
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictable path lead you to the rumored Room 46?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Aug 23 → 14.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 20.2Kreviews | 86% | — | $17M |
| $17.99−40% | 12.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
give me my save file back
Grinding
one of the best games i played in my life. I would have though that rogue like and puzzle games could work together, ut they do ! At start you want to focus on one single idea and try to have the good roos to try it every time, but you sson see that it is a waste of time, because that is not what the game is about. You have to stay flexible. Learn everything you can from each room, and thinks about how the room could have a synergie. Then you have to adapt, each day of the game, on which combinaison you though of can still be possible on this game. To really like this game, you have to keep in mind different objectives at once, even if you know that you can achieve all of them each day.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.1M | 19.2K | 93% | $29.99 | |
| $16.9M | 22.8K | 87% | $39.99 | |
| $17.1M | 55.8K | 97% | $14.99 | |
| $17.1M | 22K | 92% | $39.99 | |
| $17.1M | 37.2K | 89% | $19.99 | |
| $17.2M | 15.6K | 96% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $324.3K | 956 | 88% | $19.99 | |
| $23.5K | 64 | 88% | $14.99 | |
| $1.2K | 19 | 68% | $1.99 | |
| $427 | 4 | 100% | $5.99 | |
| $284 | 10 | 100% | $0.99 | |
| — | 0 | — | — |
Every market we collect.
Same day: best AU #50, worst UK #79 · 4 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $29.99 |
| 3.4Kratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ta guapo, muchos de los puzles son divertidos aunque la gran mayoría te llevan a cosas del "post game". Necesitas tener un ingles bueno como para entender todos sin buscar ayuda, sobre todo porque hay puzles que usan palabras que por lo menos yo no conocía. Una vez que sabes lo que tenes que hacer es mas paja que otra cosa jugar con el rng del juego hasta que salga lo que queres, los últimos días se me hicieron aburridos. Se vuelve un juego de paciencia y de darle vuelas a lo mismo hasta que se te ocurra la solución. Pero tiene mucho contenido, llegar a los créditos es a penas el principio del puzle final del juego. Ta muy divertido tener que irse anotando en algun lugar todas las pistas que vas encontrando, y realmente todo lo que anote termino sirviendo de algo y eso que anote cualquier boludes.
This game honestly tired me out. I really tried to hold onto it in the past couple hours, but the prospect of having barely scratched the surface right when I reached the antechamber was the final nail. It isnt bad and must have been a blast for a lot of people, and I thought I was one of them (being a fan of puzzle games), but it stretched for so long and require so much investment (Even with a little notebook, I keep getting lost in my own notes) that it now just feels like a chore. I honestly feel frustrated as I want to discover more (I will never spoil myself ofc). Maybe I'll come back somedays, but until then, this experience leaves nothing but a bitter taste of defeat in my mouth.
RNG in puzzle game, no thank you
Very addicting and engaging puzzle roguelike "dungeon crawler" set in a mansion. Would recommend to everyone to experience.
Пугает тот факт, что даже после прохождения игры, я не приблизился к ее концу. Советую, если ваш мозг нуждается в стимуляции и ощущению словно вы детектив, а английский язык - практике.
Great rogue lite game, its easy to learn and theres enough puzzles for everyone.
An S-Tier jewel of a game. Don't miss it. And don't google anything.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.