
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.5Kreviews | 89% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the books never cease the mysteries never end
my new favorite yearly tradition - weird and homey and calm and confusing and everything you want from a gothic, relaxed puzzle game with lots of words to read
生存难度比密教要低一些,但是没有控制台这一点又让难度比有了控制台的密教模拟器要高一些,不过你没有太多死亡机制的这一点又很好地弥补了你没有控制台的这一缺陷
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.1K | 79% | $24.99 | |
| $4M | 14K | 88% | $9.99 | |
| $4M | 8.2K | 95% | $14.99 | |
| $4M | 11.6K | 97% | $14.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $4M | 13.6K | 79% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $290.6K | 807 | 71% | $14.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $32.4K | 89 | 82% | $11.99 | |
| $437 | 2 | 100% | $5.00 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 賛否両論度で言うとゲームとしての否が8割、苦行の作業がつく読み物としての賛が2割、そんな作品 [/h1] プレイ時間がぶっ飛んでいるのですが、 これはメモや攻略まとめなどで 検証プレイしていた分が入ったためであり 実際のコンテンツのボリューム感や難易度としての 参考にしなくて大丈夫です。 [h2] 特に強いマイナス点 [/h2] [h3] UIデザインが非常に悪い [/h3] ・前作よりも常に画面上で ものがいっぱいになっている上で 重なり合っている状態が常態化して 視覚要素が邪魔し合う ・アイコンデザインの視認性、識別性や 顕著な色覚バリアなどへの配慮が乏しく、 要素の多いシミュレーションゲームでは致命的 [h3]操作性が非常に悪い [/h3] ・不可解なキーコンフィグアサイン (特にオプションで変更できないもの)と、 異様に負担がかかるマウス操作が 特にストレス [h3]メカニズム、サイクルにゲーム性がない(リプレイ性以前に) [/h3] ・遊びやゲームサイクルに寄与しない 無意味な作業や障害が多い ・基本サイクルやゲームの遊び方、 決定的なルールなどへの 説明が不足しており、 導線が弱く欠陥状態 あまりに説明不足で 遊び方が理解できずに ドロップアウトさせるタイプのゲーム ・見た目ではカードの見た目のものが登場し、 デッキ構築タグがあり、デッキ構築フェスに参加しているが カスタマイズや拡大再生産、 ランダム要素に対するデッキ構築の攻略など 一般的なデッキ構築ゲーム性は見当たらず、 デッキ構築ジャンルと言うには厳しい。 不親切なシミュレーションゲームである。 [h2] プラス点 [/h2] [h3] 世界観 [/h3] SCP財団のオカルト版のような世界観設定が 可能性を感じさせる。実際面白い。 さまざまな出来事があるが、 大小の出来事の経過と終着が オープンすぎて、何もかもあやふやに 終わる節がある。賛否あるかと。 戦略性やゲームとしての面白さがあれば それくらいの雰囲気でむしろ丁度 ボードゲーム、カードゲームvibesがあるが、 ゲームは一貫として苦行の作業であるため、 読み物として楽しむにも 心労と苦労が勝ってしまい、なんだったんだ、となる。 フォントが見づらいが 英語版プレイのほうがまだ 出来事世界観、設定などが入りやすい。 日本語版は箇所によって 翻訳のクオリティのムラが激しく、 誤訳珍訳だらけのテフをチョベリット箇所と、 だいたい合っていて分かりやすくて助かるという箇所が 入り乱れている。 悪いことに神妙な世界観と概念だらけの オカルト要素が手伝って、 表面的に読み流すとなんとなくそれっぽい感じで 意味が成立しているように見えて 実際何を言っているか全然分からなかったり、 間違っていたりするが、気づきづらくなっている。 これがゲームプレイの障害になることもしばしば。 もう少し長く展開した ネタバレなしの感想を別途記事にまとめましたので、 購入を悩んでいる場合に必要あればご覧ください。 [url=https://note.com/7dayscapiko/n/n1e2751985995?magazine_key=m8ff08e694c79]note記事:『BOOK of HOURS』【攻略ガイド】[Part01:はじめに&ゲーム紹介][ネタバレなし] [/url] [h2] やるなら無理せず攻略推奨 [/h2] 自分にもなぜまとめたかよく分かりませんが、 日本語版環境向けのフル攻略をまとめました。 (強いて言えば若干英語版プレイ推奨です) 行き詰まったときによければどうぞ [url=https://note.com/7dayscapiko/n/ne3f942d47914?magazine_key=m8ff08e694c79] note記事:『BOOK of HOURS』【攻略ガイド】[Part00:全体目次]【ネタバレ度:低】 [/url]
The game mechanics are too complex for me despite having spent 6 hours in the game. I've managed to unlock quite a few rooms and get the hang of getting assistants for help but why there are so many different ?principles/?aspects to match in order for me to unlock further rooms or cure a malady just eludes me. Thie gameplay is further hindered by the UI unfortunately. I cannot recommend it.
I have some gripes with the game, despite enjoying a lot of it. There's a lot here, but the writing is hard to follow and noun dump-y, quite a few quality of life features that I feel are missing, and a gameplay loop that is effectively managing two to three 60 second timers over and over again. I've enjoyed my time but I feel burned out after playing sometimes.
I love Cultist Simulator, and other Fallen London games, however this has been a frustratingly obtuse experience. Insanely complicated UI with unintuitive gameplay. I love difficult games yet the in game mechanics are overwhelmingly underexplained. Having to alt tab and look up how to progress through the first hour of gameplay for the simplest mechanics doesn't bode well. The tiny prompts of information and flavor text disappearing before I can finish reading them was the final straw. No thank you. I so very much wanted to love this, maybe I'll try again one day.
感觉很像合成大西瓜但是又整不明白的那种感觉,很迷,应该比较挑玩家……
谜语人游戏。没有指引。
43 hours in, still no idea what's going on. Also can't stop playing it. 10/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.