
A first-person, story-driven psychological horror game based on the cinematic lore of the Blair Witch. Explore the haunted grounds of the Black Hills Forest in a harrowing investigation that forces you to confront the evil that resides deep in the woods.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 6.71/day in the week after.
About
Inspired by the iconic Blair Witch legend, this game expands the mythos with a new story set years after the original film.
You play as Ellis, a former police officer on the search for a missing boy. With only your loyal dog Bullet at your side, you push deeper into the Black Hills Forest, where the woods twist memories, warp time, and prey on your fears. As the forest closes in, you will uncover fragments of Ellis’s troubled past and face a presence that watches you from just beyond the treeline – waiting for you to lose yourself in the darkness.
Modern-day masters of horror Bloober Team channel the series’ signature tension and psychological dread, delivering a chilling journey into the heart of the Black Hills Forest.
Solve the Mystery – Investigate the disappearance of a young boy using the tools at your disposal (camera, cell phone, flashlight) to survive the nightmares that come your way.
Your Sanity Against Her Curse – Navigate a living, shifting forest filled with supernatural dangers. The way you react when in peril will determine what you ultimately learn about yourself.
A True Best Friend – Your trusted canine sidekick, Bullet, is always by your side. You can pet him and feed him treats, ortreats or choose to discipline him if he wanders off. How you treat him directly impacts your story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 8.2Kreviews | 79% | — | $712.5K |
| $34.99 | 3.1Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Преданный пёс самый лучший напарник, ранее переживший утрату, который охраняет и ведёт героя сквозь страх, тьму, огонь и нечисть
Don't let the reviews fool you. If you enjoy psychological and narrative-based/"walking simulator" horror games, Blair Witch is without a doubt one of the best early Bloober Team games. While it may not be the best adaptation of its source material's tone, it absolutely succeeds at putting you in the protagonist's head, investing you in what could have happened to him, and why the Witch is so desperate to have him. It's not a perfect game - there are some moments of frustration and somewhat underbaked mechanics, as well as some odd voice over choices - but for what it is, I enjoyed my time with Blair Witch, and if you go into it with the right expectations, you most likely will as well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
| $5.99−80% |
| 84ratings |
| 66% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A gem of the kind all too rarely seen in video games. Excellent atmosphere, solid graphics aiming for realism, and a mind-bending story. Highly recommended.
Хороший симулятор ходьби з якісними горор-сегментами. Загалом гра залишила двоякі враження. З одного боку, це дуже атмосферний психологічний горор, який постійно тримає в напрузі. Ліс, звуки, робота зі світлом і камерою — усе це створює відчуття, що ти справді заблукав і не знаєш, що чекає за наступним деревом. Найбільше сподобалася взаємодія з Буллетом. Собака не просто для краси — він допомагає знаходити потрібні місця, попереджає про небезпеку й робить подорож лісом менш самотньою. З мінусів — гра занадто захоплюється тим, щоб заплутати гравця. Були моменти, коли я по 15–20 хвилин ходив колами не тому, що загадка цікава, а тому, що незрозуміло, який саме тригер потрібно активувати. Через це темп місцями сильно просідає. Якщо любите атмосферні психологічні горори без великої кількості скримерів, Blair Witch варта уваги. Це не ідеальна гра, але вона точно запам'ятовується. 7,5/10
I don't understand some of the criticism the game gets, it adapts the source material about as well as you could. Great horror walking sim and would recommend for some spooky times.
The Blair Witch was a surprise. I did not the expect the game to be that good. It has a decently good story that changes per playthrough and some good scares. Overall its short and worth the price on sale.
[spoiler]You get the bad ending when you collect the collectibles.[/spoiler] Bad design choice, sorry not sorry.
Я может и хотел бы это оценить положительно, но не могу. Игра пыталась намекнуть, что не стоит в неё соваться, ведь она не запускается на современных процессорах, а разработчикам на это начихать, но решил поискать как запустить. Завелась, но по итогу прохождения решил для себя, что лучше бы этого не произошло, а всему виной: - медленная ходьба без какого-либо понимания что, куда, зачем идти (это в начале, со временем привыкаешь, но на это нужно много времени); - оооооочень медленное развитие сюжета, а самый смак будет только в последней главе, до которой путь вымощен тропой из страданий и уныния; - здравствуй периодическая кромешная тьма (хоть глаз выколи) от чего ещё тяжелее понять, где находишься (о да, топографический кретинизм), хотя всё же адаптировался, но см. первый пункт; - собака, которая чаще всего живёт своей забагованной жизнью, часто вертится ни с чего на одном месте, порой вдруг убегает и ещё чаще пробегает мимо сюжетных мест, от чего однажды пришлось пять кругов нарезать, пока не понял, что надо бы посмотреть кассету и убрать дерево с дороги; - сложно играть, но не от того, что какие-то прям сверхсложные загадки или неубиваемые монстры, а из-за тяжёлой атмосферы окружения. Пожалуй, единственное светлое пятно игры – это последняя глава, которая одновременно даёт нам новые загадки, но и раскрывает сюжет, от чего становится на удивление очень интересно. Но стоит ли оно того решать вам. Тема с кассетами и выискивании в них предметов для разгадок также интересная, как и всякая мистика, но этого не очень много. Я не против бродилок-ужастиков, прощаю тут скримеры, хотя недолюбливаю их всей душой, но простить нудный геймплей в большей части игры тут уж не могу. Может и задумка интересная, но могли бы хоть какую-то карту придумать с компасом, чтобы было понимание, где находимся и в какую сторону в теории надо двигаться (а-ля как было в Firewatch хотя бы). В общем лучше бы сделали какое-никакое кинцо с QTE и вариантами действий, тут это бы пошло по стилю куда больше. Так что игра хорошая, но завалена унынием. 5 сломанных тотемов из 10’ти психозов.
If you like walking sims (especially in circles) lots of filler, just a hint of a witch for labelling purposes, dark screens, etc.....then you'll love this game. As for me...I couldn't finish it, I'd wasted enough time. Oh, best thing...the dog :) It has four possible outcomes btw. I don't know how you get them, and don't care. This is my last game review. It doesn't change people's minds who've played and doesn't discourage those who want to play it. I also resent the fact that Steam posts time played when that's supposed to be private, (Of course nothing is private it seems.) Happy Gaming everyone!
В принципе, если выбирать между вот этой e6aHuH0ū и вторым аутластом — я предпочту, чтобы меня бомжи на улице до cMepTu запинали в мороз -25
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $5.9M | 12.2K | 83% | $24.99 | |
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| $712.5K | 1.4K | 94% | $14.50 | |
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| $712.3K | 3.8K | 67% | $7.99 | |
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| $713.3K | 952 | 96% | $29.99 |