 때문에 일단 추천 사이드에서 남겨둡니다. [hr][/hr] 👨🏻🍳[url="https://store.steampowered.com/curator/38298465"][b]스팀 큐레이터 - 스팀뷔페 페이지🧑🚀(제발)[/b][/url]
могли не так сильно блюрить там(
Эпхе эфф... Аха Аха. Пуплабюла бывлапю
Купил ради синей изоленты, остался ради космических дыр и шуток про какашки.
Классический ранний доступ. Но она хотя бы ультрамегасуперпупердупер дешевая для этого раннего доступа и играется с комфортом на чилле-на расслабоне. Немало каловых механик и багов, но все еще интересно исследовать, какие же пасхалочки оставили нам инопланетяне. Подобных игр катастрофически не хватает, так шо палец вниз ей ставить запрещено законами Обочины, несогласным штраф 10 ударов дубинкой ПС. Темы курочки и детки не раскрыты
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