
Join thousands of players in a true single-world MMORPG. Carve out a cozy nook, master a player-driven economy, or band together to transform the ancient wilderness into thriving cities. From humble beginnings to legend, your choices matter - because in BitCraft, your actions shape our world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 31 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
BitCraft Online is a true single world MMORPG with a cozy, community first focus. Set in an ancient land, BitCraft invites players into one shared world, where slow-burn progression, idle-style experience and long term goals shape your legacy.
A PLACE TO BELONG⠀
In this vibrant, player-driven universe, you’ll foster deep social connections and find endless opportunities for collaboration. BitCraft offers room to engage deeply or let your character grow while you take a breath and settle into the land of Starfell. Welcome home.
MAKE AN IMPACT⠀
Now is your chance to leave a lasting legacy in an evolving, completely terraform-able world. Edit any terrain you can find, carve into mountains, chart new paths, or simply build the highest tower in the land. Leave your mark.
A WORLD WITHOUT LIMITS⠀
Inspired by classic MMO grinds like RuneScape, BitCraft Online has a Class for everyone. Master your Skill and interact with thousands of fellow adventurers each day, while having the freedom to progress at your own pace. Your Actions Shape Our World.
BUILD, THRIVE, SURVIVE⠀
Survival is at the heart of your adventure. Gather resources, fend off predators, and brave the elements as you secure your place in a massive, dangerous and beautiful world. It isn’t just about enduring, it’s about thriving.
Collaborative Gameplay: Team up with other players to establish towns, trade goods, or build a thriving civilization. Cooperation and strategy take center stage in this world.
Crafting and Building: Harness the power of the world’s resources to craft tools, build homes, and develop infrastructure tailored to your style through idle-crafting mechanics.
Long-term Progression: In BitCraft Online, your progress is meaningful. Inspired by Classic MMO's like RuneScape, you can grind to Skill your character up over months or years to become a legend of your profession who other players look up to.
Free Trade Economy: Experience a player-driven economy where you can set your own prices, barter, and trade goods freely. Build wealth and influence through your wits and strategy in an ever-evolving market.
Dynamic World: Explore an expansive, procedural world using a point-and-click directional interface. Traverse forests, rivers, mountains, and ancient ruins, where every corner of the map offers opportunities for discovery and growth.
Survival PvE Combat: Start with nothing and build your way up. Fight predators, hunt, gather, and craft to meet your basic needs and protect yourself from the challenges of the wild.
Evolving Narrative: Participate in global events and see your choices ripple across the world as BitCraft Online’s story unfolds.
Engagement
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Give it a go!
Good Game Idea but it gets boring just waiting for stuff to harvest or craft would wish for a mini game to make it faster for aktive players but also keep the semi afk stuff
Muy relajante, enfocado a la recolección y fabricación de recursos, tiene una comunidad muy amigable.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 152 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Üble Steuerung. Zum Beispiel umschauen durch drücken des Mausrades. Wer sich so etwas ausdenkt... oder schlimmer noch, wer so etwas spielt...
It's a cozy idle mix kind of like runescape, the graphics run very well even ultra feels highly optimized.
I like the slow progressive nature of the game.
Good grind. Sure it's not perfect, it's missing features (early access game), but it's already a huge game with much things to do. This can be played solo too, can sell things, buy gear, live in what ever other settlement want, even top tier ones. There is only positive things to settlements for more people being around, so it's totally fine to be there and use their crafting stations. Can also build own settlement as solo, but it means skilling everything. Even to start settlement is 20-30 hours minimum and to get all basic things lowest tier there is closer to 120-160 hours. All skills are limited to pretty much time used in game doing something, so there is no really fast way to be good in anything, just grind it up. But sure can limit own things to one or couple skills and sell / buy what is needed. There is a lot quests and also "traveller tasks" (get money giving NPCs things they want, repeating and randomized every 4 hours). But in the end, you need to have own idea what you do in game and what you want to be in game. Quests are good tutorials and should be done because things blocked behind some, but otherwise it's for each player to find out what they want to be and where they like to live.
初めてのMMOだけど、すごく面白い。 ツールの性能や町の生産施設を高めるために、ファームをするゲーム。 ◎世界観が良く、町の住民の一員となれた感じがして、キャラクターを眺めてられる。 ◎人口がそこまで多くないため、マーケットの流動性が低く、ソロでの職業特化は難しい。ある程度すべての職業レベルを上げる必要があるため、時間が取れない人には大変かも? ◎クラフトや採集においてスタミナが限られているため、長時間放置することが基本出来ない。 今後、ユーザーインターフェースやマーケットの利便性向上に期待しています。
muito gozu manao
First off, this game is a time sink. If you don't like second screen games then this isn't for you. Granted the devs have been working hard on adding a lot of active gameplay loops, but for the moment, half of the gathering and all of the crafting elements are afk activities. That being said this will definitely be changing/is actively being changed to give the option of active gameplay. Progression is slow going, especially if you aren't jumping in with a group or joining an existing one. The sheer volume of resources you need to get to establish settlements, upgrade them, and upgrade your gear is staggering. Level progression also slows very heavily after the level 60 mark. If you've played Runescape in the past it's the best comparison for the game. Runescape but you can establish towns and terraform the world. If all that sounds up your alley, this is the game for you, if not maybe give it some time in the oven and join closer to release! And if you join, bidding you a very big welcome from R14!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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