
Takes the player into unfamiliar territory as they use NES-style controls to blast their way through the barrage of Beats in this rhythm-music adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 154reviews | 58% | — | $40.6K |
| $1.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you like extremely challenging rhythm games, this might be up your alley, but I don't personally find the gameplay to be fun - the entire game is played with a single mechanic of directing your arrow in one of four cardinal directions, and then hitting an activation ("strum") button like the space bar to "hit" the musical note blocks that are coming across the bars of each direction. It's sort of like if you were trying to play guitar hero, but with the tabulature mixed up like the windows pipe screen saver. Notes cross back and forth across the bars, or change directions, or speed up and slow down without warning. It's an interesting challenge but the game is extremely unforgiving, and does not have a challenge mode. Additionally, it's visually confusing, with very flashy, cartoon-like background elements that make it very hard to focus on the game pieces. If you do badly enough, you end up in "negative mode" which is all black and white, and you have to score better to get back out of negative mode and keep progressing, but I'd rather just play the whole game in negative mode, it's so hard to see what's going on sometimes with all the neon and stuff.
I've got 65h clocked on the WiiWare version of this game, so it's fair to say this is one of my favourite entries in the BIT.TRIP series! Great to have this on PC now where I can play it in full HD and let those incredible colours properly sear my eyeballs! The thumping soundtrack is great, and getting a perfect or near perfect score is soooooooooo satisfying! This game is pretty tough, and if you're not interested in pattern learning it's probably not for you, but it's one of my favourite rhythm action games I've ever played!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game if you like the visual style and a challenge. Requires good reflexes though and seeing a pattern emerge to get through a level. But when you hit spacebar at the right spot it rewards you with satisfying sounds and completing the whole level feels even better
As people say this is the most Challenging Game in the series, I will agree it is, and that's what I loved about this, I been playing BIT.TRIP CORE since WiiWare. Was it fun in the beginning? No? but learning it through the way you will get the hang of it. But I may come off as bias, but I love this game, I love the patterns, I love how challenging it is.
Yes.
i hate Exploration
this game copied fnf
С геймпада играть проще
Great challenging rhythm game!
the wii version was miles better, theres no denying that. even suffering from the ill-fated normal mode was more relaxing than using the xbox-DPAD or KBM to play this. sure, you can argue the features are miles impressive than the wii's version. but personally in this case, its just much preferred to play this on the original system than to rather put up with a divorce argument with Direct-X 9 neither less, this was my least favorite in the series, due to how strict it is. but when youre in sync, oh man it feels sooo good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 642.9K | 93% | $4.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $9.5M | 24K | 98% | $19.99 | |
| $1.6M | 26.5K | 95% | $2.99 | |
| $7.2M | 14K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.6K | 280 | 77% | $9.99 | |
| $40.6K | 114 | 94% | $19.99 | |
| $40.6K | 285 | 48% | $9.99 | |
| $40.6K | 84 | 48% | $24.99 | |
| $40.6K | 158 | 60% | $9.99 | |
| $40.6K | 1.4K | 100% | $1.99 |