
BIOMUTANT® is an open-world, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 8 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 20.2Kreviews | 66% | — | $12.7M |
| $9.99−75% | 12.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hard game to review. It's a good game, but lacks polish. Some good quests, most boring,repetetive. Once you pass intro and get some gear every fight is same 3 attacks combo and then super combo. Enemies lvl with you so you are never ahead or behind no matter which region you visit. A big problem for me are those achievements that require 20 something (ducks) and you get only 5 in one place, so you have to visit that place multiple times and there is nothing there except quest rubber ducks.....Its still an ok game but it could have been much better with little tweaks.
breath of fresh air. This game aint so bad. you just explore and loot and it wasnt that deep. repetitiveness is included in the game unless you into survival genre which is this is not. Saying this game graphics looks like it came from ps3 era is not even a problem. in fact i missed the days when games are not based on graphics but the actual content. this game reminds me of playing old school open world where you just play and dont think a lot. sometimes you will find peace if you gotta tone down your taste in games for a while (if you have high standards) and just enjoy things.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Japanese*, Korean*, Polish*, Russian*, Simplified Chinese*, Arabic +2 more
| $39.99 |
| 4.1Kratings |
| 80% |
| — |
| not modelled |
| $39.99 | 272ratings | 74% | — | not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
should have gotten more developent time. its desent but kinda buggy/unrefined, animations and hit boxes feels slightly off and with this type of combat its a pretty big deal.
si te gusta la poronga, adelante
I found this game to be lots of fun!!! I played through it at least three times each time enjoying it! I hope who ever reads this has a wonderful day!
This game has a very unique setting, with a VERY important message it wants to say, that people sadly look over. Sadly, This game is HORRIDLY unoptimized, one of the least optimized games I have ever seen in my life. It's funny because unoptimized games draw more power from the GPU than needed, thus taking up more energy, thus making it worse for the environment, the exact opposite of the games message. Some areas are completely devoid of any gameplay or reason to go there, and are just filled with what looks like stock store bought assets that clash with the artstyle. The text is also extremely small, and the HUD looks like a Fortnite clone (which is to say: bad and gaudy), and some of the icons they use in game look like straight up stock icons they pulled off the internet. It feels pushed out the door in certain ways, or the developers decided to add many pointless features rather than polishing the features they promised. Scope creep is real, and you must be wary of it. This game also FORCES on an ugly Temporal A.I. Upscaling filter that is unbearable and makes the game look horrid and actually makes it RUN WORSE. The ONLY way to turn it off is via config files. Though if you really do want to play this game for some reason, to disable the filter, open: Appdata\Local\Biomutant\Saved\Config\WindowsNoEditor\Engine.ini Paste this under [SystemSettings] : r.DefaultFeature.AntiAliasing=1 r.TemporalAA.Upsampling=0 r.TemporalAA.Algorithm=0 r.Upscale.Quality=3
[h1][/h1] [b]Key features[/b] [list] [*]Game talks too much, [*]Easy to master, but... [*]Goofy play [/list] [b]Incredibly messy beginning[/b] I founded it enjoying after... 4-6hrs. BIOMUTANT has such a rough start >< It's the gibberish language, which you genuinely try to follow at first, read dialogues, choose what to answer. Don't. Skip-skip-skip, reply as you like! It's the combat, which is so basic. Generous dodge time, primitive hack/slash attack. Don't worry, it will get a lot better. Unfortunately, it will take many hours and a huge amount of repetitive fights to get new moves, combos and weapons. Worth the patience! https://steamcommunity.com/sharedfiles/filedetails/?id=3567248756 Finally, it's the narrator. Oh my god. He comments everything! You find a loot? Comment. You found nothing? Comment. You step on a bridge? Comment. Weather changes? Comment. It's not a joke. In the settings you can reduce its frequency, but he will still talk a lot! Be ready for that. [b]It (finally) gets BETTER![/b] 1) Combat gets more fluid and intuitive - instead of awkward repetitive hacks, you now summoning mutations, radioactive rays, storms, flying swinging melee and kicking furry butts. I crafted a gun that made enemies vomit in the middle of fights. Green projectile, cool, right? I crafted a high quality keyboard weapon, which even makes notes sounds when hitting hostiles, Hehehe. 2) There are many different biomes. You'll find various mountable animals. And quests! A lot of side missions! I liked them, because they actually make you travel across entire map (the map is huge!). Riding a spooky looking goat towards ruins, slaying giant mobs, and then finding human devices and solving (connecting) puzzles, and heading back through forests and mountains as day turns into nights... mmm! [u]I didn't want to fast travel! [/u] https://steamcommunity.com/sharedfiles/filedetails/?id=3565344846 3) Loot and craft system is another amazing mechanic. You can craft basically anything and then improve its statistics. Swop parts, unlock combos with it and slightly alternate your experience. It's not just weapons, but the outfits too. Pants, coats, jackets, even hats! 4) The story. Yes! https://steamcommunity.com/sharedfiles/filedetails/?id=3567892694 BIOMUTANT throws you out - do whatever, however, whenever. When you're done with smacking sleeping animals (yes, that's a quest here!), exploring dungeons and admiring sunsets (my favourite time spending) - [u]you have to complete two major objectives: unite tribes and defeat giant furries.[/u] Several clans to conquer and multiple forts to raid. Before you know it, you're strapping helmet and being thrown over walls, where you lead the assault. Shortly after (or much later, it's up to you!) you face massive beasts and have to use various transports to wear down the monsters. Oof, liked every encounter! The underwater? Straight from Pacific Rim final battle. Pulling teeth out of a desert titan was cruel, but funny. The mech fight was extremely cinematic - that enemy was swinging lightning! The fourth needed some ducks as a distraction. Laughs in rubber sound. [b]Worth a giggle[/b] I bought it during sales for... I dunno, 9£, maybe? Totally worth it. Multiple humorous moments. Enjoyable quests and eyebrow raising loot (toilet brush, legendary poo, eh, eh?!) Flexible, yet plain and not punishable combat. With whacky enemies e.g. bears riding barrels, muscular bodies with duck helmets, etc-etc. I recommend it :)
This Game is Awesome!! I paid 10 bucks and well worth it!!! Gameplay is smooth. All kinds of placed to explore and items to find and upgrade. If people talk bad on a 10 dollar game. They are lonely and have too high of expectations.. Probably single. Lol. Play it. It's super fun!!!
Kung Fu Panda Meets Fallout. This is an incredibly awesome game, and one of my personal favourites. An absolutely breathtaking game visually, with gorgeously colourful landscapes and ridiculously cute and cuddly creatures. Really good and fun combat, with an unfathomably high amount of weapon customisation, and a bunch of cool mutations. Tons to explore with a huge open world, and heaps of locations to loot and scavenge, with loads of cool outfits and weapon parts to find. This game excels in quite a few ways, but certainly one that excites me the most is customisation, whether that be character, weapon, outfit, or vehicle. I can't honestly recommend this game enough as it is one that I have had so much fun playing, and have a very deep love for.
If you're going to make your game so combat heavy, make your combat feel good. It feels weightless, nobody on the dev team has ever played a beatemup or shooter.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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