
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
Dungeons & Streamers - Twitch and Mixer integration
Monthly and all-time Leaderboards, 200+ Achievements



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.4Kreviews | 91% | — | $5M |
| $6.25−75% | 275ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun enough for what it is.
初步評價: 卡牌結合暗黑破壞神/POE的遊戲類型,莫名的好玩。 操作簡單、教學容易明白。 好遊戲,建議可特價/原價購入
A wonderful game. Art style is original and interesting, and although the story is pretty shallow, the characters are pretty good and ALL voice lines are voiced. The game features a decent amount of content with three different classes to play as well as an infinity mode after you finished the campaign with a character. The main campaign takes about 10 hours. There are three difficulty levels, although I found the medium difficulty a bit easy (Only died once). This is however refreshing, as many games nowadays seem to be unnecessarily hard to a point where I just don't enjoy playing them.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, German, Turkish, Spanish - Spain, Bulgarian +2 more
| $24.99 |
| 238ratings |
| 78% |
| — |
| not modelled |
| $24.99 | 150ratings | 88% | — | not modelled |
| $24.99 | — | 76%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a hell of a lot of fun.
还不错~~~~~~~~~~~~~~
I really had a grate lots and lots of fun with this game!
Book Of Demons is very, very fun. It's a dungeon crawler that flips the concept of a dungeon crawler on its head. Every aspect of a dungeon crawler is made entirely different, even down to movement they've done something different. I havent gotten very far and my hours are small, but i genuinely enjoy this game and even after getting this game FOREVER ago, i always find myself reinstalling it and continuing down its little path. It's a game with heart and you can tell that visually. Nothing is "just thrown in" or "put together with spit and sand" It's a game with soul and i consider it one of my favorite games.
Era da tanto che non mi capitava di giocare a un titolo nostalgico come Book of Demons. Questo titolo è palesemente ispirato ai primi capitoli di Diablo e non lo nasconde affatto. Ovviamente il titolo è molto più canzonato rispetto ai temi cupi di Diablo. Partendo dalla grafica saremo in un diorama e quindi il mondo come i personaggi (tutto quanto insomma) sarà fatto di carta. La grafica e la sensazione restituita è molto piacevole e verosimile. Il personaggio si muoverà su dei binari e potremo attaccare o interagire con gli oggetti solo quando saremo in prossimità di essi. Avremo tre classi a disposizione (come in Diablo) che però potremmo personalizzare attraverso delle carte che potemmo indossare e avere bonus passivi, magie o consumabili. Il sistema di personalizzazione/potenziamento attraverso le carte e molto bello e descriverlo troppo nei dettagli rischierei di togliere piacere nella scoperta, quindi salto e passo al prossimo argomento. L'intera campagna non dura molto ma volendo alla fine si può continuare a giocare con un sistema unico che crea partite in base al tempo di gioco. Davvero utile sopratutto quando si va di fretta. Ci sono anche un paio di ester eggs nascosti nel gioco davvero carini da trovare. Tirando le somme è un buon titolo hack and slash che merita di essere giocato sopratutto per i nuovi giocatori che non hanno avuto occasione di provare un gioco come Diablo o nulla di simile.
I wasn't sure if i'd like "diablo on rails", but it's actually pretty fun! Furthermore, I don't tend to like deckbuilding games much, but for this game, "deckbuilding" just means that you find your skills/passives/potions in the dungeon instead of innately or from a trainer. The fact that they come in card form is just an aesthetic decision, really. The graphics are pretty, the game mechanics are enjoyable, and the game has a good sense of humor. It gave me a sensible chuckle several times, especially the skeleton in the lava. I can see how some people might find it difficult, but I cruised through normal mode without dying. A lot of the bosses are more of an exercise in patience than a challenge, mostly because enemies are invincible while they're casting a skill, and some enemies/bosses cast skills a LOT. They had a good idea with boss AI, though, where each boss has visible "stages", where you have to figure out what to do to progress to the next stage by the icon that shows up in the boss progression indicator. Nice touch! There's a decent amount of replayability, and you can keep playing with your character once you finish the story, which is always nice. There's only 3 classes, though. I would've liked to have seen more, but if you're an achievement hunter or just want to grind out all the cards or try out roguelike mode, you might end up playing it for a good long while.
액트가 3개 있습니다. 액트1은 꽤 지루했어요. 그리고 액트1 보스에서 첫 전설카드 주는데, 내가 사용하는 카드가 나와야 여기서부터 잼있어집니다. 액트2 중반부터 마법카드들도 모이고 적응도 되면서 게임이 조금씩 수월해져요. 액트2 보스에서도 전설카드 주는데, 운이 좋으면 그 전에 전설카드 한 장 더 모을 수 있습니다. 디아 + 덱조합 게임이지만, 말이 덱이지 모은 카드들이 스킬, 아이템, 패시브역할 다 합니다. 개인적으로 상상하던 방식하고는 거리가 좀 있었지만, 패시브랑 스킬 카드 조합의 묘미가 있는듯합니다. 생각보다 섬세한 게임입니다. 특수스킬 아니면 한마리한마리 지정하면서 공격해야하고, 디아처럼 몹몰이가 가능하긴한데, 몹 주변 보호막을 하나씩 깨줘야한다던지, 몹 분노게이지도 신경써야하고, 몹 캐스팅 방해해야하고, 등등 신경쓸 부분이 은근 많습니다. 디아처럼 화끈한 플레이를 기대하다가는 초반에 게임 접을 수 있습니다. 이 게임만의 색깔이 있으니, 우선 아닥하고 액트 2까지 깨보시길 추천드립니다. 그리고 전사 추천합니다. 잘 안 죽어요. 가이드 없이 액트3까지 한번도 안 죽었습니다. 법사는 너무 잘 죽으니, 게임에 적응하시고나서 하시길 추천합니다.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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