
Explore the dangerous life, the accurate historic events and contemporary inventions of the North American/US 19th century. Acquire one of the most legendary steam machines and transform it into a fortress on rails.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 29 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 68.5/day in the week to Jul 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.7Kreviews | 70% | — | $550.3K |
| $0.99−90% | 128ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игра !!!
Rating: This game is NOT intend to let you win, Good idea, poorly designed, mechanics and considered YOU'RE THE PREY. Everything is hunting you down and want you broke. 90% of random events are bad things.(if you don't trans weapons and alcohol, 80%) The background is Civil War, just background; your story is NOT RELATED with Civil War, FOCUS AT YOUR F__KING SHARE WAR. Some mission is intend to fail, or in the far place. You've saved 30k for new train? Toll stations and share events will drain your dollars dry; what a F__KING nice, you need earn money, but the game will try to put you at the edge of broken, Annoying random negative events to keep player busying at FARMING reputations, BUT rumor attacks ruined your reputation, more and more reputation damage. The Share War campaign, would force you win at 51% vs 49%, that's why many events are always against you and AI could have it shares with only rumor warfare, so F__KING FAIR! The battles are even more s__ts and unreasonable. Real railroad bandits are so kind, they didn't lead a platoon of troopers encircle you and made a lot of FIELD WORKS near railroad and counted where your turrets are hard to hit. AI build strong roadblocks and let your locomotive crashed at it, restrict your firepower. (because there is only 1 man at locomotive) Even your train could run through, dozens of curves awaits, speed limit is 10-30, consider you're driving a light rail train. In any battle, AI fire 1st, even you've aim artillery 1st, AI could give you 1 or 2 precise strike before their gun been destroyed. The 1st battle, have 7 enemies, 1 vs 7, in late game, 5 vs 25+, enemies have unlimited dynamites. All mail events you have to accept, if you ignore them, you'll lose share war very SOON. When you have around 10k money, toll stations will open everywhere, pay 4 broke or fight many armies, your squad have to deal with many platoons. Hidden events(most are toll stations) was fixed by table of random numbers The only kind in the game, is when you're the MOST WANTED and been busted, 60 days in jail, whoa that's really kind like Dem judges; not sent to shot or hang, what kind of this most wanted?? I'd happy to fight CS army(weaker than bandits) when entering their city, use their blood to build up my way.(The game is still friendly with Northern, it's almost unplayable if you want to side with Southern) Most of music tracks are playing at the title screen, but only 2 tracks in game, WTF! 簡評: 這遊戲不打算讓你贏. 什麼鐵路大航海時代? 根本是海盜船上拉出來的屎, 最近讓我罵最多髒話的"遊戲". 點子很好, 但是設計, 節奏跟機制亂七八糟; 而且把你當"獵物"對待, 每件事都要搞死你, 讓你破產. 90%隨機事件都是壞事, 如果你從不運酒或武器, 80%. 背景是美國南北戰爭時期, 你的故事與南北戰爭幾無關聯, 操他媽的"股權戰爭"才是你要注意的事. 當你存了三萬塊想買新火車? 放心,收費站和事件會馬上把你的錢搶光,因為遊戲試著要把你維持在破產邊緣. 電腦隨時可以用事件壓你的城市聲望, 想要怎麼打壓就怎麼打壓, 你只能忙著農聲望, 不能反擊. 當你手上超過一萬, 隨機收費站會四處都是, 你付錢等破產, 戰鬥是一團大便, 沒有合理性可言, 只是要整你而已, 海盜船砲戰絕對碾壓. 大部份的攻擊只是拼骰子, 但老樣子, 你的手下, 命中率永遠比帳面上要低, 我看過炸藥丟到敵人身上還會miss 真正的火車大盜比這個遊戲仁慈的多, 牠們不會"帶一個排的軍隊來包圍你", 敵人會在鐵路沿線上做滿野戰工事, 工事還會算你的砲塔死角(吃相真他媽的難看) 路障擋住火車, 你沒機會逃(路障維持時間30分鐘,事實上,3分鐘內你沒取得優勢,滅團就是時間問題), 只有打到全體陣亡或敵全滅. 就算沒有路障, 除了開場就給你一個煞不住的急彎, 後面路段也充斥著輕軌級的急轉彎(速限10-30). 跟強盜硬打,就是"軍隊戰",動輒一個班打一個排.(你最多5個人, 敵最多25人,加上工事保護) 敵方炸藥無限, 你可以看到敵人丟出來的炸藥比裝備欄位還多. 電腦有絕對先攻權; 砲兵可以立即瞄準並射擊, 無論你摧毀敵砲兵的速度有多快, 至少能準確砲擊你1-2次. 遊戲裡最仁慈的, 是當你被登上懸賞名單時被抓的時候, 禾斗禾斗, 只要關六十天耶, 不是被抓去槍斃或是吊死(讓你重來), 好棒棒, 真是感恩民主黨的司法; 這是那門子的"懸賞"啦?? 遊戲設計還是友好於北方(美國), 如果你想站在南方(邦聯), 遊戲會幾乎無法進行. 音樂安排可笑至極,標題畫面有很多曲目, 但遊戲中卻只有兩條曲目. 標題有(都是曲,不要問我為什麼認的出來): 美國國歌 英國國歌/My Country, 'Tis of Thee Battle hymn of the Republic Yankee Doodle,
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Ukrainian, German, French, Spanish - Spain, Polish, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ПОЗД ЧУХ ЧУХ МГЕ МГЕ ПОРОВОЗИК
I got this on sale and it is fun but after 20 hours it falls off. As in its very repetitive and its just fetching or delivering, so I wouldn't recommend getting this unless its on sale for .99 cents like when I got it. I think it would be more fun if 1) we got the rest of the US to explore 2) have the gunman you higher have auto tasks such as turn on or off auto attack, repair, heal and put out fires so less micro managing on the train when an event happens 3) be able to buy another train equip it with gunman and send it off to runs for you wile you do other tasks 4) add a double header feature so you can pull longer and heaver trains 5) add more weapons you can buy for you and your crew 6) have auto targeting for gunmen that use mounted LMGs on the train 7) be able to have contracts with gunsmiths to acquire better weapon's faster at a cheaper price for running supplies to them 8) add more cars that can carry more freight or passenger's along with different types of passenger cars such as baggage, dining and combine cars for example 9) If you do help the south during the war make it have a serious impact that could ultimately the south winning the war and an alternate turn of events 10) add more engines that you can unlock that are stronger or faster so you can have a crew running a passenger train wile you run a freight train 11) add a bribe feature when smuggling contraband 12) have the time line go all the way to modern day so you can have more aspects of the railroad and when the US enters a war like WW1, 2 and so on have military contracts to run supplies for the military to win the war at the current time period
有卡 有中文 有成就
5+5
Keyif sakin ve zaman geçirmelik bir oyun.
挺好玩的,这战棋策略小游戏还挺好玩的,不错的。
【第673篇评测】这个游戏打折时候入手。6块钱还挺划算的,原价买纯纯大怨种。首先说剧情,这个剧情即使你难度调到了幼儿园模式,也很难通关,难度设置的不合理。其次,火车耐久度设置的太低,跑几圈就开始坏了,就这还是升级满了的情况。再有就是后期重复度太高了,任务繁重而且也没有靠谱的火车头,最强的塞拉利昂级别的10轮火车头也就那样,一点也不突出。综合玩下来也就10个小时的游戏寿命。10分给个5分。胜在6块钱便宜。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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