
Blade & Sorcery is a built-for-VR medieval fantasy with full physics driven melee, ranged and magic combat. Become a powerful warrior, ranger or sorcerer and devastate your enemies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Sep 14 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1225 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What Should i say about this Game. Ima Say it in 2 words Pure Peak - Hennerz 2026
gówno jak mi się gra włącza i jest logo twórców to te paski nie chcą lecieć i grać się nie da na steam vr
Fun with mods. I wish the AI was more like U6 or 7 because I feel they were more challenging that way.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Thai, Traditional Chinese
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maybe I'm doing something wrong but I had 0 fun playing this game. Physics are awful. Sometimes when I jump I jump 10 feet in the air some time I jump a single pube into the air. the swords seem to be hitting like LARP swords and other times I touch someone and they go flying. Climbing ladders is the worst thing in the world. sometimes when climbing my arms stretch and sling me across the world or into the ceiling. Some objects weight just make no sense I couldn't pick up a long sword instead I would pull myself toward the sword. The Kick goes where ever it wants to go. I needed to reset a dungeon 2x because it would but RNG me into dead ends I even tried the hand on wall strat people do in real life when they get lost in a maze. My hands keep phasing through the floor when trying to climb up edges so I just get stuck and need to just shake my arm and spam jump until I unstick. My weapons will just vanish. I will put my sword away hear the sheath, walk around a bit, get in to combat and my weapons are just GONE. IDK how this game is a top beloved game I have never rage quit a SANDBOX in my life. Unless you have never played a polished VR Game this is a good game other than that its one of the worst I have played.
yes
It is good 👍
dismemberment
How to devenir un meurtrier psychopate télépathe mangeur de gens.
tfvgvdsf
This game is very good. I'm only about 5 hours in when I'm writing this. This isn't really an issue specific to this game but I needed to take a lot of breaks, not due to nausea but because my glasses kept fogging up. Not the games fault, I'm just fat and out of shape. So due to the breaks my actual playtime is probably closer to a 3 or 4 hours. I haven't unlocked much of the magic yet, but I like the sword play and the little magic I have gotten is fun. All the story is in written pieces of paper, the only spoken dialogue I have heard so far is from the shop keeper. Don't play this if your looking for a story, the focus is on the gameplay. There is lore if you look for it and pay attention though. Overall and 8/10 so far, could get higher or lower depending on how the rest of the game goes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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