
Blackthorn Arena is a strategy/management sim with a real-time/turn based combat system, set in a world of mythical monsters and classic fantasy races. Play as the master of Blackthorn Arena, train your slaves into gladiators, forge them into your champions, and send them to fight for your glory!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
都这么久了,优化还是很差,卡顿、去市场选人居然鼠标移到特质上就一闪而过,还想重新玩个档,算了算了打扰了。
不错,就是我太菜了
无语了,第一次给差评的,新游戏就制作组这态度肯定不会支持的。游戏刚出就买了,可是脑瘫的UI和影响游戏进行的BUG让我卸载了 ,等着更新一段时间再玩,可过了这么久,买了全DLC,UI一点没改,恶行BUG还有。就这种制作游戏的态度,以后出的新游戏是一点都不期待。要让你们这种厂家赚到钱了,才是国产游戏的悲哀。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 3.2K | 93% | $39.99 | |
| $2.5M | 8.2K | 91% | $12.99 | |
| $2.5M | 2.6K | 94% | $29.99 | |
| $2.5M | 4.9K | 82% | $29.99 | |
| $2.5M | 3.5K | 82% | $24.99 | |
| $2.5M | 14.7K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.4K | 85% | $18.99 | |
| $466.7K | 993 | 65% | $12.99 | |
| $347.8K | 278 | 92% | $29.99 | |
| $69.1K | 100 | 76% | $10.79 | |
| $49.1K | 150 | 63% | $12.99 |
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Korean*languages with full audio support
Hours played at review time, across 801 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have been looking for a game like this for a long time, where you can create a group of characters and send them out to battle things. I love games like Xcom, Divinity 2, even Worms for that reason. This game definitely scratches that itch, and surprisingly well for being a relatively "small" game. But before I get into what I like about this game, there are some definite bumps that need to get worked out. There are a fair number of bugs and issues, such as sound not working properly for spectated fights, trigger issues, janky ragdolls, and camera controls that need improvement. Honestly this game feels like a bit like a beta, or that it should still be an "Early Access" game, it does not feel "finished". This game would SERIOUSLY benefit from the addition of Steam Workshop support, I think that many of these issues would be able to be quickly solved by talented modders. Despite these things, I absolutely think that this game is a diamond in the rough, a hidden gem buried in the Steam store. The amount of depth built into this gladiator management sim is surprising, from being able to actually walk around your compound and watch your fighters train, to a complicated class/stat system, it even has a crafting and research system of sorts implemented. The graphics aren't perfect, but for a "smaller" game studio they are surprisingly nice, and I was really impressed by the character creation system. Honestly, the character creation system is about on-par with the original Skyrim, with tons of sliders for almost everything you can think of. (They just need more hair colors!) If you are on the fence about trying this game, I would definitely recommend giving it a shot, I think you will be pleasantly surprised.
拉胯
I have been looking for a gladiator game for years, nothing even comes close to how well put together this game is, how well thought out it is, how much actual management there is invovled, how many quirky little things there are to learn, how many vast combinations of genre classes and abilities and weapon classes and different ways to play there are and how deep the game goes, 40 hours into the game i am discovering important major mechanics just now, i didn't even know you could learn several new classes on your gladiators, i tought there was a limit, but appearantly the sky is the only limit in this game ! there is no end to the fun, and the experiance so far has been nothing short of incredible ! right when you think your close to the finish you discover its only just getting started ! i think this game has hundreds if not thousands of hours of pure, amazing and super well thought out gameplay to offer if you aren't braindead or otherwise impatient. a true masterpiece of the oldschool nostalgia class, a big round of applause for these devs, hats off to you. *P.S BEFORE YOU BUY: yes, it has some minor issues such as a visual bug in growth planner that makes points seem minus in skill section if you try to edit something, but its only a visual bug and can be ignored, there was also an instance where an enemy got stuck out of reach and so i recommend having at least one archer in all your parties BUT that is not necessary because if you reload the fight you avoid the issue, 40 hours and it only happend once anyway, i don't recommend playing on ironman.
主选单里的古尔托斯神殿点进去加载半天然后里面是空的,不知道是我网络问题还是制作组已经跑路了,什么时候我点进去有人了我什么时候改回好评,确实好玩,但也确实BUG巨多。
Настройки игры не сохраняются. Вечная загрузка сохранения.
Sure, sometimes actions or interface can be hard to execute- a few bugs here and there, but I love the game. I prefer to play this over the reforged version, currently. Seems easier to me. Especially at the beginning, I find the game unbalanced. Not giving you opportunities to advance, so you lose coins/money in the process, while searching and waiting for things to do. I find it a bit disheartening I spend around 85% of my playtime on management on my team and arena/hub, rather than playing a match in an arena, but I guess that's how it should be. After all, management seems fun too. Teaching a gladiator an additional class takes 8 in-game days. While that training is undergoing, that gladiator cannot do anything else. Isn't 8 days long? Crafting in the smithy is inefficient; For example you try to craft armor- no you cannot. You can only upgrade armor. Note that saves are not saved on cloud and if you start a new game, all your previous saves are lost. So expect your proggress to be lost at some point! This is the main reason I put the game a thumbs down.
For the length of time this game has been out, there are some glaring major problems that should have been addressed by now! Really disappointing that they have released DLC before fixing the basic game. This game could have been something special, really to bad.
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Players by region
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