
Control the flow of time to solve puzzles in this new version of the indie classic, featuring fully repainted artwork, a new world of puzzles, and seriously in-depth commentary.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 11 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.8Kreviews | 93% | — | $764.8K |
| $19.99 | 576ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 127 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jonathan Blow displays an incredible amount of mastery over puzzle design. Each one of them are challenging and follow a clear set of logical rules that can be manipulated in different ways, and every time the trick clicks in your mind, the feeling is cathartic. I didn't like the story much (if you could even call it that), I didn't understand what they're supposed to mean, but the gameplay is the main focus here and it's perfect. Must play.
手残玩不下去
[h3]Resumo[/h3] Gostei muito de Braid. Achei a história bem rasa de início, mas o avançar me surpreendeu brilhantemente. Os puzzles são muito bem-feitos, fornecendo, cada um, uma dificuldade incremental muito bem-vinda. Jogo desafiador na medida certa. [h3]História[/h3] A história de Tim se apresenta de maneira bem desinteressante no início, sendo uma das mais clichês de todos os tempos: a busca da princesa. Mas, durante o transcorrer do jogo, a princesa vai se mostrando algo diferente, principalmente com as passagens dos livros. No final tudo fica claro (ou escuro), e a história ganha o contorno de interesse que ela possui. E, sinceramente, o final colocado em perspectiva deixa o jogo surpreendente. [h3]Puzzles[/h3] Queria começar falando sobre a mecânica principal de Braid: gerenciar o tempo. Impressionou-me como uma mecânica simples como voltar no tempo pode ser tão bem explorada de maneira inteligente — não somente por rebobinar a fase, mas por todas as outras submecânicas que o jogo cria a partir do simples ato de gerenciar o tempo. Gostei muito dos puzzles que o jogo propôs; não são impossíveis de resolver e possuem uma dificuldade crescente muito bem implementada. A mudança de abordagem entre cada mundo é muito bem-vinda, o que acredito ajudar a deixar o jogo menos repetitivo.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Turkish +1 more
| $19.99 |
| 132ratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 127 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
在我对这款braid的新作进行了高达6次的品鉴以后,我在此下一个定论——《braid》是一款当之无愧的神作。虽然现在《braid》作者Jonathan Blow的新作《沉星之序》demo依然存在着十分严重的问题,比如解谜时长被严重夸大,吹哥在所谓jai语言的所谓性能优化完全不存在之类,但braid作为一个在十几年前的游戏,仍然在2020+年份开始他的“第二春”。 这款游戏的优缺点都非常明显。优点方面,这款游戏前期的谜题设计与游戏机制确实十分出彩,在现在都是解谜设计中的上乘品,但缺点也同样突出。一个45+45分钟的等待及其磨人性子,虽然作者在最后用所谓“原子弹”的政治隐喻(现在对是不是这个隐喻仍然有争议)强行圆回了场面,但包括手感,操作难受的问题也是不容忽视的。如果你能够接受仅仅玩该游戏难度较低的部分,而对该游戏的隐藏星星视而不见,那这款游戏绝对值得你进行游玩(其实难度也不低),否则并不推荐你购买该游戏,最多云通关一下也就够了。
我原谅了所有冷饭
Braid is way smart than me but it hooked me with its startlingly clever puzzles. It's beautiful to look at and listen to and even though I couldnt finish it (I got 40 of 60 pieces which I'm happy with) it is short and worth it if you want a very satisfying headscratcher. Storywise, it's a fruit basket but it isn't so much that it's a deterrent for me. On now, somewhat reluctantly, to The Witness...
This is a good game
토끼 나오는데서 못해먹겠다,,,
Однозначно лайк данному переизданию (как и оригиналу). Нужно ли было переиздание этого шедевра? Не уверен. Получите ли вы удовольствие от игры, если поиграете в это переиздание - несомненно. По сути это ремастер с добавлением комментариев разрабов (и дополнительным миром). На момент написания коммента я пока этот 7 мир не прошел, мб дополню свой обзор позже, если не забуду и не будет лень. Ремастер как минимум нужен для актуализации современных ОС. Проходил я на Macbookе (М1), и оригинал не запускается на современных маках (у меня имеется и оригинальная игра). Кстати, в ремастере можно моментально переключаться прямо в игре в любой момент между режимами графики: оригинал и ремастер. Видел недовольные комментарии в духе "Могли бы в переиздание добавить русский!". Ребята, вы серьезно? Там сюжетного текста - как кот наплакал. И кто сюжет знает - он его и так знает, нафига вам перевод? Еще отмечу, что буквально спустя пол года-год после релиза, разрабы сделали солидную скидку на игру. Буквально за 100-200 рублей её приобрел. За что разрабам отдельный респект!
Love it. - animation amazing - music amazing - puzzles amazing - deep themes to dig into too
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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