
Classic side-scrolling gameplay is reporting back for duty with Bionic Commando Rearmed, a remake of the classic NES game, out now on PC.20 years after the 8-bit classic was released, Bionic Commando Rearmed recreates the world of the original with a complete "2.5D" visual revamp.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been over a decade since i last played this game on my ps3. I saw it on sale for $3 and decided to give it another go. After downloading the fix for the video card, it started up and i relived my nostalgia. i feel the game still holds up today.
Took me a lot of time to barely start it, but there is a different problem - controls are so stiff and awkward, and the game feels too short. Probably the only game in the world where the Game Boy version feels better! I would recommend it but only during big discount. Not worth the full price, that's for sure, especially since it's not optimized properly for newer PCs. And playing on Steam Deck? Forget about it, even with those custom Protons.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Italian, German;, Japanese, German*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Como la versión de 360. Funciona bien con un bug de audio en Mint
Игра нормальная. Не сложная с отличным юмором и необычными механиками геймплея. Без руссификатора или без знания английского языка играть не нужно. По состоянию на 2026 год визуал в целом норм.
[hr][b]If you're a beginner, try the game in Easy mode first. Some platforming sections want to drain every life out of you, so practicing them with a safety net is key. This game DOES work on computers in the present day, March 17, 2026. You need to do some of the two: Restrict the exe to four cores/threads, install the PhysX drivers (Legacy and present). You can refer to this article on help. https://steamcommunity.com/sharedfiles/filedetails/?id=2849066763 [/b][/hr] I grew up with this game. (Only the demo on the PS3 until 2021, when I finally bought it.) Having played through this game is a breeze- it felt natural after overcoming the adjustments I had playing the NES and C64 versions these past years. (I grew up playing Rearmed, not the NES or Arcade or C64 versions) Though the difficulty does spike, there is a lot of room to adapt, even with the limited lives you have on Normal difficulty. Completing a boss is [b]VERY[/b] gratifying. I still struggle with the Albatross. The level is longer than 16 minutes, and the first outside section with the collapsing platforms is VERY irritating. Having limited lives is the biggest pain here. I barely got to see [spoiler]revived HItler[/spoiler] before I was immediately exploded off of my last life, the ultimate let-down in history. Literally. Through avoiding it, however, I tried the Challenge Rooms, which are a very fun addition to the game. It has you master your bionic arm, fully fleshing out the mechanics of platforming in this game, which made it very special to me. It's very tight, and somewhat disappointing, but it's a gratifying experience. Co-op is a very nice addition. If you have a friend to tag along, though it's a little frustrating with platforming, being able to share the experience is a nice addition. [i]However,[/i] Having a sort of "party" FFA mode seems extraordinary. Though, yes, it COULD be fun, there is rarely ANYONE to play with due to the target demographic of this game. I've only had it once, and people did not like it. Though it's a fun idea, this game was not designed for it. It doesn't mean I don't like it, but I like it the least in this game. [i]I had already bought this game on another platform, and got $25 to spend on this game and a few others as a birthday gift yesterday.[/i]
Jank...
An excellent remake of the original classic.
First up, I want to point out that the amount of set-up I had to do for this one is ridiculous. The game didn't boot at first until an older version of NVidia's Aegia PhysX was installed. Do not buy this on Steam unless you're willing to do some set-up to get it running. As for the actual game, Rearmed is yet another remake/reimagining of the 1988 NES original. I think Rearmed does a better job updating it for modern audiences than the GB game by adding in more bosses, a decent minigame when hacking enemy computers, and some fun challenge rooms. There's also some additional content in the endgame that I won't spoil, but upped the difficulty pretty significantly. The biggest issue I have with this game is easily the visual style. I get what the game was going for (a literal 3D reimagining of the NES game), but it comes across as very cheap. Having played some of Capcom's other revivals, such as Strider (2014), Ghosts 'N Goblins Resurrection, and Mega Man 11, I think those games do a much better job at carrying their respective series' visual styles forward. The music was alright but nothing special. I cannot recommend getting this game on Steam due to the major issues present with getting the game to run at all on a modern PC, despite the fact that I did enjoy the game overall.
Remake, remaster, secuela espiritual o lo que urja. Bionic comando es una saga atípica de plataformas, que renuncia al salto en pos de un gancho y su peculiar movilidad. Entrar a la saga, o al menos a este juego es tosco. Infinidad de rarezas pueblan el movimiento; el impulso vertical se mantiene pero el horizontal no, el rango y funcionamiento del gancho son precisos pero extraños y poco intuitivos, así como los controles de primeras, y entender que espacios son transitables y cuales no es un ejercicio de pensamiento lateral, viendo como estamos acostumbrados a un formato particular en lo que refiere al género. Dicho esto, el movimiento funciona. Una vez entendido, moverse y maniobrar por el entorno es satisfactorio, y aunque encadenar salto es tosco, dominarlo se siente muy bien. Por desgracia, el resto del juego no está tan bien. Diría que el diseño de niveles es horroroso, pero lo que realmente es, es hostil. Castigador. Implacable. Cualquier salto puede ser tu ruína. Abundan los fosos sin fondo. Spencer es frágil como el solo, y el contacto con un enemigo o proyectil puede tirarle fácilmente a un foso o unos pinchos, ruina asegurada. No son pocos los enemigos puestos al final de un salto, que generan situaciones de daño asegurado, o mismo en la caída. Tampoco ayudan los minijuegos, ni el hackeo ni las hordas de enemigos, que aunque interesantes al principio, se repiten muy rápido. Es frustrante además que los hackeos sean forzosos, cuando lo que obtienes, información de los enemigos y salud (Indispensable para un jugador novato como yo) sean probablemente inútiles para un jugador experimentado o si llegas bien de salud en un segundo intento contra el jefe. Sin embargo, nada de esto sería un problema de no ser por las vidas. Una mecánica arcaica que se ha colado en este juego, para mal. Si no existieran, el juego sería asequible, sirviendo los cambios de pantalla y jefes como checkpoint. Gracias a las vidas, un par de muertes te devuelven otra vez al principio del nivel. Por encima de todo, Bionic Comando Rearmed es frustrante. Todos los malos aspectos de su núcleo jugable, con los de su diseño de niveles crean una experiencia abominable, donde vas a ver todo tu progreso tirarse por la borde por un mal salto o un enemigo que no habías visto. Me gustaría que me gustara este juego, porque mecánicamente tenía y tiene ideas muy originales, pero a excepción de a un fan de los clásicos, o de lo retro, o de lo difícil (en general), no veo a nadie, mucho menos a mi, disfrutando de este juego.
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